Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DEMONICZY
Cernunnos
Level 108
God Stats
5W - 2L
1,634 SR
Queue Stats
18W - 12L
1,558 Elo+
Party 2
Awilix
Awilix
PhantomPharaoh
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,896 Elo+
Party 2
Hercules
Hercules
SinfulTranquil
Hercules
Level 22
God Stats
34W - 30L
1,599 SR
Queue Stats
67W - 54L
1,586 Elo+
Party 4
Persephone
Persephone
Zeke1928
Persephone
Level 88
God Stats
12W - 7L
1,596 SR
Queue Stats
270W - 261L
1,545 Elo+
Party 4
Team Averages
Level 53
1,566 SR
1,617 Elo+

VS

Team Averages
Level 64
1,565 SR
1,543 Elo+
Sol
Sol
Aqua xRaid
Sol
Level 157
God Stats
4W - 2L
1,729 SR
Queue Stats
283W - 283L
1,497 Elo+
Party 3
Sun Wukong
Sun Wukong
BDrake22
Sun Wukong
Level 49
God Stats
42W - 26L
1,439 SR
Queue Stats
88W - 55L
1,637 Elo+
Solo
Ullr
Ullr
DeniedAnnal
Ullr
Level 26
God Stats
4W - 8L
1,781 SR
Queue Stats
350W - 328L
1,555 Elo+
Party 1
Yemoja
Yemoja
onii-chan69666
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,464 Elo+
Party 3
Da Ji
Da Ji
untastypastry
Da Ji
Level 74
God Stats
10W - 10L
1,375 SR
Queue Stats
490W - 449L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 9
5,946
541
2,399
6,979
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
DEMONICZY
Cernunnos
11
6 / 0 / 3
6,444
586
7,834
5,268
1,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 1 / 5
7,250
659
6,636
6,310
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
2 / 0 / 1
6,932
630
4,787
5,619
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Zeke1928
Persephone
12
3 / 0 / 4
7,462
678
4,635
3,383
1,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,591
508
3,360
6,733
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
BDrake22
Sun Wukong
10
0 / 3 / 0
5,802
527
4,986
9,683
4,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,914
447
3,112
7,154
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,781
435
1,271
7,489
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
5,965
542
3,358
7,776
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
2
2
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
9
4.5
L
0
4
0
0
L
Sun Wukong
BDrake22
Sun Wukong
0
3
0
0
W
Cernunnos
DEMONICZY
Cernunnos
6
0
3
7.5
L
0
3
0
0
W
4
1
5
6.5
W
Hercules
2
0
1
2.5
W
Persephone
Zeke1928
Persephone
3
0
4
5
L
0
3
1
0.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
16,087
27,559
Taken
38,835
13,722
Mitigated
14,022
11,817
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,399
287
140
2,764
6,979
4,099
47
1,393
5,586
15,427
0
L
3,360
1,365
0
2,172
6,733
2,415
0
1,099
5,587
30,735
5,211
L
Sun Wukong
BDrake22
Sun Wukong
4,986
1,505
0
3,765
9,683
4,321
0
981
8,006
0
34,020
W
Cernunnos
DEMONICZY
Cernunnos
7,834
3,528
0
2,731
5,268
1,443
978
885
4,383
0
35,657
L
3,112
895
0
235
7,154
1,635
0
1,800
5,354
0
26,415
W
6,636
2,478
0
1,632
6,310
2,227
41
987
5,323
0
34,750
W
Hercules
4,787
1,266
0
2,865
5,619
4,746
130
0
5,619
7,271
28,451
W
Persephone
Zeke1928
Persephone
4,635
380
0
1,685
3,383
1,207
378
988
2,395
44,983
0
L
1,271
264
615
1,802
7,489
3,077
0
2,503
4,986
8,645
0
L
3,358
846
0
3,569
7,776
2,574
0
1,692
6,084
0
37,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
27,053
330
Minions Killed
285
0
Camps Cleared
0
1,173,150
Distance Traveled
1,034,681
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,946
541
32
3
0
231,854
0
L
Sol
5,591
508
71
6
0
196,265
2
L
Sun Wukong
5,802
527
72
7
0
223,080
0
W
Cernunnos
6,444
586
58
5
0
211,721
3
L
Ullr
4,914
447
49
4
0
204,168
0
W
Awilix
7,250
659
68
6
0
265,644
2
W
Hercules
6,932
630
83
8
0
223,146
0
W
Persephone
7,462
678
89
8
0
240,785
3
L
Yemoja
4,781
435
16
1
0
176,083
0
L
Da Ji
5,965
542
77
7
0
235,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role