Player Matchup

Artio
Artio
InnerHate4077
Artio
Level 28
God Stats
21W - 25L
1,591 SR
Queue Stats
194W - 272L
1,329 Elo+
Solo
Chang'e
Chang'e
Siberianwolf124
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,502 Elo+
Solo
Bellona
Bellona
SockTheFox4953
Bellona
Level 23
God Stats
16W - 17L
1,411 SR
Queue Stats
27W - 37L
1,393 Elo+
Party 1
Nemesis
Nemesis
littleman803
Nemesis
Level 33
God Stats
9W - 15L
1,312 SR
Queue Stats
47W - 65L
1,419 Elo+
Party 1
Cupid
Cupid
thumper209
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,225 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,374 Elo+

VS

Team Averages
Level 27
1,561 SR
1,420 Elo+
Chang'e
Chang'e
Becket Raleigh
Chang'e
Level 28
God Stats
30W - 37L
1,480 SR
Queue Stats
73W - 84L
1,446 Elo+
Party 2
Thanatos
Thanatos
Dropdong7037
Thanatos
Level 29
God Stats
7W - 8L
1,693 SR
Queue Stats
173W - 172L
1,440 Elo+
Party 2
Charybdis
Charybdis
HLY WTR
Charybdis
Level 28
God Stats
2W - 2L
1,554 SR
Queue Stats
22W - 18L
1,397 Elo+
Solo
Medusa
Medusa
MisterJAY9023
Medusa
Level 24
God Stats
19W - 28L
1,417 SR
Queue Stats
31W - 41L
1,383 Elo+
Solo
Aphrodite
Aphrodite
pixie_-dust879
Aphrodite
Level 26
God Stats
9W - 1L
1,661 SR
Queue Stats
27W - 27L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 7
8,826
401
3,848
25,612
19,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 12 / 4
8,360
380
4,995
21,672
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 0
10,137
461
11,479
20,436
16,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
littleman803
Nemesis
18
12 / 7 / 0
11,845
538
18,133
18,542
8,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
8
0 / 6 / 3
7,140
325
2,051
9,283
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 4
12,737
579
11,246
13,162
10,484
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Dropdong7037
Thanatos
20
21 / 0 / 6
14,084
640
20,455
20,961
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
HLY WTR
Charybdis
18
8 / 6 / 9
13,211
601
18,355
13,339
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 6 / 7
11,745
534
12,145
13,114
5,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
pixie_-dust879
Aphrodite
15
2 / 3 / 14
11,176
508
9,130
13,621
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
14
Kills
42
42
Deaths
15
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Thanatos
Dropdong7037
Thanatos
21
0
6
24
W
Charybdis
HLY WTR
Charybdis
8
6
9
2.08
L
0
11
7
0.32
W
7
6
7
1.75
L
0
12
4
0.17
L
2
6
0
0.33
L
Nemesis
littleman803
Nemesis
12
7
0
1.71
W
Aphrodite
pixie_-dust879
Aphrodite
2
3
14
3
L
Cupid
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,506
Damage
71,331
95,545
Taken
74,197
53,798
Mitigated
48,195
16,608
Healing
43,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,246
1,370
2,147
7,860
13,162
10,484
1,294
722
12,440
80,866
0
W
Thanatos
Dropdong7037
Thanatos
20,455
7,142
0
19,459
20,961
11,477
5,355
1,145
19,816
0
107,441
W
Charybdis
HLY WTR
Charybdis
18,355
14,288
0
1,524
13,339
5,081
4,744
2,207
11,132
0
81,162
L
3,848
624
308
3,912
25,612
19,213
168
2,604
23,008
26,066
0
W
12,145
6,931
0
2,971
13,114
5,271
3,625
2,124
10,990
0
57,149
L
4,995
1,511
2,038
2,107
21,672
7,386
227
3,228
18,444
25,261
0
L
11,479
5,255
133
2,636
20,436
16,909
1,131
10,219
10,217
9
66,667
L
Nemesis
littleman803
Nemesis
18,133
8,436
0
3,430
18,542
8,192
91
3,143
15,399
0
79,898
W
Aphrodite
pixie_-dust879
Aphrodite
9,130
1,596
3,254
5,914
13,621
15,882
1,055
2,654
10,967
37,180
0
L
Cupid
2,051
1,478
9
2,035
9,283
2,098
429
1,182
8,101
0
18,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
62,953
350
Minions Killed
548
0
Camps Cleared
0
1,794,850
Distance Traveled
1,978,534
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,737
579
144
7
0
400,066
0
W
Thanatos
14,084
640
143
7
0
509,678
1
W
Charybdis
13,211
601
133
6
0
400,795
2
L
Artio
8,826
401
38
2
0
334,534
0
W
Medusa
11,745
534
74
3
0
286,645
0
L
Chang'e
8,360
380
40
2
0
342,683
1
L
Bellona
10,137
461
116
5
0
401,596
0
L
Nemesis
11,845
538
125
6
0
440,412
0
W
Aphrodite
11,176
508
54
2
0
381,350
0
L
Cupid
7,140
325
31
1
0
275,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role