Player Matchup

Kukulkan
Kukulkan
EX_Formy
Kukulkan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 107L
1,416 Elo+
Solo
Chaac
Chaac
gogrenator
Chaac
Level 98
God Stats
2W - 2L
1,629 SR
Queue Stats
132W - 132L
1,386 Elo+
Solo
Hachiman
Hachiman
lapskotyk
Hachiman
Level 59
God Stats
6W - 4L
1,431 SR
Queue Stats
137W - 143L
1,368 Elo+
Party 1
Rama
Rama
pechedemoniak
Rama
Level 48
God Stats
2W - 5L
1,284 SR
Queue Stats
134W - 147L
1,348 Elo+
Party 1
Ares
Ares
pks_kokain
Ares
Level 114
God Stats
4W - 0L
1,622 SR
Queue Stats
87W - 88L
1,370 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,378 Elo+

VS

Team Averages
Level 93
1,367 SR
1,329 Elo+
Loki
Loki
Canny Kitty
Loki
Level 121
God Stats
0W - 2L
1,255 SR
Queue Stats
225W - 240L
1,422 Elo+
Solo
Odin
Odin
Grunt_Maou
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 325L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Rocknroll1408
Cthulhu
Level 83
God Stats
16W - 9L
1,538 SR
Queue Stats
332W - 338L
1,366 Elo+
Solo
Eset
Eset
bobjohn123
Eset
Level 47
God Stats
0W - 1L
1,202 SR
Queue Stats
19W - 27L
1,126 Elo+
Solo
Chiron
Chiron
pacogoyo
Chiron
Level 88
God Stats
1W - 6L
1,342 SR
Queue Stats
255W - 246L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EX_Formy
Kukulkan
18
0 / 1 / 14
10,216
730
12,163
7,407
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
4 / 6 / 9
10,825
773
11,711
18,010
18,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
lapskotyk
Hachiman
18
6 / 6 / 10
11,345
810
10,256
15,236
5,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 9
10,428
745
8,490
9,500
3,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 3 / 11
12,457
890
9,620
15,713
16,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,083
649
5,810
11,220
8,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
6,496
464
0
0
0
Cthulhu
19
3 / 4 / 8
10,325
738
14,030
14,140
8,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
6 / 3 / 9
10,170
726
12,332
13,590
5,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
pacogoyo
Chiron
18
3 / 6 / 7
9,804
700
12,814
15,821
6,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
19
Kills
16
18
Deaths
19
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Kukulkan
EX_Formy
Kukulkan
0
1
14
7
L
0
0
0
0
L
Cthulhu
3
4
8
1.75
L
6
3
9
3.5
W
Chaac
4
6
9
1.42
W
Hachiman
lapskotyk
Hachiman
6
6
10
1.83
L
Chiron
pacogoyo
Chiron
3
6
7
1.08
W
2
2
9
3.25
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,240
Damage
44,986
65,866
Taken
54,771
47,715
Mitigated
28,971
26,110
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,810
1,349
945
958
11,220
8,266
0
4,176
7,044
0
16,113
W
Kukulkan
EX_Formy
Kukulkan
12,163
330
1,535
1,428
7,407
2,993
738
3,566
3,689
36,003
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
14,030
462
2,323
984
14,140
8,806
0
5,706
8,434
41,568
0
L
12,332
880
2,387
2,989
13,590
5,206
221
6,610
6,980
23,246
0
W
Chaac
11,711
2,310
590
5,714
18,010
18,548
471
5,496
12,227
0
20,979
W
Hachiman
lapskotyk
Hachiman
10,256
5,155
1,884
3,708
15,236
5,507
1,048
6,210
8,734
0
26,639
L
Chiron
pacogoyo
Chiron
12,814
3,673
1,607
4,605
15,821
6,693
0
5,290
10,527
0
22,199
W
8,490
5,346
1,943
2,623
9,500
3,894
2,740
4,856
4,474
0
26,947
W
9,620
287
2,513
4,172
15,713
16,773
118
5,158
10,380
15,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,271
Gold Earned
45,878
151
Minions Killed
129
0
Camps Cleared
0
1,293,380
Distance Traveled
999,350
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,083
649
13
1
0
200,812
0
W
Kukulkan
10,216
730
36
3
0
262,223
0
L
Odin
6,496
464
0
0
0
0
0
L
Cthulhu
10,325
738
65
5
0
272,543
0
L
Eset
10,170
726
33
2
0
285,935
2
W
Chaac
10,825
773
20
1
0
280,184
0
W
Hachiman
11,345
810
49
4
0
250,853
2
L
Chiron
9,804
700
18
1
0
240,060
1
W
Rama
10,428
745
42
3
0
262,083
0
W
Ares
12,457
890
4
0
0
238,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role