Player Matchup

Ymir
Ymir
Arthuro_Mayocho
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
Didigo_Mayocho
Zhong Kui
Level 80
God Stats
23W - 23L
1,495 SR
Queue Stats
531W - 490L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
Didios00
Cabrakan
Level 81
God Stats
13W - 8L
1,542 SR
Queue Stats
469W - 462L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Gaetano_Mayocho
Gilgamesh
Level 29
God Stats
5W - 3L
1,475 SR
Queue Stats
187W - 217L
1,423 Elo+
Party 1
Neith
Neith
WengaaLD
Neith
Level 17
God Stats
9W - 10L
1,531 SR
Queue Stats
35W - 44L
1,406 Elo+
Party 1
Team Averages
Level 43
1,509 SR
1,466 Elo+

VS

Team Averages
Level 36
1,512 SR
1,454 Elo+
Arachne
Arachne
Amirrezabhmmm
Arachne
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,718 Elo+
Party 2
Susano
Susano
KIRITO3_3
Susano
Level 124
God Stats
4W - 5L
1,552 SR
Queue Stats
250W - 232L
1,534 Elo+
Party 2
Ra
Ra
Unitedsweat
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Mercury
Mercury
flowerx iwnl
Mercury
Level 22
God Stats
2W - 3L
1,435 SR
Queue Stats
78W - 100L
1,177 Elo+
Solo
Chiron
Chiron
gl0viis
Chiron
Level 22
God Stats
5W - 6L
1,574 SR
Queue Stats
83W - 76L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 6
8,731
397
2,656
16,733
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Didigo_Mayocho
Zhong Kui
20
13 / 1 / 13
13,294
604
22,254
19,841
15,772
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Didios00
Cabrakan
20
17 / 1 / 9
13,210
600
15,637
13,052
9,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Gaetano_Mayocho
Gilgamesh
18
5 / 2 / 8
11,651
530
5,780
11,331
13,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
WengaaLD
Neith
18
6 / 2 / 10
11,569
526
12,615
9,971
3,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
6 / 12 / 3
10,340
470
10,998
23,487
11,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
KIRITO3_3
Susano
15
3 / 8 / 3
9,562
435
9,280
18,267
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
5,824
265
226
1,303
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
flowerx iwnl
Mercury
10
0 / 12 / 1
7,289
331
3,107
15,722
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
gl0viis
Chiron
14
7 / 7 / 1
9,599
436
12,716
16,355
5,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
41
Kills
16
16
Deaths
41
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
6
12
3
0.63
W
0
10
6
0.3
W
Zhong Kui
Didigo_Mayocho
Zhong Kui
13
1
13
19.5
W
Cabrakan
Didios00
Cabrakan
17
1
9
21.5
W
Gilgamesh
Gaetano_Mayocho
Gilgamesh
5
2
8
4.5
L
Susano
KIRITO3_3
Susano
3
8
3
0.56
L
0
2
0
0
W
Neith
WengaaLD
Neith
6
2
10
5.5
L
Mercury
flowerx iwnl
Mercury
0
12
1
0.04
L
Chiron
gl0viis
Chiron
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,942
Damage
36,327
70,928
Taken
75,134
55,886
Mitigated
30,470
28,213
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
10,998
7,105
0
3,608
23,487
11,287
1,204
14,340
9,147
0
57,440
W
2,656
337
0
963
16,733
12,881
444
0
16,733
24,780
0
W
Zhong Kui
Didigo_Mayocho
Zhong Kui
22,254
3,987
0
16,932
19,841
15,772
2,637
23
19,792
111,083
0
W
Cabrakan
Didios00
Cabrakan
15,637
2,768
0
4,394
13,052
9,906
0
137
12,875
88,602
0
W
Gilgamesh
Gaetano_Mayocho
Gilgamesh
5,780
1,858
0
1,914
11,331
13,740
517
0
11,331
2,025
62,832
L
Susano
KIRITO3_3
Susano
9,280
1,368
0
3,815
18,267
7,203
658
9,273
8,994
0
50,853
L
226
0
0
134
1,303
373
0
934
369
2,796
0
W
Neith
WengaaLD
Neith
12,615
7,428
0
4,010
9,971
3,587
1,352
0
9,971
0
79,303
L
Mercury
flowerx iwnl
Mercury
3,107
1,038
0
1,306
15,722
5,733
0
8,376
7,346
0
29,129
L
Chiron
gl0viis
Chiron
12,716
8,181
263
5,534
16,355
5,874
23
7,890
8,465
0
51,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,455
Gold Earned
42,614
590
Minions Killed
335
0
Camps Cleared
0
1,964,299
Distance Traveled
1,434,457
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,340
470
101
5
0
394,482
0
W
Ymir
8,731
397
35
2
0
310,278
0
W
Zhong Kui
13,294
604
157
7
0
416,677
4
W
Cabrakan
13,210
600
137
6
0
443,543
2
W
Gilgamesh
11,651
530
141
6
0
410,374
0
L
Susano
9,562
435
87
4
0
414,622
0
L
Ra
5,824
265
9
0
0
43,991
0
W
Neith
11,569
526
120
5
0
383,427
0
L
Mercury
7,289
331
53
2
0
314,928
0
L
Chiron
9,599
436
85
4
0
266,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role