Player Matchup

Ullr
Ullr
KingSlat
Ullr
Level 16
God Stats
8W - 16L
1,594 SR
Queue Stats
108W - 118L
1,460 Elo+
Party 1
Hel
Hel
Lilocamyo
Hel
Level 17
God Stats
2W - 5L
1,631 SR
Queue Stats
18W - 35L
1,196 Elo+
Party 1
Mulan
Mulan
ezybucket214
Mulan
Level 27
God Stats
4W - 1L
1,391 SR
Queue Stats
174W - 169L
1,444 Elo+
Party 1
Team Averages
Level 20
1,538 SR
1,367 Elo+

VS

Team Averages
Level 58
1,478 SR
1,392 Elo+
Neith
Neith
JinxKIA
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
MisogynisticFizz
Nu Wa
Level 126
God Stats
2W - 6L
1,512 SR
Queue Stats
34W - 33L
1,429 Elo+
Party 2
Bacchus
Bacchus
Therebellion97
Bacchus
Level 42
God Stats
18W - 16L
1,423 SR
Queue Stats
211W - 261L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 5 / 3
7,291
729
6,571
11,001
3,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 4 / 3
7,285
729
2,399
9,185
6,762
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 7 / 3
6,599
660
3,792
11,531
2,981
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JinxKIA
Neith
10
3 / 2 / 8
7,706
771
7,539
5,625
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 8
8,961
896
11,892
5,338
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 2 / 8
8,476
848
4,821
9,278
11,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
16
16
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
JinxKIA
Neith
3
2
8
3.5
L
Ullr
2
5
3
0.7
L
2
4
3
0.88
W
6
1
8
10
W
7
2
8
5.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,762
Damage
24,252
31,717
Taken
20,241
13,407
Mitigated
14,982
7,222
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JinxKIA
Neith
7,539
3,204
0
978
5,625
2,137
1,105
862
4,763
0
15,934
L
Ullr
6,571
1,939
0
1,881
11,001
3,664
0
5,629
5,372
0
32,849
L
2,399
349
2,748
2,593
9,185
6,762
0
6,286
2,899
15,587
0
W
11,892
5,197
82
2,144
5,338
1,739
774
473
4,865
41,117
0
W
4,821
356
132
820
9,278
11,106
421
1,395
7,883
12,150
0
L
3,792
1,021
0
0
11,531
2,981
0
5,416
6,115
0
10,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,175
Gold Earned
25,143
89
Minions Killed
100
5
Camps Cleared
5
532,264
Distance Traveled
535,591
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,706
771
29
3
1
169,232
0
L
Ullr
7,291
729
51
5
1
176,768
1
L
Hel
7,285
729
24
2
1
190,153
0
W
Nu Wa
8,961
896
59
6
4
173,956
2
W
Bacchus
8,476
848
12
1
0
192,403
1
L
Mulan
6,599
660
14
1
3
165,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role