Player Matchup

Cernunnos
Cernunnos
Gold I
GewoonGrosso
Cernunnos
Gold I
Level 80
God Stats
32W - 22L
1,642 SR
Queue Stats
72W - 70L
1,769 MMR
Party 2
Bakasura
Bakasura
Platinum V
Kaawaxx
Bakasura
Platinum V
Level 82
God Stats
74W - 44L
1,623 SR
Queue Stats
340W - 340L
1,549 MMR
Solo
Jormungandr
Jormungandr
Gold II
LordllRaiden
Jormungandr
Gold II
Level 88
God Stats
30W - 26L
1,571 SR
Queue Stats
176W - 167L
1,520 MMR
Party 3
Ares
Ares
Silver I
casualz938
Ares
Silver I
Level 46
God Stats
5W - 4L
1,610 SR
Queue Stats
52W - 62L
1,287 MMR
Party 2
Sol
Sol
Platinum V
gunns5801
Sol
Platinum V
Level 130
God Stats
3W - 2L
1,784 SR
Queue Stats
93W - 78L
1,598 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 85
1,646 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 79
1,497 SR
1,545 MMR
Bellona
Bellona
Gold II
DazHenkka_92
Bellona
Gold II
Level 125
God Stats
22W - 20L
1,642 SR
Queue Stats
223W - 217L
1,556 MMR
Party 1
Scylla
Scylla
Gold IV
SILVERY8924
Scylla
Gold IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 210L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
gingerninja1604
Sun Wukong
Bronze III
Level 47
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
jarekhampelPL
Artemis
Bronze III
Level 30
God Stats
0W - 1L
1,302 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Awilix
Awilix
Gold II
zMyna
Awilix
Gold II
Level 122
God Stats
43W - 30L
1,597 SR
Queue Stats
225W - 219L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GewoonGrosso
Cernunnos
19
5 / 2 / 7
12,079
525
10,207
14,376
6,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Kaawaxx
Bakasura
20
7 / 4 / 4
13,086
569
8,851
18,485
12,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
LordllRaiden
Jormungandr
18
2 / 1 / 6
12,270
533
18,007
14,151
17,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 10
11,191
487
5,320
16,657
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 2 / 6
13,139
571
9,532
15,835
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaMorgan Le FayTiamatArachneGilgamesh

VS

Bans
PersephoneYmirArtioOdinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DazHenkka_92
Bellona
18
0 / 2 / 5
11,145
485
8,520
21,575
27,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
17
3 / 7 / 3
10,973
477
13,004
15,390
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
gingerninja1604
Sun Wukong
12
1 / 4 / 7
8,406
365
5,935
16,569
9,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
14
0 / 8 / 4
8,565
372
7,465
13,645
4,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
zMyna
Awilix
19
8 / 3 / 0
12,188
530
8,396
11,678
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
12
12
Deaths
24
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
DazHenkka_92
Bellona
0
2
5
1.25
W
Cernunnos
GewoonGrosso
Cernunnos
5
2
7
4.25
W
Bakasura
Kaawaxx
Bakasura
7
4
4
2.25
W
Jormungandr
LordllRaiden
Jormungandr
2
1
6
5
L
Scylla
3
7
3
0.64
W
2
3
10
2.33
L
Sun Wukong
gingerninja1604
Sun Wukong
1
4
7
1.13
W
4
2
6
3.5
L
Artemis
0
8
4
0.25
L
Awilix
zMyna
Awilix
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,917
Damage
43,320
79,504
Taken
78,857
61,248
Mitigated
50,740
29,426
Healing
24,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DazHenkka_92
Bellona
8,520
2,998
0
11,970
21,575
27,082
300
12,882
8,616
596
80,306
W
Cernunnos
GewoonGrosso
Cernunnos
10,207
4,153
0
7,100
14,376
6,419
4,252
532
13,844
0
100,558
W
Bakasura
Kaawaxx
Bakasura
8,851
5,890
0
7,673
18,485
12,235
1,346
3,053
15,432
0
88,786
W
Jormungandr
LordllRaiden
Jormungandr
18,007
4,971
0
3,027
14,151
17,243
0
1,598
12,553
75,767
0
L
Scylla
13,004
1,239
0
1,718
15,390
5,657
0
7,845
6,900
81,019
0
W
5,320
73
0
2,808
16,657
17,832
339
3,693
12,964
25,079
0
L
Sun Wukong
gingerninja1604
Sun Wukong
5,935
1,515
381
4,765
16,569
9,231
338
6,706
9,272
0
27,835
W
9,532
2,573
0
8,818
15,835
7,519
5,098
7,130
8,705
93,037
10,646
L
Artemis
7,465
2,252
0
2,343
13,645
4,172
855
5,164
8,076
0
43,179
L
Awilix
zMyna
Awilix
8,396
3,285
0
3,624
11,678
4,598
0
5,333
6,345
0
87,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,765
Gold Earned
51,277
652
Minions Killed
552
0
Camps Cleared
0
2,232,477
Distance Traveled
2,101,848
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,145
485
171
7
0
408,837
6
W
Cernunnos
12,079
525
135
6
0
399,079
8
W
Bakasura
13,086
569
169
7
0
503,392
6
W
Jormungandr
12,270
533
143
6
0
445,165
4
L
Scylla
10,973
477
130
6
0
387,154
9
W
Ares
11,191
487
20
1
0
449,642
6
L
Sun Wukong
8,406
365
30
1
0
437,231
8
W
Sol
13,139
571
185
8
0
435,199
7
L
Artemis
8,565
372
73
3
0
368,491
5
L
Awilix
12,188
530
148
6
0
500,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role