Player Matchup

Scylla
Scylla
Bobbekop
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
BullElnuk
Sun Wukong
Level 29
God Stats
3W - 2L
1,751 SR
Queue Stats
78W - 65L
1,520 Elo+
Solo
Apollo
Apollo
Davve94
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,543 Elo+
Solo
Fafnir
Fafnir
P1gIT
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 245L
1,500 Elo+
Solo
Fenrir
Fenrir
oGh0st
Fenrir
Level 18
God Stats
1W - 1L
1,585 SR
Queue Stats
27W - 18L
1,663 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,568 Elo+

VS

Team Averages
Level 20
1,603 SR
1,570 Elo+
Janus
Janus
Ethan0805
Janus
Level 28
God Stats
5W - 2L
1,564 SR
Queue Stats
234W - 198L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
JewDestroyer0911
Amaterasu
Level 17
God Stats
37W - 16L
1,769 SR
Queue Stats
58W - 48L
1,452 Elo+
Party 1
Hercules
Hercules
Rydoee
Hercules
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
264W - 173L
1,610 Elo+
Party 1
Hachiman
Hachiman
WattsyPotato
Hachiman
Level 18
God Stats
11W - 9L
1,479 SR
Queue Stats
48W - 41L
1,497 Elo+
Party 1
Thanatos
Thanatos
ZestTheBest
Thanatos
Level 14
God Stats
15W - 9L
1,703 SR
Queue Stats
27W - 15L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bobbekop
Scylla
7
1 / 6 / 1
4,820
482
1,489
5,518
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BullElnuk
Sun Wukong
10
2 / 2 / 2
5,956
596
5,916
6,885
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Davve94
Apollo
6
0 / 4 / 1
4,345
435
3,332
5,382
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
P1gIT
Fafnir
7
0 / 0 / 4
5,425
543
1,560
5,835
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
oGh0st
Fenrir
12
9 / 3 / 1
7,258
726
5,666
6,990
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ethan0805
Janus
9
3 / 6 / 5
5,977
598
2,801
5,942
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
8
0 / 3 / 0
4,768
477
2,036
5,424
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Rydoee
Hercules
9
3 / 0 / 5
5,929
593
4,160
8,714
3,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
WattsyPotato
Hachiman
9
2 / 2 / 3
5,592
559
5,225
5,444
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ZestTheBest
Thanatos
13
7 / 1 / 2
7,431
743
5,451
7,827
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
15
15
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bobbekop
Scylla
1
6
1
0.25
L
Sun Wukong
BullElnuk
Sun Wukong
2
2
2
1.5
L
Apollo
Davve94
Apollo
0
4
1
0.13
W
Janus
Ethan0805
Janus
3
6
5
0.92
W
Amaterasu
0
3
0
0
L
Fafnir
P1gIT
Fafnir
0
0
4
2
W
Hercules
Rydoee
Hercules
3
0
5
5.5
W
Hachiman
WattsyPotato
Hachiman
2
2
3
1.75
W
Thanatos
ZestTheBest
Thanatos
7
1
2
8
L
Fenrir
oGh0st
Fenrir
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
19,673
30,610
Taken
33,351
14,620
Mitigated
11,957
7,475
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bobbekop
Scylla
1,489
281
0
280
5,518
1,447
27
1,297
4,095
17,183
0
L
Sun Wukong
BullElnuk
Sun Wukong
5,916
1,361
0
2,668
6,885
4,897
0
551
6,314
0
26,846
L
Apollo
Davve94
Apollo
3,332
1,788
0
1,323
5,382
1,012
0
0
5,382
0
14,121
W
Janus
Ethan0805
Janus
2,801
308
0
267
5,942
1,067
0
945
4,997
19,370
0
W
Amaterasu
2,036
769
0
1,305
5,424
2,657
0
0
4,749
0
17,408
L
Fafnir
P1gIT
Fafnir
1,560
544
0
1,090
5,835
4,643
0
320
5,503
11,061
0
W
Hercules
Rydoee
Hercules
4,160
1,272
135
4,200
8,714
3,900
0
1,435
7,192
0
13,908
W
Hachiman
WattsyPotato
Hachiman
5,225
3,563
0
2,433
5,444
1,147
530
669
4,775
0
29,099
W
Thanatos
ZestTheBest
Thanatos
5,451
1,941
0
7,701
7,827
3,186
0
0
7,732
0
50,120
L
Fenrir
oGh0st
Fenrir
5,666
974
0
2,114
6,990
2,621
0
469
6,515
0
41,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
29,697
213
Minions Killed
246
0
Camps Cleared
0
915,111
Distance Traveled
1,089,827
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,820
482
22
2
0
169,206
2
L
Sun Wukong
5,956
596
50
5
0
189,384
2
L
Apollo
4,345
435
32
3
0
143,391
0
W
Janus
5,977
598
35
4
0
204,524
2
W
Amaterasu
4,768
477
35
4
0
212,667
0
L
Fafnir
5,425
543
16
2
0
200,355
1
W
Hercules
5,929
593
22
2
0
242,288
0
W
Hachiman
5,592
559
53
5
0
194,953
0
W
Thanatos
7,431
743
101
10
0
235,395
3
L
Fenrir
7,258
726
93
9
0
212,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role