Player Matchup

Bellona
Bellona
Dash David 117
Bellona
Level 83
God Stats
4W - 6L
1,500 SR
Queue Stats
136W - 151L
1,066 Elo+
Solo
Discordia
Discordia
Foococheita
Discordia
Level 82
God Stats
5W - 2L
1,765 SR
Queue Stats
342W - 400L
1,412 Elo+
Solo
Cernunnos
Cernunnos
Kevdzl
Cernunnos
Level 69
God Stats
27W - 40L
1,486 SR
Queue Stats
63W - 106L
1,339 Elo+
Solo
Agni
Agni
LouisXgames
Agni
Level 108
God Stats
24W - 29L
1,201 SR
Queue Stats
213W - 210L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
durablespy
Tsukuyomi
Level 67
God Stats
17W - 12L
1,479 SR
Queue Stats
341W - 388L
1,320 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,316 Elo+

VS

Team Averages
Level 79
1,451 SR
1,382 Elo+
Thor
Thor
DMO_DAGREAT1
Thor
Level 85
God Stats
6W - 6L
1,604 SR
Queue Stats
460W - 507L
1,362 Elo+
Solo
Aphrodite
Aphrodite
DeinielFE
Aphrodite
Level 58
God Stats
40W - 44L
1,440 SR
Queue Stats
93W - 107L
1,331 Elo+
Solo
Hachiman
Hachiman
MissionaryOnlyX0
Hachiman
Level 60
God Stats
1W - 3L
1,489 SR
Queue Stats
72W - 86L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
OGsadBonjovi
Sun Wukong
Level 65
God Stats
3W - 5L
1,447 SR
Queue Stats
92W - 93L
1,435 Elo+
Solo
Yemoja
Yemoja
TheGreatAshSoul
Yemoja
Level 127
God Stats
10W - 20L
1,274 SR
Queue Stats
356W - 387L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
10,401
495
2,213
11,604
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Foococheita
Discordia
18
2 / 1 / 1
11,501
548
6,021
10,864
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Kevdzl
Cernunnos
17
5 / 4 / 7
10,963
522
10,402
11,810
3,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 3 / 13
13,639
649
21,302
12,540
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
durablespy
Tsukuyomi
19
9 / 3 / 9
12,339
588
12,270
15,118
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 0
11,768
560
9,516
18,752
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
DeinielFE
Aphrodite
14
1 / 10 / 4
8,776
418
5,707
17,721
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 3
9,464
451
7,930
12,702
3,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OGsadBonjovi
Sun Wukong
1
0 / 0 / 0
5,518
263
0
0
0
14
0 / 6 / 3
8,262
393
4,353
18,849
14,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
29
Kills
13
13
Deaths
29
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
9
7
0
1.29
W
1
2
5
1.75
L
Aphrodite
DeinielFE
Aphrodite
1
10
4
0.3
W
Discordia
Foococheita
Discordia
2
1
1
2.5
W
Cernunnos
Kevdzl
Cernunnos
5
4
7
2.13
W
12
3
13
6.17
L
3
6
3
0.75
L
Sun Wukong
OGsadBonjovi
Sun Wukong
0
0
0
0
L
0
6
3
0.25
W
Tsukuyomi
durablespy
Tsukuyomi
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,208
Damage
27,506
61,936
Taken
68,024
27,526
Mitigated
32,396
18,918
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,516
2,777
0
4,012
18,752
7,927
104
6,246
12,144
0
76,774
W
2,213
720
140
4,845
11,604
7,361
2,232
715
10,889
0
70,686
L
Aphrodite
DeinielFE
Aphrodite
5,707
217
2,670
4,835
17,721
6,191
159
9,288
7,989
48,355
0
W
Discordia
Foococheita
Discordia
6,021
586
114
4,171
10,864
4,961
2,106
2,193
8,671
80,989
0
W
Cernunnos
Kevdzl
Cernunnos
10,402
5,214
0
4,052
11,810
3,871
1,298
867
10,943
0
63,263
W
21,302
1,950
135
3,494
12,540
4,894
206
4,013
8,527
78,935
0
L
7,930
2,682
0
250
12,702
3,625
555
2,429
10,205
0
59,105
L
Sun Wukong
OGsadBonjovi
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
4,353
1,177
1,409
1,482
18,849
14,653
74
8,439
10,118
35,295
3,380
W
Tsukuyomi
durablespy
Tsukuyomi
12,270
3,056
0
1,967
15,118
6,439
107
1,871
13,247
0
79,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,843
Gold Earned
43,788
624
Minions Killed
415
0
Camps Cleared
0
2,015,005
Distance Traveled
1,373,925
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,768
560
139
7
0
338,019
6
W
Bellona
10,401
495
129
6
0
425,170
0
L
Aphrodite
8,776
418
94
4
0
345,807
1
W
Discordia
11,501
548
148
7
0
367,800
4
W
Cernunnos
10,963
522
92
4
0
375,294
0
W
Agni
13,639
649
148
7
0
414,527
5
L
Hachiman
9,464
451
108
5
0
351,404
9
L
Sun Wukong
5,518
263
0
0
0
0
0
L
Yemoja
8,262
393
74
4
0
338,695
0
W
Tsukuyomi
12,339
588
107
5
0
432,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role