Player Matchup

Ymir
Ymir
 
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ghostemani
Erlang Shen
Level 29
God Stats
3W - 0L
1,770 SR
Queue Stats
190W - 208L
1,533 Elo+
Solo
Bellona
Bellona
Magrao034
Bellona
Level 6
God Stats
1W - 1L
1,309 SR
Queue Stats
9W - 6L
1,604 Elo+
Solo
Scylla
Scylla
Rayzinha
Scylla
Level 29
God Stats
6W - 5L
1,619 SR
Queue Stats
159W - 145L
1,529 Elo+
Solo
Neith
Neith
arroz_uncinado1
Neith
Level 17
God Stats
4W - 0L
1,819 SR
Queue Stats
42W - 23L
1,585 Elo+
Solo
Team Averages
Level 17
1,603 SR
1,550 Elo+

VS

Team Averages
Level 13
1,463 SR
1,584 Elo+
Nu Wa
Nu Wa
AUDITELLE
Nu Wa
Level 7
God Stats
5W - 2L
1,600 SR
Queue Stats
5W - 2L
1,655 Elo+
Solo
Artemis
Artemis
Drak3hdio12hu1
Artemis
Level 13
God Stats
24W - 23L
1,445 SR
Queue Stats
50W - 47L
1,469 Elo+
Solo
He Bo
He Bo
DuckFlare
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 192L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gabolei1
Tsukuyomi
Level 3
God Stats
4W - 9L
1,500 SR
Queue Stats
91W - 83L
1,812 Elo+
Solo
Baron Samedi
Baron Samedi
Poringotz
Baron Samedi
Level 26
God Stats
2W - 5L
1,269 SR
Queue Stats
64W - 73L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
5 / 0 / 8
7,161
551
3,577
6,795
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Ghostemani
Erlang Shen
13
7 / 2 / 5
8,081
622
4,005
9,478
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Magrao034
Bellona
12
2 / 4 / 5
7,168
551
8,114
10,428
9,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Rayzinha
Scylla
13
4 / 2 / 8
7,955
612
7,096
8,386
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 1
8,583
660
7,739
8,108
2,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AUDITELLE
Nu Wa
11
1 / 6 / 4
6,823
525
4,294
6,847
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
6,907
531
3,968
8,208
2,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
DuckFlare
He Bo
12
3 / 3 / 1
7,278
560
6,927
9,370
3,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Gabolei1
Tsukuyomi
11
4 / 6 / 1
6,882
529
5,424
9,604
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Poringotz
Baron Samedi
7
0 / 5 / 1
5,453
419
2,668
7,310
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
9
9
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
8
9
L
Nu Wa
AUDITELLE
Nu Wa
1
6
4
0.5
L
1
5
0
0.2
L
He Bo
DuckFlare
He Bo
3
3
1
1.17
L
Tsukuyomi
Gabolei1
Tsukuyomi
4
6
1
0.75
W
Erlang Shen
Ghostemani
Erlang Shen
7
2
5
4.75
W
Bellona
Magrao034
Bellona
2
4
5
1.13
L
Baron Samedi
Poringotz
Baron Samedi
0
5
1
0.1
W
Scylla
Rayzinha
Scylla
4
2
8
4
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
23,281
43,195
Taken
41,339
25,375
Mitigated
16,587
14,966
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,577
891
0
1,501
6,795
5,795
29
2,355
4,440
11,977
0
L
Nu Wa
AUDITELLE
Nu Wa
4,294
365
0
250
6,847
2,191
0
3,572
3,275
23,737
0
L
3,968
1,644
0
2,353
8,208
2,100
0
477
7,731
0
37,633
L
He Bo
DuckFlare
He Bo
6,927
453
0
3,527
9,370
3,703
0
852
8,518
37,193
0
L
Tsukuyomi
Gabolei1
Tsukuyomi
5,424
1,686
0
2,621
9,604
2,907
0
2,324
7,280
0
27,779
W
Erlang Shen
Ghostemani
Erlang Shen
4,005
1,601
0
3,483
9,478
4,744
0
3,255
6,223
0
40,405
W
Bellona
Magrao034
Bellona
8,114
1,900
0
2,196
10,428
9,504
65
5,002
5,426
2,006
32,060
L
Baron Samedi
Poringotz
Baron Samedi
2,668
195
444
1,374
7,310
5,686
0
4,075
3,235
10,289
0
W
Scylla
Rayzinha
Scylla
7,096
1,368
0
3,783
8,386
2,576
1,159
2,357
6,029
47,133
0
W
7,739
3,489
0
4,003
8,108
2,756
1,317
981
7,127
0
64,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
33,343
378
Minions Killed
248
0
Camps Cleared
0
1,260,160
Distance Traveled
1,181,166
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,161
551
20
2
0
252,291
2
L
Nu Wa
6,823
525
43
3
0
241,729
5
L
Artemis
6,907
531
62
5
0
234,114
4
L
He Bo
7,278
560
72
6
0
221,798
4
L
Tsukuyomi
6,882
529
54
4
0
253,177
3
W
Erlang Shen
8,081
622
82
6
0
291,206
10
W
Bellona
7,168
551
63
5
0
260,731
0
L
Baron Samedi
5,453
419
17
1
0
230,348
3
W
Scylla
7,955
612
84
6
0
227,911
4
W
Neith
8,583
660
129
10
0
228,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role