Player Matchup

Ares
Ares
Badamano956
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Solo
Vamana
Vamana
CityHunter222
Vamana
Level 17
God Stats
19W - 18L
1,406 SR
Queue Stats
174W - 167L
1,301 Elo+
Solo
Ao Kuang
Ao Kuang
Jimii-K
Ao Kuang
Level 13
God Stats
2W - 2L
1,072 SR
Queue Stats
22W - 29L
1,264 Elo+
Party 1
Arachne
Arachne
Nioutou
Arachne
Level 26
God Stats
3W - 5L
1,277 SR
Queue Stats
59W - 82L
1,288 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
filouille
Morgan Le Fay
Level 29
God Stats
13W - 19L
1,523 SR
Queue Stats
187W - 208L
1,414 Elo+
Solo
Team Averages
Level 18
1,356 SR
1,323 Elo+

VS

Team Averages
Level 22
1,466 SR
1,426 Elo+
Tyr
Tyr
GhostAnts
Tyr
Level 28
God Stats
6W - 7L
1,657 SR
Queue Stats
111W - 109L
1,468 Elo+
Party 2
Loki
Loki
TTV_zekster131
Loki
Level 29
God Stats
9W - 11L
1,437 SR
Queue Stats
173W - 168L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
big_juicy_73
Hou Yi
Level 29
God Stats
14W - 10L
1,495 SR
Queue Stats
93W - 97L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
brazillbear
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
kostroma_3
Sobek
Level 22
God Stats
1W - 1L
1,242 SR
Queue Stats
62W - 73L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
10,286
429
11,342
19,176
20,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 3 / 0
11,272
470
6,927
17,765
13,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Jimii-K
Ao Kuang
14
3 / 9 / 3
8,829
368
7,336
17,295
5,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Nioutou
Arachne
17
6 / 8 / 2
11,034
460
9,798
20,986
9,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
filouille
Morgan Le Fay
17
2 / 5 / 3
10,068
420
5,486
13,403
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 4
12,232
510
7,074
12,065
12,486
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 2 / 2
14,339
597
15,814
14,379
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
17
8 / 5 / 4
11,678
487
18,053
16,169
5,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
brazillbear
Kukulkan
16
4 / 7 / 2
11,144
464
15,993
10,107
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
15
2 / 3 / 8
10,578
441
3,693
16,217
13,982
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
16
Kills
28
29
Deaths
17
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
2
3
0
0.67
W
2
0
4
4
L
Ao Kuang
Jimii-K
Ao Kuang
3
9
3
0.5
L
Arachne
Nioutou
Arachne
6
8
2
0.88
W
12
2
2
6.5
W
Hou Yi
8
5
4
2
W
Kukulkan
brazillbear
Kukulkan
4
7
2
0.71
L
Morgan Le Fay
filouille
Morgan Le Fay
2
5
3
0.7
W
Sobek
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
60,627
88,625
Taken
68,937
53,895
Mitigated
44,322
23,943
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,342
386
0
2,996
19,176
20,221
117
5,340
13,592
40,382
0
L
6,927
2,082
0
6,965
17,765
13,209
252
2,443
15,230
520
74,082
W
7,074
423
0
4,997
12,065
12,486
1,393
289
11,776
0
72,723
L
Ao Kuang
Jimii-K
Ao Kuang
7,336
2,409
388
4,313
17,295
5,763
0
3,530
13,645
35,047
0
L
Arachne
Nioutou
Arachne
9,798
6,543
0
6,311
20,986
9,491
0
4,265
16,547
0
79,680
W
15,814
4,450
0
3,193
14,379
7,810
1,892
981
13,398
0
162,044
W
Hou Yi
18,053
9,361
0
6,721
16,169
5,979
4,105
9,120
7,049
0
73,190
W
Kukulkan
brazillbear
Kukulkan
15,993
1,045
0
779
10,107
4,065
776
5,973
4,134
59,419
0
L
Morgan Le Fay
filouille
Morgan Le Fay
5,486
1,014
0
2,970
13,403
5,211
0
3,410
9,677
65,135
0
W
Sobek
3,693
539
0
4,984
16,217
13,982
217
8,286
7,931
21,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,489
Gold Earned
59,971
468
Minions Killed
577
0
Camps Cleared
0
2,113,774
Distance Traveled
2,225,300
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,286
429
44
2
0
383,198
2
L
Vamana
11,272
470
139
6
0
502,622
7
W
Tyr
12,232
510
136
6
0
527,648
4
L
Ao Kuang
8,829
368
58
2
0
358,582
0
L
Arachne
11,034
460
122
5
0
512,901
4
W
Loki
14,339
597
212
9
0
507,528
2
W
Hou Yi
11,678
487
94
4
0
427,171
2
W
Kukulkan
11,144
464
106
4
0
355,506
2
L
Morgan Le Fay
10,068
420
105
4
0
356,471
0
W
Sobek
10,578
441
29
1
0
407,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role