Player Matchup

Awilix
Awilix
MysticMemphiz
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rvfq
Morgan Le Fay
Level 30
God Stats
26W - 19L
1,516 SR
Queue Stats
599W - 363L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
TheKillerNachos
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,560 Elo+
Party 2
Khepri
Khepri
dakotanitz
Khepri
Level 28
God Stats
14W - 23L
1,483 SR
Queue Stats
94W - 111L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
johnsadam
Sun Wukong
Level 7
God Stats
4W - 10L
1,446 SR
Queue Stats
14W - 23L
1,399 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,503 Elo+

VS

Team Averages
Level 18
1,506 SR
1,502 Elo+
Olorun
Olorun
Agustinslash
Olorun
Level 22
God Stats
4W - 8L
1,389 SR
Queue Stats
233W - 299L
1,396 Elo+
Solo
Ra
Ra
Black26091991
Ra
Level 19
God Stats
2W - 2L
1,435 SR
Queue Stats
12W - 11L
1,347 Elo+
Solo
Bakasura
Bakasura
ImNvtri
Bakasura
Level 16
God Stats
2W - 1L
1,513 SR
Queue Stats
2W - 2L
1,477 Elo+
Party 1
Freya
Freya
Kurecy
Freya
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,733 Elo+
Party 1
Ymir
Ymir
lmEnv
Ymir
Level 28
God Stats
4W - 5L
1,692 SR
Queue Stats
150W - 141L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 2
14,310
550
19,653
20,064
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Rvfq
Morgan Le Fay
17
5 / 7 / 3
11,556
444
19,355
17,018
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheKillerNachos
Danzaburou
14
2 / 12 / 4
9,679
372
8,553
19,687
6,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
dakotanitz
Khepri
16
2 / 8 / 4
10,360
398
6,632
26,191
31,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
johnsadam
Sun Wukong
15
0 / 8 / 2
9,461
364
5,395
19,790
15,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
2 / 11 / 2
12,676
488
8,881
22,059
8,701
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 6 / 5
12,581
484
5,901
13,154
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ImNvtri
Bakasura
11
1 / 3 / 3
9,380
361
3,654
7,479
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
Kurecy
Freya
20
20 / 4 / 11
15,423
593
39,456
30,131
14,162
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
lmEnv
Ymir
20
13 / 1 / 16
14,812
570
16,286
21,823
28,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
24
Kills
39
39
Deaths
25
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
11
2
0.27
W
3
6
5
0.92
W
Bakasura
ImNvtri
Bakasura
1
3
3
0.83
W
Freya
Kurecy
Freya
20
4
11
6.38
L
15
4
2
4
L
Morgan Le Fay
Rvfq
Morgan Le Fay
5
7
3
0.93
L
Danzaburou
TheKillerNachos
Danzaburou
2
12
4
0.33
L
Khepri
dakotanitz
Khepri
2
8
4
0.5
L
Sun Wukong
johnsadam
Sun Wukong
0
8
2
0.13
W
Ymir
lmEnv
Ymir
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,588
Damage
74,178
102,750
Taken
94,646
68,925
Mitigated
59,378
15,282
Healing
40,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,881
4,817
426
5,363
22,059
8,701
4,679
5,151
16,417
77,133
0
W
5,901
545
1,487
2,938
13,154
4,499
3,092
2,714
10,230
59,901
0
W
Bakasura
ImNvtri
Bakasura
3,654
2,332
0
1,912
7,479
3,150
43
1,185
6,294
0
26,749
W
Freya
Kurecy
Freya
39,456
13,752
0
19,104
30,131
14,162
3,889
8,786
21,058
119,830
0
L
19,653
8,107
0
6,566
20,064
8,896
2,748
10,490
9,574
0
106,412
L
Morgan Le Fay
Rvfq
Morgan Le Fay
19,355
866
0
2,594
17,018
6,212
93
12,024
4,994
78,708
0
L
Danzaburou
TheKillerNachos
Danzaburou
8,553
2,203
0
2,326
19,687
6,480
165
16,375
3,172
0
44,766
L
Khepri
dakotanitz
Khepri
6,632
588
135
967
26,191
31,369
439
19,153
6,428
30,880
0
L
Sun Wukong
johnsadam
Sun Wukong
5,395
1,002
0
2,694
19,790
15,968
160
12,482
7,308
0
46,717
W
Ymir
lmEnv
Ymir
16,286
3,527
572
8,473
21,823
28,866
1,127
6,751
14,660
66,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,366
Gold Earned
64,872
457
Minions Killed
548
0
Camps Cleared
0
2,216,334
Distance Traveled
2,043,891
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,676
488
138
5
0
383,424
1
W
Ra
12,581
484
131
5
0
435,547
4
W
Bakasura
9,380
361
57
2
0
272,543
0
W
Freya
15,423
593
126
5
0
472,098
1
L
Awilix
14,310
550
179
7
0
481,262
6
L
Morgan Le Fay
11,556
444
96
4
0
456,532
2
L
Danzaburou
9,679
372
76
3
0
411,946
3
L
Khepri
10,360
398
34
1
0
436,679
2
L
Sun Wukong
9,461
364
72
3
0
429,915
0
W
Ymir
14,812
570
96
4
0
480,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role