Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Astharot62
Ra
Level 63
God Stats
3W - 2L
1,663 SR
Queue Stats
72W - 49L
1,633 Elo+
Party 1
Awilix
Awilix
Louly
Awilix
Level 157
God Stats
1W - 0L
1,737 SR
Queue Stats
80W - 55L
1,684 Elo+
Party 1
Set
Set
Schattigalice
Set
Level 129
God Stats
24W - 17L
1,619 SR
Queue Stats
99W - 59L
1,654 Elo+
Party 1
Chiron
Chiron
Yuma534
Chiron
Level 39
God Stats
2W - 0L
1,893 SR
Queue Stats
42W - 19L
1,746 Elo+
Party 1
Team Averages
Level 103
1,682 SR
1,643 Elo+

VS

Team Averages
Level 46
1,364 SR
1,468 Elo+
Sylvanus
Sylvanus
AlikLuchador
Sylvanus
Level 42
God Stats
23W - 28L
1,586 SR
Queue Stats
147W - 184L
1,497 Elo+
Party 2
Thanatos
Thanatos
FRESHLEY
Thanatos
Level 29
God Stats
2W - 6L
1,236 SR
Queue Stats
19W - 25L
1,409 Elo+
Party 3
Hercules
Hercules
Kujoen
Hercules
Level 47
God Stats
0W - 4L
1,145 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 3
Sol
Sol
RushThenCrush
Sol
Level 69
God Stats
256W - 289L
1,576 SR
Queue Stats
287W - 336L
1,520 Elo+
Party 2
Vulcan
Vulcan
praxSyS
Vulcan
Level 43
God Stats
0W - 2L
1,274 SR
Queue Stats
25W - 32L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 2 / 11
8,238
634
4,472
11,434
7,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 2
7,656
589
1,581
3,104
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Louly
Awilix
15
13 / 2 / 6
9,786
753
13,219
11,175
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 3 / 1
7,954
612
5,433
10,072
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Chiron
Yuma534
Chiron
14
5 / 1 / 8
8,577
660
10,016
8,569
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlikLuchador
Sylvanus
9
0 / 7 / 3
6,056
466
5,842
10,371
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
FRESHLEY
Thanatos
12
0 / 6 / 0
6,419
494
3,177
11,520
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Kujoen
Hercules
14
3 / 2 / 0
8,124
625
8,931
11,192
13,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 5 / 0
7,753
596
7,060
12,462
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
praxSyS
Vulcan
10
0 / 3 / 0
6,157
474
2,412
3,984
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
23
Kills
8
8
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
11
4.75
L
Sylvanus
AlikLuchador
Sylvanus
0
7
3
0.21
W
1
0
2
2
L
Thanatos
FRESHLEY
Thanatos
0
6
0
0
L
Hercules
Kujoen
Hercules
3
2
0
1.5
W
Awilix
Louly
Awilix
13
2
6
8
L
5
5
0
1
W
0
3
1
0.17
W
Chiron
Yuma534
Chiron
5
1
8
9
L
Vulcan
praxSyS
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
27,422
44,354
Taken
49,529
24,121
Mitigated
31,071
14,756
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,472
1,227
1,490
1,239
11,434
7,966
0
5,839
5,521
24,340
0
L
Sylvanus
AlikLuchador
Sylvanus
5,842
1,669
710
1,868
10,371
8,807
0
1,855
8,516
17,133
6,113
W
1,581
39
132
738
3,104
1,014
423
904
2,066
47,024
0
L
Thanatos
FRESHLEY
Thanatos
3,177
906
0
7,352
11,520
4,605
0
1,756
9,654
0
49,320
L
Hercules
Kujoen
Hercules
8,931
4,545
0
3,865
11,192
13,021
724
0
11,192
0
51,067
W
Awilix
Louly
Awilix
13,219
6,252
0
2,777
11,175
3,914
1,141
1,925
9,224
0
61,710
L
7,060
2,587
0
5,334
12,462
3,460
0
1,856
10,606
45,853
0
W
5,433
2,537
0
3,667
10,072
7,660
0
0
10,072
0
50,157
W
Chiron
Yuma534
Chiron
10,016
4,380
407
4,306
8,569
3,567
197
5,690
2,879
0
52,331
L
Vulcan
praxSyS
Vulcan
2,412
691
0
28
3,984
1,178
0
410
3,456
33,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
34,509
445
Minions Killed
375
0
Camps Cleared
0
1,372,424
Distance Traveled
1,198,588
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,238
634
41
3
0
279,251
6
L
Sylvanus
6,056
466
41
3
0
222,164
6
W
Ra
7,656
589
106
8
0
281,230
0
L
Thanatos
6,419
494
79
6
0
253,682
1
L
Hercules
8,124
625
105
8
0
247,437
3
W
Awilix
9,786
753
86
7
0
315,192
1
L
Sol
7,753
596
83
6
0
226,340
3
W
Set
7,954
612
108
8
0
240,299
5
W
Chiron
8,577
660
104
8
0
256,452
3
L
Vulcan
6,157
474
67
5
0
248,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role