Player Matchup

Skadi
Skadi
CopaceticBeast
Skadi
Level 15
God Stats
2W - 2L
1,382 SR
Queue Stats
50W - 66L
1,133 Elo+
Solo
Ra
Ra
Pilot0415
Ra
Level 8
God Stats
2W - 0L
1,273 SR
Queue Stats
4W - 3L
1,376 Elo+
Party 2
Loki
Loki
ResonantEight04
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Athena
Athena
SIMPLYtoula9
Athena
Level 25
God Stats
27W - 26L
1,421 SR
Queue Stats
108W - 123L
1,311 Elo+
Solo
Hades
Hades
TUEURNOCTUNE
Hades
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,222 Elo+
Solo
Team Averages
Level 15
1,415 SR
1,308 Elo+

VS

Team Averages
Level 10
1,399 SR
1,381 Elo+
Arachne
Arachne
Benzo2x4482
Arachne
Level 10
God Stats
0W - 3L
1,173 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 1
Chaac
Chaac
HMxSOSA
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LAGGED2SAUCY
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
heleoterioneto
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Solo
Sol
Sol
jurihan135
Sol
Level 16
God Stats
9W - 13L
1,324 SR
Queue Stats
16W - 29L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,576
358
0
0
0
10
9 / 0 / 10
7,060
706
6,832
2,969
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 0 / 4
6,004
600
4,096
5,146
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
8
3 / 0 / 4
5,274
527
1,304
4,779
2,906
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
9 / 3 / 4
6,051
605
5,289
5,523
1,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Benzo2x4482
Arachne
6
0 / 6 / 3
4,571
457
2,044
5,559
1,202
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
HMxSOSA
Chaac
5
2 / 4 / 0
4,693
469
1,111
4,864
1,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LAGGED2SAUCY
Cthulhu
3
0 / 4 / 1
3,703
370
811
3,556
1,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 8 / 1
4,782
478
1,833
5,930
1,377
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 1
4,063
406
1,032
6,472
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
26
Kills
3
3
Deaths
27
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Benzo2x4482
Arachne
0
6
3
0.25
W
0
0
0
0
L
Chaac
HMxSOSA
Chaac
2
4
0
0.5
L
Cthulhu
LAGGED2SAUCY
Cthulhu
0
4
1
0.13
W
9
0
10
14
W
5
0
4
7
W
Athena
3
0
4
5
W
9
3
4
3.67
L
1
8
1
0.19
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,521
Damage
6,831
18,417
Taken
26,381
7,540
Mitigated
8,020
4,398
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Benzo2x4482
Arachne
2,044
1,716
0
438
5,559
1,202
0
3,486
2,073
0
9,856
W
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
HMxSOSA
Chaac
1,111
468
0
855
4,864
1,277
0
1,259
3,605
0
9,532
L
Cthulhu
LAGGED2SAUCY
Cthulhu
811
129
0
185
3,556
1,308
0
1,748
1,808
3,545
0
W
6,832
1,703
350
1,038
2,969
851
1,068
489
2,373
34,054
0
W
4,096
1,622
0
1,146
5,146
1,898
0
682
4,390
0
33,846
W
Athena
1,304
603
0
652
4,779
2,906
566
174
4,568
14,561
0
W
5,289
1,589
202
1,010
5,523
1,885
295
280
5,243
13,247
0
L
1,833
984
0
125
5,930
1,377
0
3,961
1,969
0
5,019
L
1,032
661
0
651
6,472
2,856
0
2,971
3,501
9,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
21,812
181
Minions Killed
65
0
Camps Cleared
0
733,806
Distance Traveled
857,587
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,571
457
24
2
0
181,601
0
W
Skadi
3,576
358
0
0
0
10,464
0
L
Chaac
4,693
469
14
1
0
175,607
2
L
Cthulhu
3,703
370
5
1
0
152,613
2
W
Ra
7,060
706
64
6
0
176,417
1
W
Loki
6,004
600
68
7
0
204,839
0
W
Athena
5,274
527
27
3
0
177,124
0
W
Hades
6,051
605
22
2
0
164,962
1
L
Medusa
4,782
478
10
1
0
205,445
1
L
Sol
4,063
406
12
1
0
142,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role