Player Matchup

Nemesis
Nemesis
Silver I
Cheeseit23
Nemesis
Silver I
Level 128
God Stats
4W - 1L
1,732 SR
Queue Stats
8W - 2L
1,662 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
Kolmar377
Zhong Kui
Gold IV
Level 131
God Stats
82W - 63L
1,585 SR
Queue Stats
757W - 774L
1,578 MMR
Solo
Ymir
Ymir
Bronze III
Monhkz
Ymir
Bronze III
Level 80
God Stats
0W - 1L
1,811 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Scylla
Scylla
Gold II
SuPrSoldr Green
Scylla
Gold II
Level 127
God Stats
2W - 1L
1,631 SR
Queue Stats
54W - 50L
1,598 MMR
Party 1
Izanami
Izanami
Gold III
SwitchSkil
Izanami
Gold III
Level 124
God Stats
0W - 2L
1,576 SR
Queue Stats
49W - 47L
1,552 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,667 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,650 SR
1,591 MMR
Hachiman
Hachiman
Gold V
Austin Zavage
Hachiman
Gold V
Level 38
God Stats
2W - 0L
1,771 SR
Queue Stats
14W - 5L
1,718 MMR
Party 3
Loki
Loki
Gold III
II Kgbcme II
Loki
Gold III
Level 89
God Stats
17W - 16L
1,558 SR
Queue Stats
293W - 316L
1,527 MMR
Party 3
Anubis
Anubis
Platinum IV
RapidAntelope5
Anubis
Platinum IV
Level 146
God Stats
3W - 1L
1,548 SR
Queue Stats
233W - 231L
1,572 MMR
Solo
Ganesha
Ganesha
Gold I
TheOmar22_
Ganesha
Gold I
Level 99
God Stats
15W - 6L
1,680 SR
Queue Stats
110W - 109L
1,570 MMR
Solo
Bakasura
Bakasura
Platinum V
skeletorheman
Bakasura
Platinum V
Level 115
God Stats
24W - 16L
1,692 SR
Queue Stats
536W - 523L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cheeseit23
Nemesis
20
8 / 6 / 10
13,854
533
19,403
24,037
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Kolmar377
Zhong Kui
19
5 / 5 / 3
12,363
476
17,142
27,358
22,345
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Monhkz
Ymir
14
0 / 8 / 6
10,312
397
6,519
26,141
25,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 3
12,497
481
23,747
12,335
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SwitchSkil
Izanami
19
2 / 8 / 1
12,704
489
10,155
19,548
3,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Nu WaMorgan Le FayArachneGilgameshTiamat

VS

Bans
AthenaCerberusGebOdinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Austin Zavage
Hachiman
20
12 / 2 / 4
15,484
596
22,117
19,379
7,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 4 / 11
14,014
539
12,355
19,334
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 10
13,991
538
16,554
20,626
10,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
TheOmar22_
Ganesha
20
0 / 3 / 25
13,524
520
12,042
25,452
30,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
skeletorheman
Bakasura
20
7 / 6 / 7
14,452
556
25,029
30,084
17,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
20
Kills
30
30
Deaths
21
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Austin Zavage
Hachiman
12
2
4
7
L
Nemesis
Cheeseit23
Nemesis
8
6
10
2.17
W
5
4
11
2.63
L
Zhong Kui
Kolmar377
Zhong Kui
5
5
3
1.3
L
Ymir
Monhkz
Ymir
0
8
6
0.38
W
6
6
10
1.83
L
5
3
3
2.17
L
Izanami
SwitchSkil
Izanami
2
8
1
0.31
W
Ganesha
TheOmar22_
Ganesha
0
3
25
4.17
W
Bakasura
skeletorheman
Bakasura
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,966
Damage
88,097
109,419
Taken
114,875
63,304
Mitigated
73,979
22,231
Healing
44,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Austin Zavage
Hachiman
22,117
12,882
0
9,753
19,379
7,257
2,763
3,277
16,042
0
151,247
L
Nemesis
Cheeseit23
Nemesis
19,403
8,269
0
3,865
24,037
8,717
0
6,690
16,156
0
93,536
W
12,355
1,823
0
5,193
19,334
7,716
1,488
7,603
11,533
0
101,310
L
Zhong Kui
Kolmar377
Zhong Kui
17,142
1,183
0
9,175
27,358
22,345
856
7,575
16,757
83,768
0
L
Ymir
Monhkz
Ymir
6,519
641
520
3,628
26,141
25,564
0
9,483
14,879
30,383
0
W
16,554
146
0
8,317
20,626
10,954
1,496
11,412
8,859
112,559
0
L
23,747
1,945
604
2,386
12,335
2,980
0
3,520
8,675
94,399
0
L
Izanami
SwitchSkil
Izanami
10,155
5,045
0
2,053
19,548
3,698
1,913
1,942
17,497
0
113,197
W
Ganesha
TheOmar22_
Ganesha
12,042
1,053
3,774
5,605
25,452
30,695
676
12,738
12,414
36,869
0
W
Bakasura
skeletorheman
Bakasura
25,029
15,139
0
12,314
30,084
17,357
768
12,951
17,027
0
73,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,730
Gold Earned
71,465
665
Minions Killed
675
0
Camps Cleared
0
2,318,993
Distance Traveled
2,547,331
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,484
596
207
8
0
508,385
6
L
Nemesis
13,854
533
102
4
0
554,400
4
W
Loki
14,014
539
150
6
0
571,646
4
L
Zhong Kui
12,363
476
143
6
0
408,846
3
L
Ymir
10,312
397
32
1
0
431,913
4
W
Anubis
13,991
538
173
7
0
436,239
8
L
Scylla
12,497
481
177
7
0
465,695
8
L
Izanami
12,704
489
211
8
0
458,139
5
W
Ganesha
13,524
520
20
1
0
513,504
6
W
Bakasura
14,452
556
125
5
0
517,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role