Player Matchup

Thanatos
Thanatos
BRwisconsinSS05
Thanatos
Level 11
God Stats
6W - 8L
1,307 SR
Queue Stats
10W - 12L
1,350 Elo+
Solo
Cerberus
Cerberus
IdiotBalls
Cerberus
Level 11
God Stats
10W - 5L
1,682 SR
Queue Stats
16W - 14L
1,546 Elo+
Party 2
Mulan
Mulan
PonchoPedro
Mulan
Level 40
God Stats
19W - 16L
1,415 SR
Queue Stats
156W - 198L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
SK1LLTASTROPHE
Cernunnos
Level 42
God Stats
13W - 10L
1,587 SR
Queue Stats
161W - 172L
1,563 Elo+
Party 2
Persephone
Persephone
lilibee
Persephone
Level 8
God Stats
13W - 3L
1,806 SR
Queue Stats
20W - 10L
1,490 Elo+
Party 1
Team Averages
Level 22
1,559 SR
1,473 Elo+

VS

Team Averages
Level 13
1,455 SR
1,443 Elo+
Anubis
Anubis
GoldenKingRamen
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 71L
1,579 Elo+
Solo
Loki
Loki
LETRA YOU
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Jing Wei
Jing Wei
Niyoki
Jing Wei
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 4L
1,330 Elo+
Solo
Merlin
Merlin
Snowskol
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,353 Elo+
Solo
Thanatos
Thanatos
epob
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 3 / 1
9,077
756
969
2,497
547
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
IdiotBalls
Cerberus
19
6 / 4 / 21
13,260
1,105
11,981
17,881
19,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 1 / 20
13,044
1,087
13,505
14,837
15,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
SK1LLTASTROPHE
Cernunnos
20
13 / 2 / 19
13,834
1,153
26,529
13,571
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
lilibee
Persephone
20
14 / 0 / 20
14,361
1,197
25,252
8,318
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
12,093
1,008
23,561
22,729
11,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
17
0 / 18 / 4
10,422
869
4,062
22,194
6,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Niyoki
Jing Wei
16
1 / 7 / 4
10,067
839
6,583
13,843
4,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Snowskol
Merlin
18
2 / 8 / 5
11,101
925
9,011
14,658
5,162
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
epob
Thanatos
17
3 / 7 / 6
11,255
938
9,016
12,592
4,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
43
Kills
10
10
Deaths
44
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
3
1
0.5
L
4
4
4
1.5
W
Cerberus
IdiotBalls
Cerberus
6
4
21
4.13
L
Loki
0
18
4
0.11
L
Jing Wei
Niyoki
Jing Wei
1
7
4
0.43
W
9
1
20
19
W
Cernunnos
SK1LLTASTROPHE
Cernunnos
13
2
19
11.25
L
Merlin
Snowskol
Merlin
2
8
5
0.56
L
Thanatos
epob
Thanatos
3
7
6
0.86
W
Persephone
lilibee
Persephone
14
0
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,236
Damage
52,233
57,104
Taken
86,016
43,483
Mitigated
32,293
12,297
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
969
152
0
311
2,497
547
0
1,863
634
0
1,106
L
23,561
1,159
322
11,796
22,729
11,867
0
9,875
12,854
70,390
0
W
Cerberus
IdiotBalls
Cerberus
11,981
605
0
4,715
17,881
19,520
0
10,588
7,293
23,928
0
L
Loki
4,062
787
0
250
22,194
6,545
0
9,604
12,590
0
31,352
L
Jing Wei
Niyoki
Jing Wei
6,583
3,188
0
144
13,843
4,101
0
6,148
7,695
0
17,030
W
13,505
1,868
0
1,521
14,837
15,485
0
7,812
7,025
0
29,595
W
Cernunnos
SK1LLTASTROPHE
Cernunnos
26,529
14,739
0
2,708
13,571
4,843
0
7,037
6,534
0
56,111
L
Merlin
Snowskol
Merlin
9,011
1,481
703
1,482
14,658
5,162
0
7,259
7,399
27,993
0
L
Thanatos
epob
Thanatos
9,016
3,440
0
4,262
12,592
4,618
0
4,347
8,245
0
20,283
W
Persephone
lilibee
Persephone
25,252
2,432
234
2,808
8,318
3,088
0
5,272
3,046
57,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,576
Gold Earned
54,938
225
Minions Killed
228
5
Camps Cleared
10
884,037
Distance Traveled
951,218
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,077
756
0
0
0
21,767
0
L
Anubis
12,093
1,008
108
9
1
184,961
0
W
Cerberus
13,260
1,105
28
2
1
188,981
0
L
Loki
10,422
869
36
3
4
182,628
1
L
Jing Wei
10,067
839
27
2
2
193,276
1
W
Mulan
13,044
1,087
38
3
2
253,697
0
W
Cernunnos
13,834
1,153
53
4
2
184,046
0
L
Merlin
11,101
925
37
3
0
168,939
0
L
Thanatos
11,255
938
20
2
3
221,414
2
W
Persephone
14,361
1,197
106
9
0
235,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role