Player Matchup

Izanami
Izanami
Bioolty
Izanami
Level 9
God Stats
4W - 5L
1,753 SR
Queue Stats
109W - 123L
1,702 Elo+
Solo
Ne Zha
Ne Zha
TheKingfisherPt
Ne Zha
Level 28
God Stats
11W - 7L
1,444 SR
Queue Stats
46W - 28L
1,724 Elo+
Solo
Janus
Janus
ZestTheBest
Janus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 15L
1,798 Elo+
Solo
Bacchus
Bacchus
dutchrazer
Bacchus
Level 29
God Stats
8W - 2L
1,874 SR
Queue Stats
79W - 49L
1,656 Elo+
Solo
King Arthur
King Arthur
kicpir9916
King Arthur
Level 27
God Stats
2W - 3L
1,167 SR
Queue Stats
15W - 12L
1,591 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,694 Elo+

VS

Team Averages
Level 21
1,664 SR
1,675 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CocoHammer2
Baron Samedi
Level 27
God Stats
4W - 4L
1,729 SR
Queue Stats
125W - 98L
1,709 Elo+
Solo
Neith
Neith
Danty22
Neith
Level 20
God Stats
11W - 18L
1,514 SR
Queue Stats
77W - 77L
1,549 Elo+
Solo
Kali
Kali
HolyMully
Kali
Level 27
God Stats
6W - 4L
1,634 SR
Queue Stats
572W - 350L
1,590 Elo+
Solo
Olorun
Olorun
PleaseD0ntRep0rt
Olorun
Level 3
God Stats
7W - 2L
1,942 SR
Queue Stats
19W - 6L
2,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bioolty
Izanami
14
5 / 9 / 4
9,361
551
7,103
15,915
4,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 8 / 2
9,464
557
10,367
20,082
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 4 / 4
5,494
323
417
5,131
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
dutchrazer
Bacchus
7
2 / 7 / 1
6,613
389
1,975
11,616
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
kicpir9916
King Arthur
6
0 / 3 / 4
5,560
327
0
4,883
1,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 4 / 7
10,028
590
11,358
10,674
3,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
CocoHammer2
Baron Samedi
15
7 / 1 / 5
10,248
603
10,951
11,077
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Danty22
Neith
13
5 / 4 / 8
9,640
567
7,386
10,904
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
15
3 / 1 / 3
9,675
569
4,745
11,265
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
11 / 4 / 7
9,779
575
14,356
10,874
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
12
Kills
31
31
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
4
7
2.13
L
Izanami
Bioolty
Izanami
5
9
4
0.78
W
Baron Samedi
CocoHammer2
Baron Samedi
7
1
5
9.5
W
Neith
Danty22
Neith
5
4
8
2.25
W
Kali
3
1
3
4.5
W
11
4
7
3.63
L
5
8
2
0.75
L
0
4
4
0.5
L
Bacchus
dutchrazer
Bacchus
2
7
1
0.36
L
King Arthur
kicpir9916
King Arthur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,862
Damage
48,796
57,627
Taken
54,794
20,485
Mitigated
22,235
8,564
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,358
3,003
0
2,488
10,674
3,320
4,375
0
9,905
62,606
0
L
Izanami
Bioolty
Izanami
7,103
5,085
0
1,953
15,915
4,691
0
7,646
8,169
0
40,918
W
Baron Samedi
CocoHammer2
Baron Samedi
10,951
496
1,609
5,580
11,077
4,667
2,327
0
11,077
65,957
0
W
Neith
Danty22
Neith
7,386
3,283
0
3,135
10,904
3,650
3,043
655
10,233
0
46,631
W
Kali
4,745
2,120
0
5,962
11,265
6,397
1,266
319
10,946
0
46,584
W
14,356
7,374
456
3,100
10,874
4,201
4,115
1,229
8,982
40,973
4,852
L
10,367
2,405
0
5,463
20,082
6,254
0
12,404
7,279
0
66,846
L
417
0
0
0
5,131
1,419
0
4,808
289
517
0
L
Bacchus
dutchrazer
Bacchus
1,975
250
0
1,148
11,616
6,592
0
4,772
6,814
9,420
0
L
King Arthur
kicpir9916
King Arthur
0
0
0
0
4,883
1,529
0
4,735
70
0
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
49,370
196
Minions Killed
487
0
Camps Cleared
0
861,409
Distance Traveled
1,514,324
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,028
590
121
7
0
267,823
2
L
Izanami
9,361
551
75
4
0
282,995
0
W
Baron Samedi
10,248
603
117
7
0
307,513
4
W
Neith
9,640
567
81
5
0
289,997
4
W
Kali
9,675
569
102
6
0
370,750
4
W
Olorun
9,779
575
66
4
0
278,241
0
L
Ne Zha
9,464
557
104
6
0
309,635
4
L
Janus
5,494
323
0
0
0
6,760
2
L
Bacchus
6,613
389
16
1
0
246,839
2
L
King Arthur
5,560
327
1
0
0
15,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role