Player Matchup

Sol
Sol
Crazyl_uke
Sol
Level 125
God Stats
0W - 1L
1,706 SR
Queue Stats
31W - 37L
1,518 Elo+
Party 2
Chaac
Chaac
Proxmine
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Spaghetti_yetti3
Artemis
Level 48
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 2L
1,114 Elo+
Solo
Arachne
Arachne
VANDY2
Arachne
Level 39
God Stats
14W - 10L
1,631 SR
Queue Stats
47W - 54L
1,428 Elo+
Solo
Khepri
Khepri
Viciouz_Pigz
Khepri
Level 123
God Stats
0W - 2L
1,259 SR
Queue Stats
6W - 8L
1,380 Elo+
Party 2
Team Averages
Level 68
1,556 SR
1,388 Elo+

VS

Team Averages
Level 60
1,496 SR
1,437 Elo+
Danzaburou
Danzaburou
Dislocated-Knee
Danzaburou
Level 34
God Stats
10W - 23L
1,323 SR
Queue Stats
151W - 162L
1,444 Elo+
Party 3
Susano
Susano
G2_HelenKeller
Susano
Level 116
God Stats
3W - 3L
1,443 SR
Queue Stats
494W - 486L
1,515 Elo+
Party 3
Jormungandr
Jormungandr
ManicMike08
Jormungandr
Level 46
God Stats
6W - 9L
1,460 SR
Queue Stats
113W - 127L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
Nathafrite
Heimdallr
Level 69
God Stats
5W - 3L
1,474 SR
Queue Stats
77W - 92L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Ovechkin_Qc_
Kukulkan
Level 36
God Stats
6W - 2L
1,781 SR
Queue Stats
196W - 195L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,369
624
1,133
2,170
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Proxmine
Chaac
8
2 / 1 / 1
4,705
672
3,357
4,587
4,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
0 / 1 / 0
2,864
409
0
636
131
Short Bow

Short Bow

+15%
Attack Speed

Arachne
VANDY2
Arachne
7
2 / 1 / 0
4,746
678
1,651
3,343
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
4
0 / 2 / 0
3,326
475
402
2,416
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dislocated-Knee
Danzaburou
7
2 / 1 / 2
4,489
641
1,529
3,185
1,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 0
4,728
675
538
2,737
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ManicMike08
Jormungandr
7
3 / 0 / 2
4,445
635
1,411
4,455
3,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Nathafrite
Heimdallr
6
0 / 3 / 0
3,864
552
1,894
4,799
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Ovechkin_Qc_
Kukulkan
8
0 / 0 / 2
4,495
642
633
1,147
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
6
6
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Danzaburou
Dislocated-Knee
Danzaburou
2
1
2
3
W
1
0
0
1
W
Jormungandr
ManicMike08
Jormungandr
3
0
2
4
W
Heimdallr
Nathafrite
Heimdallr
0
3
0
0
W
Kukulkan
Ovechkin_Qc_
Kukulkan
0
0
2
1
L
Chaac
Proxmine
Chaac
2
1
1
2.5
L
0
1
0
0
L
Arachne
VANDY2
Arachne
2
1
0
2
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,543
Damage
6,005
13,152
Taken
16,323
7,391
Mitigated
6,657
4,126
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,133
346
0
621
2,170
728
0
478
1,692
17,479
2,594
W
Danzaburou
Dislocated-Knee
Danzaburou
1,529
873
0
991
3,185
1,099
70
1,065
2,120
0
22,057
W
538
100
0
1,861
2,737
708
0
82
2,575
0
20,059
W
Jormungandr
ManicMike08
Jormungandr
1,411
452
115
520
4,455
3,282
56
570
3,885
11,301
0
W
Heimdallr
Nathafrite
Heimdallr
1,894
874
0
874
4,799
1,255
0
0
4,400
0
11,810
W
Kukulkan
Ovechkin_Qc_
Kukulkan
633
130
0
250
1,147
313
0
0
1,147
19,902
0
L
Chaac
Proxmine
Chaac
3,357
489
0
2,189
4,587
4,307
0
0
4,587
0
18,619
L
0
0
0
0
636
131
0
169
467
0
0
L
Arachne
VANDY2
Arachne
1,651
1,200
0
877
3,343
1,184
0
920
2,423
0
17,834
L
Khepri
402
45
0
439
2,416
1,041
0
477
1,939
7,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,010
Gold Earned
22,021
132
Minions Killed
201
0
Camps Cleared
0
507,440
Distance Traveled
657,400
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,369
624
47
7
0
108,726
0
W
Danzaburou
4,489
641
37
5
0
133,397
2
W
Susano
4,728
675
58
8
0
140,869
2
W
Jormungandr
4,445
635
21
3
0
125,344
1
W
Heimdallr
3,864
552
30
4
0
114,914
1
W
Kukulkan
4,495
642
55
8
0
142,876
3
L
Chaac
4,705
672
27
4
0
146,164
0
L
Artemis
2,864
409
0
0
0
16,517
0
L
Arachne
4,746
678
48
7
0
132,589
0
L
Khepri
3,326
475
10
1
0
103,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role