Player Matchup

Olorun
Olorun
EkionSCM
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 89L
1,275 Elo+
Solo
Hachiman
Hachiman
Raser2000
Hachiman
Level 24
God Stats
11W - 11L
1,500 SR
Queue Stats
33W - 67L
929 Elo+
Party 1
Bacchus
Bacchus
viktor42435334
Bacchus
Level 46
God Stats
3W - 9L
1,459 SR
Queue Stats
45W - 91L
1,116 Elo+
Party 1
Team Averages
Level 26
1,486 SR
1,107 Elo+

VS

Team Averages
Level 44
1,430 SR
1,142 Elo+
Fenrir
Fenrir
Cuseche
Fenrir
Level 17
God Stats
1W - 1L
1,525 SR
Queue Stats
17W - 15L
909 Elo+
Solo
Rama
Rama
DODOXXL23
Rama
Level 7
God Stats
4W - 0L
1,268 SR
Queue Stats
5W - 4L
1,092 Elo+
Party 2
Cerberus
Cerberus
ThijsNI
Cerberus
Level 107
God Stats
1W - 0L
1,497 SR
Queue Stats
23W - 25L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EkionSCM
Olorun
11
0 / 12 / 2
9,123
507
3,219
18,408
11,501
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Raser2000
Hachiman
15
3 / 12 / 2
11,677
649
16,307
21,646
7,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 4
10,512
584
9,484
23,108
33,467
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cuseche
Fenrir
15
6 / 2 / 19
12,187
677
12,391
17,207
12,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
15
6 / 3 / 19
12,651
703
14,010
11,440
4,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ThijsNI
Cerberus
17
18 / 1 / 10
14,175
788
24,418
20,201
20,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
5
Kills
30
30
Deaths
6
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cuseche
Fenrir
6
2
19
7.75
W
Rama
6
3
19
5.17
L
Olorun
EkionSCM
Olorun
0
12
2
0.08
L
Hachiman
Raser2000
Hachiman
3
12
2
0.33
W
Cerberus
ThijsNI
Cerberus
18
1
10
23
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
50,819
63,162
Taken
48,848
52,078
Mitigated
37,434
4,889
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cuseche
Fenrir
12,391
2,805
0
4,012
17,207
12,402
77
3,672
13,006
0
27,378
W
Rama
14,010
7,336
0
815
11,440
4,286
1,384
4,625
6,774
0
51,974
L
Olorun
EkionSCM
Olorun
3,219
937
306
687
18,408
11,501
0
6,077
12,331
25,896
0
L
Hachiman
Raser2000
Hachiman
16,307
9,379
247
2,521
21,646
7,110
0
10,519
11,127
0
48,112
W
Cerberus
ThijsNI
Cerberus
24,418
1,712
0
4,302
20,201
20,746
283
4,213
15,526
54,318
0
L
9,484
2,574
272
856
23,108
33,467
0
8,235
14,625
18,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
39,013
131
Minions Killed
175
5
Camps Cleared
5
789,302
Distance Traveled
958,799
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,187
677
23
1
1
355,125
4
W
Rama
12,651
703
60
3
4
257,407
2
L
Olorun
9,123
507
45
3
1
216,359
0
L
Hachiman
11,677
649
72
4
4
264,927
3
W
Cerberus
14,175
788
92
5
0
346,267
4
L
Bacchus
10,512
584
14
1
0
308,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role