Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fenimore7806
Nu Wa
Level 24
God Stats
39W - 25L
1,693 SR
Queue Stats
142W - 105L
1,636 Elo+
Solo
Baba Yaga
Baba Yaga
MackGrealish
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,552 Elo+
Solo
Fenrir
Fenrir
MattTHEterrible
Fenrir
Level 6
God Stats
3W - 1L
1,834 SR
Queue Stats
7W - 9L
1,599 Elo+
Solo
Jormungandr
Jormungandr
TimeTanuki
Jormungandr
Level 26
God Stats
24W - 22L
1,518 SR
Queue Stats
238W - 254L
1,463 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,550 Elo+

VS

Team Averages
Level 18
1,560 SR
1,488 Elo+
Hera
Hera
Afrodiitaa654
Hera
Level 7
God Stats
3W - 1L
1,680 SR
Queue Stats
9W - 8L
1,472 Elo+
Solo
Merlin
Merlin
MrOnay
Merlin
Level 28
God Stats
19W - 22L
1,521 SR
Queue Stats
152W - 147L
1,559 Elo+
Solo
Tyr
Tyr
Naivebliss
Tyr
Level 24
God Stats
22W - 26L
1,518 SR
Queue Stats
215W - 211L
1,520 Elo+
Solo
Artemis
Artemis
bigpanda91
Artemis
Level 18
God Stats
47W - 28L
1,547 SR
Queue Stats
48W - 35L
1,460 Elo+
Solo
Olorun
Olorun
ldzm97
Olorun
Level 13
God Stats
8W - 6L
1,532 SR
Queue Stats
62W - 67L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 1 / 3
9,053
905
2,656
3,300
1,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 6
9,839
984
10,691
11,087
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
MackGrealish
Baba Yaga
17
2 / 3 / 7
10,908
1,091
10,919
11,517
5,113
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 13 / 2
10,649
1,065
13,342
20,060
13,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
TimeTanuki
Jormungandr
16
2 / 0 / 8
10,144
1,014
6,863
13,143
16,573
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

154

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
9,409
941
7,207
9,090
3,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
MrOnay
Merlin
17
9 / 2 / 7
11,862
1,186
16,223
8,429
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 10
10,249
1,025
9,932
10,119
8,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
bigpanda91
Artemis
17
4 / 6 / 13
10,592
1,059
13,424
11,157
4,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
ldzm97
Olorun
17
4 / 0 / 12
11,002
1,100
8,120
7,648
2,462
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
13
Kills
22
22
Deaths
13
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
3
2.5
W
1
3
7
1.5
L
1
5
6
0.8
L
Baba Yaga
MackGrealish
Baba Yaga
2
3
7
1.83
L
7
13
2
0.62
W
Merlin
MrOnay
Merlin
9
2
7
6.25
W
4
2
10
4.5
L
Jormungandr
TimeTanuki
Jormungandr
2
0
8
6
W
Artemis
bigpanda91
Artemis
4
6
13
1.75
W
Olorun
ldzm97
Olorun
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,471
Damage
54,906
59,107
Taken
46,443
40,694
Mitigated
21,606
2,349
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,656
768
0
242
3,300
1,112
0
602
2,698
0
13,265
W
7,207
2,104
0
939
9,090
3,189
0
6,686
2,192
27,010
0
L
10,691
1,860
81
406
11,087
4,084
0
4,648
6,439
35,810
0
L
Baba Yaga
MackGrealish
Baba Yaga
10,919
646
0
885
11,517
5,113
0
6,097
5,420
37,833
0
L
13,342
3,142
0
735
20,060
13,812
0
12,031
8,029
0
18,897
W
Merlin
MrOnay
Merlin
16,223
1,727
775
1,166
8,429
3,339
0
3,667
4,624
39,273
0
W
9,932
460
0
1,578
10,119
8,281
0
5,313
4,488
0
19,281
L
Jormungandr
TimeTanuki
Jormungandr
6,863
2,154
0
0
13,143
16,573
0
8,172
4,971
27,465
0
W
Artemis
bigpanda91
Artemis
13,424
6,813
0
1,349
11,157
4,335
0
6,290
4,643
0
31,852
W
Olorun
ldzm97
Olorun
8,120
3,077
574
2,149
7,648
2,462
0
5,365
2,023
30,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
53,114
180
Minions Killed
218
6
Camps Cleared
11
942,780
Distance Traveled
938,335
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,053
905
22
2
3
177,287
1
W
Hera
9,409
941
59
6
4
176,467
0
L
Nu Wa
9,839
984
57
6
0
166,403
0
L
Baba Yaga
10,908
1,091
57
6
3
217,855
1
L
Fenrir
10,649
1,065
9
1
0
183,166
0
W
Merlin
11,862
1,186
57
6
3
183,644
4
W
Tyr
10,249
1,025
15
2
0
218,683
1
L
Jormungandr
10,144
1,014
35
4
0
198,069
1
W
Artemis
10,592
1,059
40
4
2
154,586
1
W
Olorun
11,002
1,100
47
5
2
204,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role