Player Matchup

Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fatum4ik
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,533 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
LordOfYourMouth
Sun Wukong
Level 27
God Stats
1W - 3L
1,818 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 2
Yemoja
Yemoja
Uezik1992
Yemoja
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 135L
1,225 Elo+
Solo
Thor
Thor
kr0l4atina
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 78L
1,317 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,398 Elo+

VS

Team Averages
Level 55
1,539 SR
1,568 Elo+
Ao Kuang
Ao Kuang
Damiem
Ao Kuang
Level 123
God Stats
5W - 3L
1,634 SR
Queue Stats
351W - 361L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
McStabins
Jormungandr
Level 5
God Stats
2W - 3L
1,432 SR
Queue Stats
5W - 6L
1,683 Elo+
Party 1
Danzaburou
Danzaburou
Nickpng
Danzaburou
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,683 Elo+
Party 1
Nemesis
Nemesis
PirateWorria
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,433 Elo+
Solo
Anubis
Anubis
StormSinner
Anubis
Level 124
God Stats
7W - 6L
1,629 SR
Queue Stats
94W - 109L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 7 / 4
9,999
435
7,598
16,471
5,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Fatum4ik
Morgan Le Fay
16
6 / 8 / 1
10,418
453
13,265
18,037
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LordOfYourMouth
Sun Wukong
16
2 / 5 / 5
10,498
456
10,545
23,933
16,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Uezik1992
Yemoja
15
3 / 2 / 8
10,054
437
12,576
12,124
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 10 / 6
8,575
373
7,459
16,498
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Damiem
Ao Kuang
20
12 / 0 / 9
13,056
568
18,454
13,146
7,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
McStabins
Jormungandr
15
1 / 5 / 9
10,696
465
3,691
20,289
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Nickpng
Danzaburou
15
2 / 6 / 7
9,914
431
6,625
12,740
5,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
PirateWorria
Nemesis
20
4 / 3 / 3
13,157
572
9,558
15,642
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
12 / 2 / 7
12,761
555
23,110
16,895
9,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
16
Kills
31
32
Deaths
16
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
4
0.86
W
Ao Kuang
Damiem
Ao Kuang
12
0
9
16.5
L
Morgan Le Fay
Fatum4ik
Morgan Le Fay
6
8
1
0.81
L
Sun Wukong
LordOfYourMouth
Sun Wukong
2
5
5
0.9
W
Jormungandr
McStabins
Jormungandr
1
5
9
1.1
W
Danzaburou
Nickpng
Danzaburou
2
6
7
0.92
W
Nemesis
PirateWorria
Nemesis
4
3
3
1.83
W
Anubis
12
2
7
7.75
L
Yemoja
Uezik1992
Yemoja
3
2
8
3.5
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,443
Damage
61,438
87,063
Taken
78,712
43,962
Mitigated
50,726
19,426
Healing
31,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,598
4,425
0
5,260
16,471
5,187
736
9,813
6,658
0
51,406
W
Ao Kuang
Damiem
Ao Kuang
18,454
3,145
0
10,560
13,146
7,292
0
4,455
8,691
98,007
0
L
Morgan Le Fay
Fatum4ik
Morgan Le Fay
13,265
1,003
0
2,235
18,037
5,519
621
10,068
7,969
65,433
0
L
Sun Wukong
LordOfYourMouth
Sun Wukong
10,545
1,403
0
7,503
23,933
16,914
718
9,709
14,058
18,440
43,594
W
Jormungandr
McStabins
Jormungandr
3,691
1,015
0
1,808
20,289
19,881
327
7,539
12,750
34,501
0
W
Danzaburou
Nickpng
Danzaburou
6,625
3,199
0
2,235
12,740
5,182
282
6,340
6,400
0
65,759
W
Nemesis
PirateWorria
Nemesis
9,558
3,371
0
6,125
15,642
8,496
4,096
4,455
11,187
0
99,127
W
Anubis
23,110
493
0
11,084
16,895
9,875
2,339
6,569
10,326
94,988
0
L
Yemoja
Uezik1992
Yemoja
12,576
2,135
1,559
1,914
12,124
9,883
264
7,273
4,851
44,931
0
L
7,459
3,038
0
955
16,498
6,459
0
8,226
8,272
0
35,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,544
Gold Earned
59,584
413
Minions Killed
642
0
Camps Cleared
0
1,994,912
Distance Traveled
2,086,865
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,999
435
84
4
0
361,354
3
W
Ao Kuang
13,056
568
134
6
0
451,186
9
L
Morgan Le Fay
10,418
453
105
5
0
394,606
0
L
Sun Wukong
10,498
456
108
5
0
457,821
0
W
Jormungandr
10,696
465
48
2
0
393,633
0
W
Danzaburou
9,914
431
139
6
0
373,327
0
W
Nemesis
13,157
572
174
8
0
471,145
4
W
Anubis
12,761
555
147
6
0
397,574
4
L
Yemoja
10,054
437
65
3
0
402,292
3
L
Thor
8,575
373
51
2
0
378,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role