Player Matchup

Sun Wukong
Sun Wukong
Gold III
BoarBoar
Sun Wukong
Gold III
Level 43
God Stats
2W - 0L
1,758 SR
Queue Stats
27W - 24L
1,714 MMR
Solo
Loki
Loki
Platinum IV
Lujuriä
Loki
Platinum IV
Level 160
God Stats
66W - 62L
1,630 SR
Queue Stats
150W - 148L
1,779 MMR
Solo
Yemoja
Yemoja
Platinum III
Sataru
Yemoja
Platinum III
Level 142
God Stats
8W - 9L
1,525 SR
Queue Stats
481W - 479L
1,640 MMR
Solo
Ah Puch
Ah Puch
Gold I
ZeroTw02
Ah Puch
Gold I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 368L
1,634 MMR
Solo
Izanami
Izanami
Platinum II
perrocornio
Izanami
Platinum II
Level 159
God Stats
30W - 31L
1,543 SR
Queue Stats
360W - 372L
1,845 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,591 SR
1,722 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,562 SR
1,677 MMR
Susano
Susano
Gold I
 
Susano
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
Churn
Skadi
Gold I
Level 134
God Stats
2W - 3L
1,643 SR
Queue Stats
537W - 525L
1,634 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
DrakEGoodBrother
Kumbhakarna
Platinum III
Level 121
God Stats
2W - 7L
1,321 SR
Queue Stats
421W - 428L
1,856 MMR
Solo
Odin
Odin
Platinum IV
IMordekaiI
Odin
Platinum IV
Level 95
God Stats
37W - 21L
1,743 SR
Queue Stats
105W - 99L
1,747 MMR
Solo
Scylla
Scylla
Gold II
Upproarr
Scylla
Gold II
Level 124
God Stats
31W - 29L
1,601 SR
Queue Stats
510W - 500L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoarBoar
Sun Wukong
20
4 / 0 / 6
13,191
574
14,171
17,923
13,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
20
12 / 0 / 4
13,974
608
14,001
14,511
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Sataru
Yemoja
16
1 / 0 / 11
11,618
505
4,027
15,994
21,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
ZeroTw02
Ah Puch
18
0 / 4 / 4
11,641
506
10,088
12,013
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
perrocornio
Izanami
20
2 / 3 / 5
12,934
562
11,098
16,554
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaTiamatSetPersephoneDanzaburou

VS

Bans
ArtioGebAnhurGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 6 / 3
10,604
461
11,705
16,658
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Churn
Skadi
16
0 / 5 / 3
9,733
423
9,303
13,796
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
DrakEGoodBrother
Kumbhakarna
17
0 / 3 / 1
10,191
443
4,680
20,067
21,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 4 / 2
11,049
480
4,957
16,097
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Upproarr
Scylla
17
2 / 1 / 3
10,529
458
9,453
8,724
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
7
7
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
6
3
0.75
W
Sun Wukong
BoarBoar
Sun Wukong
4
0
6
7
L
Skadi
Churn
Skadi
0
5
3
0.3
L
Kumbhakarna
DrakEGoodBrother
Kumbhakarna
0
3
1
0.17
L
2
4
2
0.75
W
Loki
12
0
4
14
W
Yemoja
Sataru
Yemoja
1
0
11
6.5
L
Scylla
Upproarr
Scylla
2
1
3
3.5
W
Ah Puch
ZeroTw02
Ah Puch
0
4
4
0.5
W
Izanami
perrocornio
Izanami
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,385
Damage
40,098
76,995
Taken
75,342
54,335
Mitigated
50,363
39,692
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,705
2,121
0
4,990
16,658
6,906
0
2,157
14,501
0
81,190
W
Sun Wukong
BoarBoar
Sun Wukong
14,171
3,019
0
8,237
17,923
13,822
311
4,846
13,077
85
92,245
L
Skadi
Churn
Skadi
9,303
3,291
0
2,051
13,796
4,257
0
1,920
11,876
0
79,901
L
Kumbhakarna
DrakEGoodBrother
Kumbhakarna
4,680
772
0
6,712
20,067
21,441
556
2,995
17,072
62,874
0
L
4,957
658
0
2,973
16,097
14,432
0
2,279
13,818
9,862
58,523
W
Loki
14,001
6,218
0
6,344
14,511
7,328
1,661
2,721
11,790
0
105,456
W
Yemoja
Sataru
Yemoja
4,027
1,452
8,405
7,799
15,994
21,615
465
3,231
12,763
26,127
0
L
Scylla
Upproarr
Scylla
9,453
298
0
2,082
8,724
3,327
0
4,764
3,960
69,902
0
W
Ah Puch
ZeroTw02
Ah Puch
10,088
337
0
3,420
12,013
5,177
735
3,818
8,195
90,090
0
W
Izanami
perrocornio
Izanami
11,098
8,183
0
5,487
16,554
6,393
7,551
3,232
13,322
0
121,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,358
Gold Earned
52,106
686
Minions Killed
645
0
Camps Cleared
0
2,378,060
Distance Traveled
2,216,883
43
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,604
461
138
6
0
472,048
4
W
Sun Wukong
13,191
574
147
6
0
523,172
9
L
Skadi
9,733
423
102
4
0
433,799
13
L
Kumbhakarna
10,191
443
128
6
0
376,323
2
L
Odin
11,049
480
139
6
0
487,466
5
W
Loki
13,974
608
140
6
0
547,767
4
W
Yemoja
11,618
505
42
2
0
445,930
16
L
Scylla
10,529
458
138
6
0
447,247
4
W
Ah Puch
11,641
506
161
7
0
460,331
7
W
Izanami
12,934
562
196
9
0
400,860
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role