Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Frontburner
Artemis
Level 158
God Stats
4W - 0L
1,821 SR
Queue Stats
562W - 541L
1,585 Elo+
Solo
Vulcan
Vulcan
Lys0gen
Vulcan
Level 129
God Stats
1W - 2L
1,247 SR
Queue Stats
130W - 130L
1,527 Elo+
Solo
Cerberus
Cerberus
SellyourChicken
Cerberus
Level 124
God Stats
4W - 5L
1,381 SR
Queue Stats
254W - 249L
1,505 Elo+
Solo
Bellona
Bellona
shadowcat125
Bellona
Level 155
God Stats
12W - 12L
1,476 SR
Queue Stats
594W - 623L
1,509 Elo+
Solo
Team Averages
Level 134
1,485 SR
1,525 Elo+

VS

Team Averages
Level 141
1,471 SR
1,543 Elo+
The Morrigan
The Morrigan
Evanco
The Morrigan
Level 126
God Stats
0W - 3L
1,199 SR
Queue Stats
124W - 111L
1,563 Elo+
Party 1
Tyr
Tyr
FuryFistas
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,552 Elo+
Solo
Achilles
Achilles
Habice
Achilles
Level 157
God Stats
0W - 2L
1,627 SR
Queue Stats
138W - 106L
1,563 Elo+
Party 1
Odin
Odin
MomoSpirit
Odin
Level 139
God Stats
1W - 2L
1,561 SR
Queue Stats
26W - 21L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
SexyPigeon69
Ne Zha
Level 154
God Stats
1W - 1L
1,469 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 4 / 17
10,756
768
13,512
7,706
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Frontburner
Artemis
18
12 / 7 / 10
11,684
835
18,401
15,216
6,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Lys0gen
Vulcan
17
8 / 7 / 13
11,276
805
16,633
14,293
7,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
20
10 / 1 / 25
12,565
898
15,799
23,783
22,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
shadowcat125
Bellona
19
2 / 1 / 29
11,693
835
10,869
22,133
26,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Evanco
The Morrigan
16
5 / 7 / 4
9,618
687
13,007
10,947
4,330
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 7 / 4
10,123
723
10,500
15,589
11,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Habice
Achilles
14
1 / 6 / 8
8,722
623
10,486
22,243
26,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 6 / 8
10,360
740
16,336
18,572
14,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
14
2 / 10 / 6
8,905
636
14,649
14,553
5,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
49
36
Kills
19
20
Deaths
36
94
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
4
17
3.13
L
The Morrigan
Evanco
The Morrigan
5
7
4
1
W
Artemis
Frontburner
Artemis
12
7
10
2.43
L
5
7
4
1
L
Achilles
Habice
Achilles
1
6
8
0.83
W
Vulcan
Lys0gen
Vulcan
8
7
13
2.07
L
6
6
8
1.67
W
Cerberus
10
1
25
22.5
L
Ne Zha
2
10
6
0.5
W
Bellona
shadowcat125
Bellona
2
1
29
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,214
Damage
64,978
83,131
Taken
81,904
67,173
Mitigated
62,850
32,354
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,512
327
1,097
353
7,706
3,536
1,115
346
7,263
27,251
0
L
The Morrigan
Evanco
The Morrigan
13,007
815
1,729
3,017
10,947
4,330
0
6,099
4,639
19,765
3,874
W
Artemis
Frontburner
Artemis
18,401
9,555
1,632
2,199
15,216
6,760
1,311
2,469
12,236
0
35,238
L
10,500
548
0
1,677
15,589
11,995
0
10,129
5,308
2,144
20,731
L
Achilles
Habice
Achilles
10,486
1,992
1,178
3,313
22,243
26,542
0
12,688
9,141
2,693
15,348
W
Vulcan
Lys0gen
Vulcan
16,633
6,662
1,484
1,989
14,293
7,769
1,150
2,292
11,645
38,909
0
L
16,336
2,452
1,625
2,613
18,572
14,555
0
9,013
9,377
0
27,141
W
Cerberus
15,799
1,597
3,436
8,519
23,783
22,619
1,303
3,304
19,960
27,195
0
L
Ne Zha
14,649
2,062
1,297
909
14,553
5,428
0
8,610
5,673
0
27,858
W
Bellona
shadowcat125
Bellona
10,869
1,538
4,715
6,930
22,133
26,489
586
4,037
17,495
6,975
18,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,974
Gold Earned
47,728
155
Minions Killed
107
0
Camps Cleared
0
1,316,008
Distance Traveled
1,150,305
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,756
768
28
2
0
263,055
4
L
The Morrigan
9,618
687
25
2
0
204,978
0
W
Artemis
11,684
835
23
2
0
206,030
0
L
Tyr
10,123
723
19
1
0
226,604
0
L
Achilles
8,722
623
11
1
0
265,483
1
W
Vulcan
11,276
805
51
4
0
236,998
0
L
Odin
10,360
740
29
2
0
237,203
0
W
Cerberus
12,565
898
35
3
0
293,696
0
L
Ne Zha
8,905
636
23
2
0
216,037
0
W
Bellona
11,693
835
18
1
0
316,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role