Player Matchup

Guan Yu
Guan Yu
AKPDV-
Guan Yu
Level 65
God Stats
1W - 3L
1,510 SR
Queue Stats
30W - 40L
1,309 Elo+
Solo
Chiron
Chiron
TioJoshi
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 101L
1,340 Elo+
Party 2
Bacchus
Bacchus
jj_518__jj
Bacchus
Level 69
God Stats
39W - 32L
1,505 SR
Queue Stats
237W - 219L
1,361 Elo+
Party 2
Team Averages
Level 53
1,505 SR
1,337 Elo+

VS

Team Averages
Level 81
1,436 SR
1,304 Elo+
Ra
Ra
Draines24
Ra
Level 63
God Stats
0W - 3L
1,307 SR
Queue Stats
9W - 8L
1,294 Elo+
Party 1
Medusa
Medusa
LaryB1rdProdigy
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,338 Elo+
Party 1
Ares
Ares
ManBearPig2408
Ares
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AKPDV-
Guan Yu
14
9 / 3 / 5
9,655
878
9,776
11,498
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
TioJoshi
Chiron
12
3 / 4 / 9
8,482
771
8,736
8,305
2,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
jj_518__jj
Bacchus
12
5 / 6 / 10
8,995
818
10,689
11,139
14,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 7
8,538
776
5,338
8,134
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 5 / 6
8,102
737
10,184
11,117
2,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 7 / 6
8,351
759
8,572
14,629
12,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
17
Kills
13
13
Deaths
17
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AKPDV-
Guan Yu
9
3
5
3.83
L
5
5
7
1.7
L
4
5
6
1.4
L
4
7
6
1
W
Chiron
TioJoshi
Chiron
3
4
9
1.88
W
Bacchus
jj_518__jj
Bacchus
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,201
Damage
24,094
30,942
Taken
33,880
26,134
Mitigated
16,584
6,204
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AKPDV-
Guan Yu
9,776
467
582
3,113
11,498
8,359
753
5,431
5,855
0
24,042
L
5,338
505
1,968
2,056
8,134
1,555
62
2,262
5,657
16,670
0
L
10,184
4,247
0
1,996
11,117
2,601
93
3,703
7,246
0
29,110
L
8,572
585
0
0
14,629
12,428
0
4,908
9,281
16,674
0
W
Chiron
TioJoshi
Chiron
8,736
4,119
807
1,214
8,305
2,900
265
4,071
4,046
0
24,636
W
Bacchus
jj_518__jj
Bacchus
10,689
1,217
244
244
11,139
14,875
327
4,517
6,379
22,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
24,991
99
Minions Killed
98
5
Camps Cleared
5
623,497
Distance Traveled
564,312
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,655
878
34
3
4
220,950
0
L
Ra
8,538
776
44
4
0
194,713
1
L
Medusa
8,102
737
41
4
4
175,421
2
L
Ares
8,351
759
13
1
1
194,178
1
W
Chiron
8,482
771
41
4
0
208,026
0
W
Bacchus
8,995
818
24
2
1
194,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role