Player Matchup

Geb
Geb
Jesterr
Geb
Level 148
God Stats
1W - 0L
1,516 SR
Queue Stats
106W - 104L
1,526 Elo+
Party 1
Camazotz
Camazotz
Lanthane1
Camazotz
Level 134
God Stats
3W - 0L
1,806 SR
Queue Stats
33W - 20L
1,653 Elo+
Party 2
Ares
Ares
Trisss
Ares
Level 118
God Stats
1W - 0L
1,634 SR
Queue Stats
40W - 39L
1,486 Elo+
Party 1
Sobek
Sobek
Troglocan
Sobek
Level 63
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 4L
1,575 Elo+
Party 2
Merlin
Merlin
Ykurfeza
Merlin
Level 109
God Stats
2W - 1L
1,493 SR
Queue Stats
33W - 22L
1,637 Elo+
Party 2
Team Averages
Level 114
1,634 SR
1,575 Elo+

VS

Team Averages
Level 120
1,518 SR
1,550 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CallMeLemonIce
Achilles
Level 156
God Stats
7W - 5L
1,765 SR
Queue Stats
632W - 565L
1,526 Elo+
Solo
Nike
Nike
DeaDRaBiT257
Nike
Level 103
God Stats
4W - 4L
1,554 SR
Queue Stats
169W - 158L
1,534 Elo+
Party 3
Cernunnos
Cernunnos
Heroit
Cernunnos
Level 91
God Stats
1W - 1L
1,409 SR
Queue Stats
37W - 25L
1,576 Elo+
Party 3
Jormungandr
Jormungandr
Izanagi
Jormungandr
Level 120
God Stats
1W - 3L
1,362 SR
Queue Stats
64W - 44L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
1 / 0 / 19
10,211
785
11,426
16,666
17,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Camazotz
Lanthane1
Camazotz
18
10 / 4 / 7
10,874
836
19,243
22,900
14,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Trisss
Ares
18
6 / 2 / 14
10,439
803
15,527
13,946
19,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Troglocan
Sobek
16
2 / 3 / 14
9,431
725
7,065
19,794
27,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Ykurfeza
Merlin
15
1 / 5 / 15
9,109
701
16,833
17,012
10,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 5 / 6
9,116
701
9,115
11,011
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
17
2 / 3 / 10
9,516
732
14,717
17,317
23,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

15
2 / 5 / 11
9,230
710
13,114
25,132
20,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Heroit
Cernunnos
17
7 / 5 / 4
10,180
783
17,659
14,429
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Izanagi
Jormungandr
13
2 / 2 / 4
8,709
670
13,822
14,010
9,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
20
Kills
14
14
Deaths
20
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
6
0.8
L
Achilles
2
3
10
2.33
L
2
5
11
1.5
L
Cernunnos
Heroit
Cernunnos
7
5
4
1.8
L
Jormungandr
Izanagi
Jormungandr
2
2
4
2
W
Geb
1
0
19
10.5
W
Camazotz
Lanthane1
Camazotz
10
4
7
3.38
W
Ares
Trisss
Ares
6
2
14
6.5
W
Sobek
Troglocan
Sobek
2
3
14
3
W
Merlin
Ykurfeza
Merlin
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,094
Damage
68,427
90,318
Taken
81,899
90,221
Mitigated
66,455
34,046
Healing
34,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,115
1,605
1,526
1,430
11,011
6,411
0
5,352
5,659
0
16,526
L
Achilles
14,717
3,193
1,776
6,932
17,317
23,762
0
11,200
6,117
0
24,379
L
13,114
673
1,164
9,713
25,132
20,892
559
17,354
7,778
160
20,173
L
Cernunnos
Heroit
Cernunnos
17,659
8,409
601
4,345
14,429
6,128
602
8,623
5,806
0
32,382
L
Jormungandr
Izanagi
Jormungandr
13,822
3,531
1,587
5,040
14,010
9,262
0
8,322
5,688
24,827
0
W
Geb
11,426
1,135
4,957
4,433
16,666
17,839
243
3,078
13,169
26,178
0
W
Camazotz
Lanthane1
Camazotz
19,243
7,485
45
10,941
22,900
14,331
1,525
3,053
19,269
0
32,520
W
Ares
Trisss
Ares
15,527
507
1,351
1,157
13,946
19,298
533
2,874
10,508
18,858
0
W
Sobek
Troglocan
Sobek
7,065
334
874
3,339
19,794
27,763
496
2,806
15,878
16,377
0
W
Merlin
Ykurfeza
Merlin
16,833
2,751
2,528
4,421
17,012
10,990
1,969
2,120
14,161
37,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
46,751
102
Minions Killed
115
0
Camps Cleared
0
1,247,843
Distance Traveled
1,103,940
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,116
701
22
2
0
214,551
1
L
Achilles
9,516
732
20
2
0
257,880
4
L
Nike
9,230
710
11
1
0
266,165
0
L
Cernunnos
10,180
783
38
3
0
221,778
0
L
Jormungandr
8,709
670
24
2
0
143,566
0
W
Geb
10,211
785
23
2
0
281,758
0
W
Camazotz
10,874
836
21
2
0
264,192
0
W
Ares
10,439
803
10
1
0
263,296
1
W
Sobek
9,431
725
15
1
0
251,012
1
W
Merlin
9,109
701
33
3
0
187,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role