Player Matchup

Fafnir
Fafnir
DRJ_010
Fafnir
Level 27
God Stats
0W - 2L
1,742 SR
Queue Stats
29W - 21L
1,557 Elo+
Party 2
Terra
Terra
DreamingFrisk
Terra
Level 118
God Stats
3W - 3L
1,538 SR
Queue Stats
116W - 89L
1,650 Elo+
Party 2
Ymir
Ymir
G-jay02
Ymir
Level 4
God Stats
0W - 2L
1,708 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 50
1,663 SR
1,569 Elo+

VS

Team Averages
Level 77
1,716 SR
1,668 Elo+
Hou Yi
Hou Yi
DeRob09
Hou Yi
Level 136
God Stats
7W - 3L
1,748 SR
Queue Stats
195W - 71L
1,836 Elo+
Party 1
Ymir
Ymir
DerBoss030
Ymir
Level 66
God Stats
8W - 1L
1,934 SR
Queue Stats
197W - 113L
1,665 Elo+
Party 1
Zeus
Zeus
GamingLSiege_YT
Zeus
Level 29
God Stats
14W - 10L
1,465 SR
Queue Stats
69W - 37L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DRJ_010
Fafnir
13
3 / 5 / 2
10,211
729
5,066
14,385
16,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 3 / 3
8,897
636
13,359
17,802
12,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
G-jay02
Ymir
11
1 / 7 / 4
8,662
619
2,694
15,289
15,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeRob09
Hou Yi
15
5 / 1 / 9
10,130
724
21,466
10,939
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 3 / 8
10,222
730
8,586
14,108
12,336
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 2 / 10
9,360
669
10,342
6,901
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
15
15
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DRJ_010
Fafnir
3
5
2
0.8
W
Hou Yi
DeRob09
Hou Yi
5
1
9
9.5
W
7
3
8
3.67
L
2
3
3
1.17
L
Ymir
G-jay02
Ymir
1
7
4
0.43
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
40,394
47,476
Taken
31,948
43,906
Mitigated
17,831
10,335
Healing
3,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DRJ_010
Fafnir
5,066
948
342
2,139
14,385
16,373
136
5,466
8,549
15,166
0
W
Hou Yi
DeRob09
Hou Yi
21,466
10,465
0
750
10,939
3,526
1,829
8,033
2,452
0
74,400
W
8,586
526
0
750
14,108
12,336
239
6,808
6,751
17,836
0
L
13,359
2,239
2,010
5,844
17,802
12,463
273
6,792
10,674
40,527
0
L
Ymir
G-jay02
Ymir
2,694
532
0
0
15,289
15,070
0
5,778
9,203
7,028
0
W
10,342
1,003
810
1,562
6,901
1,969
324
5,584
1,077
24,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
29,712
92
Minions Killed
172
1
Camps Cleared
11
677,640
Distance Traveled
698,236
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,211
729
21
2
0
220,503
0
W
Hou Yi
10,130
724
115
8
9
229,196
1
W
Ymir
10,222
730
27
2
0
231,808
3
L
Terra
8,897
636
57
4
0
266,413
3
L
Ymir
8,662
619
14
1
1
190,724
0
W
Zeus
9,360
669
30
2
2
237,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role