Player Matchup

Izanami
Izanami
ComradeSNACO
Izanami
Level 88
God Stats
1W - 0L
1,427 SR
Queue Stats
19W - 28L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
IkaruBM9
Nu Wa
Level 101
God Stats
9W - 11L
1,426 SR
Queue Stats
111W - 157L
1,403 Elo+
Solo
Jormungandr
Jormungandr
VaporDelinquent
Jormungandr
Level 80
God Stats
2W - 0L
1,777 SR
Queue Stats
81W - 77L
1,466 Elo+
Party 1
Team Averages
Level 90
1,543 SR
1,428 Elo+

VS

Team Averages
Level 78
1,573 SR
1,449 Elo+
Mulan
Mulan
 
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DeceringEgg
Set
Level 22
God Stats
2W - 2L
1,628 SR
Queue Stats
31W - 33L
1,493 Elo+
Party 2
Raijin
Raijin
IMABLACKORPHAN
Raijin
Level 60
God Stats
0W - 1L
1,591 SR
Queue Stats
27W - 45L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ComradeSNACO
Izanami
17
15 / 5 / 4
13,231
882
20,580
13,570
6,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
IkaruBM9
Nu Wa
13
1 / 7 / 15
10,361
691
9,756
11,384
3,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
VaporDelinquent
Jormungandr
14
3 / 1 / 15
10,958
731
9,800
15,828
21,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 3 / 6
11,264
751
14,285
21,137
17,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 9 / 5
11,305
754
8,905
15,957
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 7 / 7
9,880
659
13,650
12,806
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
19
Kills
13
13
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
3
6
2.33
W
Izanami
ComradeSNACO
Izanami
15
5
4
3.4
L
6
9
5
0.94
L
3
7
7
0.93
W
Nu Wa
IkaruBM9
Nu Wa
1
7
15
1.21
W
Jormungandr
VaporDelinquent
Jormungandr
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
36,840
40,782
Taken
49,900
31,200
Mitigated
28,101
4,821
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,285
2,137
390
5,058
21,137
17,547
0
7,684
13,453
0
52,710
W
Izanami
ComradeSNACO
Izanami
20,580
14,424
0
3,288
13,570
6,239
2,024
3,553
9,783
0
50,528
L
8,905
3,232
0
2,479
15,957
6,275
620
8,082
7,875
0
36,575
L
13,650
1,053
0
2,569
12,806
4,279
174
4,511
8,295
42,747
0
W
Nu Wa
IkaruBM9
Nu Wa
9,756
3,320
0
1,533
11,384
3,446
514
4,288
6,785
25,884
0
W
Jormungandr
VaporDelinquent
Jormungandr
9,800
2,570
0
0
15,828
21,515
347
4,956
10,504
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
32,449
155
Minions Killed
192
7
Camps Cleared
7
812,749
Distance Traveled
838,427
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,264
751
67
4
2
303,208
5
W
Izanami
13,231
882
70
5
7
266,465
3
L
Set
11,305
754
53
4
4
286,267
4
L
Raijin
9,880
659
72
5
1
248,952
1
W
Nu Wa
10,361
691
44
3
0
255,972
3
W
Jormungandr
10,958
731
41
3
0
290,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role