Player Matchup

Neith
Neith
ChaosStyleMD
Neith
Level 5
God Stats
3W - 4L
1,370 SR
Queue Stats
3W - 4L
1,239 Elo+
Party 1
Fenrir
Fenrir
Drukari
Fenrir
Level 11
God Stats
3W - 1L
1,320 SR
Queue Stats
8W - 10L
1,340 Elo+
Party 1
Sobek
Sobek
Feiba
Sobek
Level 35
God Stats
1W - 0L
1,208 SR
Queue Stats
3W - 5L
1,419 Elo+
Solo
Team Averages
Level 17
1,299 SR
1,332 Elo+

VS

Team Averages
Level 61
1,597 SR
1,432 Elo+
Guan Yu
Guan Yu
AVBEWVA
Guan Yu
Level 10
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
Sartimer
Charybdis
Level 88
God Stats
1W - 2L
1,604 SR
Queue Stats
139W - 231L
1,385 Elo+
Solo
Zeus
Zeus
sandrociqobava
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,011
728
5,173
5,489
2,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Drukari
Fenrir
11
5 / 2 / 5
8,142
740
7,416
9,626
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Feiba
Sobek
11
1 / 1 / 9
8,170
743
2,919
12,425
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AVBEWVA
Guan Yu
9
1 / 2 / 1
6,679
607
3,875
6,089
3,008
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Sartimer
Charybdis
11
0 / 2 / 2
6,819
620
6,111
7,964
2,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 6 / 2
6,922
629
10,787
6,353
1,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
2
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AVBEWVA
Guan Yu
1
2
1
0.75
W
4
0
5
6.5
W
Fenrir
Drukari
Fenrir
5
2
5
3.75
W
Sobek
Feiba
Sobek
1
1
9
5.5
L
Charybdis
Sartimer
Charybdis
0
2
2
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,508
Damage
20,773
27,540
Taken
20,406
23,112
Mitigated
6,863
9,317
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AVBEWVA
Guan Yu
3,875
209
476
766
6,089
3,008
0
1,518
4,486
0
6,489
W
5,173
1,660
0
1,798
5,489
2,521
682
2,948
2,541
0
25,908
W
Fenrir
Drukari
Fenrir
7,416
1,678
0
1,306
9,626
8,834
295
4,223
5,403
0
19,751
W
Sobek
Feiba
Sobek
2,919
395
0
6,213
12,425
11,757
218
4,177
8,248
13,459
0
L
Charybdis
Sartimer
Charybdis
6,111
2,948
0
1,930
7,964
2,400
0
1,070
6,596
0
27,997
L
10,787
902
0
286
6,353
1,455
0
523
5,618
25,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
20,420
98
Minions Killed
105
5
Camps Cleared
5
586,887
Distance Traveled
536,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,679
607
10
1
0
191,717
2
W
Neith
8,011
728
50
5
1
153,125
0
W
Fenrir
8,142
740
25
2
3
205,410
2
W
Sobek
8,170
743
23
2
1
228,352
2
L
Charybdis
6,819
620
60
5
4
184,473
4
L
Zeus
6,922
629
35
3
1
160,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role