Player Matchup

Ares
Ares
Kommixt
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,544 Elo+
Party 1
Bakasura
Bakasura
ToshiroTheHero
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,544 Elo+
Party 1
Skadi
Skadi
Way2Heartless
Skadi
Level 29
God Stats
10W - 4L
1,422 SR
Queue Stats
169W - 247L
1,318 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,469 Elo+

VS

Team Averages
Level 66
1,528 SR
1,454 Elo+
Izanami
Izanami
Bigg_Oggy
Izanami
Level 88
God Stats
5W - 7L
1,401 SR
Queue Stats
63W - 65L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
KingRazgriz
Jormungandr
Level 9
God Stats
2W - 1L
1,558 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 2
Nu Wa
Nu Wa
valesvrga
Nu Wa
Level 100
God Stats
6W - 5L
1,625 SR
Queue Stats
423W - 445L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kommixt
Ares
18
7 / 3 / 10
16,250
707
19,093
29,879
48,982
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
17
5 / 8 / 9
14,077
612
12,390
24,169
12,794
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 4 / 8
15,055
655
22,439
18,723
7,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigg_Oggy
Izanami
15
3 / 9 / 7
13,648
593
16,782
18,306
6,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
KingRazgriz
Jormungandr
16
2 / 6 / 9
13,698
596
9,320
25,374
32,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
valesvrga
Nu Wa
19
10 / 2 / 5
15,779
686
34,687
16,805
6,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
17
Kills
15
15
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bigg_Oggy
Izanami
3
9
7
0.72
L
Jormungandr
KingRazgriz
Jormungandr
2
6
9
1.08
W
Ares
Kommixt
Ares
7
3
10
4
W
Bakasura
5
8
9
1.19
W
5
4
8
2.25
L
Nu Wa
valesvrga
Nu Wa
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,922
Damage
60,789
72,771
Taken
60,485
69,425
Mitigated
45,817
12,999
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bigg_Oggy
Izanami
16,782
11,107
0
1,123
18,306
6,725
1,326
5,183
12,387
0
65,758
L
Jormungandr
KingRazgriz
Jormungandr
9,320
1,959
0
4,731
25,374
32,262
585
7,927
16,531
41,134
0
W
Ares
Kommixt
Ares
19,093
1,060
244
2,862
29,879
48,982
165
16,605
13,274
42,959
0
W
Bakasura
12,390
8,022
0
6,509
24,169
12,794
1,766
16,274
7,895
0
41,883
W
22,439
9,887
0
3,384
18,723
7,649
1,047
12,287
6,436
0
97,404
L
Nu Wa
valesvrga
Nu Wa
34,687
6,935
144
3,096
16,805
6,830
1,008
7,375
8,838
81,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
43,125
277
Minions Killed
254
14
Camps Cleared
6
1,260,563
Distance Traveled
1,105,586
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,648
593
86
4
2
352,807
3
L
Jormungandr
13,698
596
45
2
1
364,143
7
W
Ares
16,250
707
31
1
3
436,892
0
W
Bakasura
14,077
612
95
4
6
441,560
4
W
Skadi
15,055
655
151
7
5
382,111
1
L
Nu Wa
15,779
686
123
5
3
388,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role