Player Matchup

Agni
Agni
Abokato
Agni
Level 145
God Stats
0W - 1L
1,490 SR
Queue Stats
67W - 69L
1,497 Elo+
Party 1
Fenrir
Fenrir
Eazy62
Fenrir
Level 105
God Stats
28W - 27L
1,531 SR
Queue Stats
156W - 185L
1,432 Elo+
Solo
Loki
Loki
SkitzTheJabroni
Loki
Level 156
God Stats
1W - 5L
1,358 SR
Queue Stats
175W - 181L
1,522 Elo+
Party 1
Chaac
Chaac
TomiIriart
Chaac
Level 105
God Stats
10W - 15L
1,439 SR
Queue Stats
191W - 250L
1,429 Elo+
Solo
Heimdallr
Heimdallr
drip101
Heimdallr
Level 121
God Stats
19W - 19L
1,478 SR
Queue Stats
493W - 481L
1,445 Elo+
Solo
Team Averages
Level 126
1,459 SR
1,465 Elo+

VS

Team Averages
Level 86
1,454 SR
1,459 Elo+
Fafnir
Fafnir
 
Fafnir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Halojr
Heimdallr
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 7L
1,405 Elo+
Solo
Bellona
Bellona
Morigami17
Bellona
Level 54
God Stats
6W - 3L
1,430 SR
Queue Stats
77W - 80L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Professer GENKl
Morgan Le Fay
Level 98
God Stats
1W - 1L
1,269 SR
Queue Stats
46W - 57L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
ivitractor
Tsukuyomi
Level 84
God Stats
10W - 5L
1,570 SR
Queue Stats
346W - 365L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Abokato
Agni
17
2 / 3 / 6
10,716
487
11,429
17,531
6,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Eazy62
Fenrir
14
2 / 3 / 1
8,275
376
3,161
16,629
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 2 / 4
11,081
504
5,941
12,614
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
1 / 1 / 3
10,531
479
8,158
11,890
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
drip101
Heimdallr
15
1 / 2 / 6
8,924
406
4,297
11,619
4,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 2 / 6
10,411
473
3,645
11,017
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Halojr
Heimdallr
20
6 / 0 / 2
12,838
584
20,065
10,200
5,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Morigami17
Bellona
16
2 / 3 / 3
10,506
478
4,251
11,448
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Professer GENKl
Morgan Le Fay
15
1 / 2 / 2
9,959
453
8,034
10,332
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ivitractor
Tsukuyomi
18
2 / 4 / 3
10,936
497
9,481
15,706
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
10
Kills
11
11
Deaths
11
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
6
1.5
L
Agni
Abokato
Agni
2
3
6
1.67
L
Fenrir
Eazy62
Fenrir
2
3
1
0.83
W
Heimdallr
Halojr
Heimdallr
6
0
2
7
W
Bellona
Morigami17
Bellona
2
3
3
1.17
W
Morgan Le Fay
Professer GENKl
Morgan Le Fay
1
2
2
1
L
4
2
4
3
L
Chaac
1
1
3
2.5
L
Heimdallr
drip101
Heimdallr
1
2
6
2
W
Tsukuyomi
ivitractor
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,986
Damage
45,476
70,283
Taken
58,703
37,464
Mitigated
34,641
22,280
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,645
949
0
3,115
11,017
13,809
170
3,401
7,517
19,379
0
L
Agni
Abokato
Agni
11,429
973
334
6,112
17,531
6,931
1,265
6,160
11,371
82,942
0
L
Fenrir
Eazy62
Fenrir
3,161
305
0
6,098
16,629
9,673
0
1,767
14,862
0
40,388
W
Heimdallr
Halojr
Heimdallr
20,065
9,582
0
7,249
10,200
5,376
5,740
1,134
9,016
0
124,260
W
Bellona
Morigami17
Bellona
4,251
1,222
0
1,469
11,448
5,657
731
573
10,109
0
48,807
W
Morgan Le Fay
Professer GENKl
Morgan Le Fay
8,034
256
0
3,113
10,332
3,951
93
3,009
7,323
68,769
0
L
5,941
844
0
1,080
12,614
5,014
0
892
11,722
0
86,917
L
Chaac
8,158
345
0
5,994
11,890
11,813
342
997
10,893
2,758
65,112
L
Heimdallr
drip101
Heimdallr
4,297
1,563
0
2,662
11,619
4,033
0
2,058
9,557
0
52,156
W
Tsukuyomi
ivitractor
Tsukuyomi
9,481
3,130
0
4,454
15,706
5,848
475
3,756
11,899
0
77,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
54,650
554
Minions Killed
527
0
Camps Cleared
0
2,237,442
Distance Traveled
2,179,027
23
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,411
473
22
1
0
430,699
16
L
Agni
10,716
487
171
8
0
430,493
4
L
Fenrir
8,275
376
60
3
0
455,573
3
W
Heimdallr
12,838
584
191
9
0
410,290
12
W
Bellona
10,506
478
98
4
0
450,410
4
W
Morgan Le Fay
9,959
453
102
5
0
395,545
3
L
Loki
11,081
504
136
6
0
512,396
8
L
Chaac
10,531
479
121
6
0
419,373
3
L
Heimdallr
8,924
406
66
3
0
419,607
5
W
Tsukuyomi
10,936
497
114
5
0
492,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role