Player Matchup

Mulan
Mulan
 
Mulan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Meisterdolf
Ah Muzen Cab
Level 145
God Stats
21W - 13L
1,764 SR
Queue Stats
465W - 250L
1,579 Elo+
Party 1
Raijin
Raijin
Unown
Raijin
Level 159
God Stats
14W - 10L
1,836 SR
Queue Stats
374W - 197L
1,656 Elo+
Party 1
Team Averages
Level 138
1,700 SR
1,578 Elo+

VS

Team Averages
Level 35
1,558 SR
1,432 Elo+
Olorun
Olorun
Artamir
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,434 Elo+
Party 2
Awilix
Awilix
Prod MattRixx
Awilix
Level 40
God Stats
1W - 1L
1,639 SR
Queue Stats
9W - 18L
1,434 Elo+
Party 2
Ares
Ares
Voluspå
Ares
Level 47
God Stats
33W - 26L
1,535 SR
Queue Stats
259W - 324L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 1 / 15
8,625
784
8,210
9,240
5,948
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Meisterdolf
Ah Muzen Cab
13
6 / 3 / 13
9,418
856
13,683
7,821
2,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Unown
Raijin
14
14 / 1 / 6
10,269
934
14,724
7,814
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Artamir
Olorun
10
4 / 9 / 1
8,033
730
8,832
12,501
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 2
6,853
623
3,379
11,754
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
0 / 7 / 3
7,009
637
4,883
20,771
20,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
5
5
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
15
10.5
L
Olorun
Artamir
Olorun
4
9
1
0.5
W
Ah Muzen Cab
Meisterdolf
Ah Muzen Cab
6
3
13
4.17
L
1
7
2
0.29
W
Raijin
Unown
Raijin
14
1
6
17
L
Ares
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
17,094
24,875
Taken
45,026
11,483
Mitigated
31,065
7,401
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,210
1,764
0
2,480
9,240
5,948
92
3,787
5,453
0
24,645
L
Olorun
Artamir
Olorun
8,832
4,719
304
2,354
12,501
5,942
0
4,093
8,408
18,151
2,250
W
Ah Muzen Cab
Meisterdolf
Ah Muzen Cab
13,683
5,790
0
2,453
7,821
2,587
1,660
3,948
3,873
0
29,883
L
3,379
1,150
0
230
11,754
4,376
0
3,582
8,172
0
16,248
W
Raijin
Unown
Raijin
14,724
1,811
99
2,369
7,814
2,948
562
5,280
2,534
46,633
0
L
Ares
4,883
222
0
4,080
20,771
20,747
0
7,201
13,570
12,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,312
Gold Earned
21,895
148
Minions Killed
72
8
Camps Cleared
1
626,119
Distance Traveled
564,653
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,625
784
27
2
2
227,551
2
L
Olorun
8,033
730
31
3
0
164,057
0
W
Ah Muzen Cab
9,418
856
40
4
3
209,596
1
L
Awilix
6,853
623
24
2
1
197,224
0
W
Raijin
10,269
934
81
7
3
188,972
4
L
Ares
7,009
637
17
2
0
203,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role