Player Matchup

Medusa
Medusa
Boosack_Johnson
Medusa
Level 18
God Stats
4W - 9L
1,166 SR
Queue Stats
34W - 41L
1,278 Elo+
Solo
King Arthur
King Arthur
Causdauer
King Arthur
Level 23
God Stats
11W - 14L
1,183 SR
Queue Stats
105W - 142L
1,341 Elo+
Solo
Nemesis
Nemesis
J_Martinez524
Nemesis
Level 28
God Stats
44W - 40L
1,483 SR
Queue Stats
44W - 40L
1,384 Elo+
Solo
Thanatos
Thanatos
Shadowhunterfear
Thanatos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,311 Elo+
Solo
Janus
Janus
hannadanna4
Janus
Level 21
God Stats
3W - 5L
1,400 SR
Queue Stats
29W - 51L
1,219 Elo+
Solo
Team Averages
Level 23
1,346 SR
1,306 Elo+

VS

Team Averages
Level 22
1,573 SR
1,395 Elo+
Xing Tian
Xing Tian
Aazizo
Xing Tian
Level 28
God Stats
12W - 7L
1,531 SR
Queue Stats
16W - 17L
1,225 Elo+
Solo
Ymir
Ymir
HitDa7URBO
Ymir
Level 14
God Stats
7W - 5L
1,524 SR
Queue Stats
10W - 11L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Jantarik2625
Cthulhu
Level 16
God Stats
2W - 9L
1,391 SR
Queue Stats
62W - 102L
1,342 Elo+
Solo
Nemesis
Nemesis
LordMeatBag
Nemesis
Level 25
God Stats
2W - 2L
1,654 SR
Queue Stats
113W - 128L
1,331 Elo+
Solo
Athena
Athena
everyday-clip7
Athena
Level 26
God Stats
5W - 4L
1,766 SR
Queue Stats
84W - 67L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 7
12,557
483
14,366
17,443
4,610
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Causdauer
King Arthur
16
1 / 6 / 9
11,613
447
10,042
25,829
13,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
20
11 / 4 / 5
15,207
585
18,181
24,373
9,320
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
21 / 2 / 3
18,949
729
32,792
26,740
14,189
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 3
11,113
427
7,224
11,192
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aazizo
Xing Tian
17
1 / 11 / 1
11,137
428
4,168
25,771
11,774
14
0 / 8 / 3
9,937
382
5,680
17,599
13,098
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Jantarik2625
Cthulhu
16
1 / 6 / 3
10,954
421
7,279
25,982
13,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
LordMeatBag
Nemesis
20
15 / 8 / 8
14,499
558
26,896
24,786
15,137
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 4 / 10
13,544
521
24,898
27,360
30,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
53
37
Kills
28
30
Deaths
37
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aazizo
Xing Tian
1
11
1
0.14
W
2
11
7
0.5
W
King Arthur
Causdauer
King Arthur
1
6
9
0.92
L
0
8
3
0.19
W
Nemesis
11
4
5
3.38
L
Cthulhu
Jantarik2625
Cthulhu
1
6
3
0.42
L
Nemesis
LordMeatBag
Nemesis
15
8
8
2.38
W
21
2
3
11.25
L
11
4
10
4
W
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,605
Damage
68,921
105,577
Taken
121,498
44,287
Mitigated
84,400
48,738
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aazizo
Xing Tian
4,168
582
0
2,310
25,771
11,774
638
934
24,837
50,919
0
W
14,366
6,325
523
1,645
17,443
4,610
2,657
4,968
12,475
0
80,463
W
King Arthur
Causdauer
King Arthur
10,042
1,800
0
5,872
25,829
13,450
462
14,630
11,199
283
27,277
L
5,680
3,202
0
0
17,599
13,098
197
809
16,790
52,694
0
W
Nemesis
18,181
13,192
0
10,199
24,373
9,320
4,431
8,683
15,656
0
127,823
L
Cthulhu
Jantarik2625
Cthulhu
7,279
505
119
5,280
25,982
13,663
1,337
653
25,329
71,648
0
L
Nemesis
LordMeatBag
Nemesis
26,896
14,552
0
7,824
24,786
15,137
2,933
4,133
20,653
0
92,750
W
32,792
17,748
0
30,048
26,740
14,189
5,452
9,018
17,678
0
161,901
L
24,898
3,926
0
7,993
27,360
30,728
914
1,451
25,909
89,519
0
W
7,224
1,428
0
451
11,192
2,718
1,724
4,648
6,544
45,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,439
Gold Earned
60,071
616
Minions Killed
507
0
Camps Cleared
0
2,397,170
Distance Traveled
2,155,704
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,137
428
77
3
0
401,443
0
W
Medusa
12,557
483
121
5
0
422,623
0
W
King Arthur
11,613
447
45
2
0
489,747
0
L
Ymir
9,937
382
73
3
0
279,032
2
W
Nemesis
15,207
585
141
5
0
497,087
0
L
Cthulhu
10,954
421
89
3
0
460,237
0
L
Nemesis
14,499
558
123
5
0
509,171
1
W
Thanatos
18,949
729
231
9
0
513,332
3
L
Athena
13,544
521
145
6
0
505,821
2
W
Janus
11,113
427
78
3
0
474,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role