Player Matchup

Tiamat
Tiamat
ImmortalFern
Tiamat
Level 14
God Stats
1W - 3L
1,387 SR
Queue Stats
3W - 10L
1,198 Elo+
Party 1
Ymir
Ymir
Mewely
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,085 Elo+
Party 1
Merlin
Merlin
Vincratoz
Merlin
Level 26
God Stats
6W - 6L
1,479 SR
Queue Stats
37W - 41L
1,381 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,221 Elo+

VS

Team Averages
Level 37
1,649 SR
1,525 Elo+
Kukulkan
Kukulkan
Plires
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,638 Elo+
Party 2
Hercules
Hercules
YakCollector
Hercules
Level 87
God Stats
1W - 0L
1,633 SR
Queue Stats
46W - 47L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
shahn exe
Cthulhu
Level 18
God Stats
2W - 0L
1,814 SR
Queue Stats
12W - 16L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 9 / 1
7,857
524
6,023
14,207
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
Mewely
Ymir
11
0 / 4 / 1
7,780
519
3,843
13,901
9,310
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
Vincratoz
Merlin
10
0 / 6 / 0
7,713
514
5,719
8,003
2,450
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Plires
Kukulkan
14
3 / 1 / 13
10,102
673
11,037
9,070
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
YakCollector
Hercules
15
15 / 0 / 3
11,665
778
14,444
11,681
4,440
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
shahn exe
Cthulhu
13
1 / 0 / 14
9,668
645
5,252
10,166
8,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
0
Kills
19
19
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
9
1
0.06
L
Ymir
Mewely
Ymir
0
4
1
0.13
W
Kukulkan
Plires
Kukulkan
3
1
13
9.5
L
Merlin
Vincratoz
Merlin
0
6
0
0
W
Hercules
YakCollector
Hercules
15
0
3
16.5
W
Cthulhu
shahn exe
Cthulhu
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,585
Damage
30,733
36,111
Taken
30,917
19,757
Mitigated
17,163
1,341
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,023
378
0
679
14,207
7,997
0
6,830
7,377
18,667
0
L
Ymir
Mewely
Ymir
3,843
627
103
559
13,901
9,310
252
7,607
6,294
18,657
0
W
Kukulkan
Plires
Kukulkan
11,037
2,121
0
2,990
9,070
3,771
1,613
4,118
4,952
48,347
0
L
Merlin
Vincratoz
Merlin
5,719
296
0
0
8,003
2,450
0
2,376
5,627
29,224
0
W
Hercules
YakCollector
Hercules
14,444
4,879
0
2,367
11,681
4,440
69
5,447
6,234
0
43,425
W
Cthulhu
shahn exe
Cthulhu
5,252
949
165
2,016
10,166
8,952
780
6,617
3,549
15,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
31,435
118
Minions Killed
157
1
Camps Cleared
10
688,302
Distance Traveled
785,690
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,857
524
23
2
0
247,003
2
L
Ymir
7,780
519
33
2
0
209,097
1
W
Kukulkan
10,102
673
84
6
3
230,497
0
L
Merlin
7,713
514
62
4
1
232,202
3
W
Hercules
11,665
778
47
3
7
301,931
0
W
Cthulhu
9,668
645
26
2
0
253,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role