Player Matchup

Bellona
Bellona
Grismannen783
Bellona
Level 14
God Stats
3W - 0L
1,648 SR
Queue Stats
8W - 3L
1,521 Elo+
Party 1
Arachne
Arachne
Notbokas
Arachne
Level 25
God Stats
3W - 3L
1,389 SR
Queue Stats
10W - 8L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
Siinbad69
Hou Yi
Level 21
God Stats
4W - 0L
1,867 SR
Queue Stats
7W - 4L
1,470 Elo+
Party 1
Cupid
Cupid
Twixinatorr
Cupid
Level 20
God Stats
1W - 0L
1,758 SR
Queue Stats
9W - 5L
1,465 Elo+
Party 1
Ymir
Ymir
oSpooky
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 17
1,632 SR
1,485 Elo+

VS

Team Averages
Level 46
1,489 SR
1,410 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
PalamaSmith
Scylla
Level 16
God Stats
0W - 1L
1,221 SR
Queue Stats
22W - 25L
1,507 Elo+
Party 2
Chaac
Chaac
TRollersHell
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,388 Elo+
Party 2
Zeus
Zeus
civ1
Zeus
Level 8
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
7 / 1 / 1
6,683
668
5,152
6,223
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Notbokas
Arachne
12
11 / 0 / 5
7,629
763
8,426
6,488
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Siinbad69
Hou Yi
10
7 / 3 / 0
6,227
623
7,961
5,995
1,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 1 / 4
6,877
688
6,866
5,236
1,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
oSpooky
Ymir
10
0 / 3 / 7
6,034
603
2,219
7,081
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
5 / 5 / 1
6,158
616
6,068
7,591
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
6
0 / 6 / 2
4,351
435
2,607
10,674
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
8
1 / 8 / 0
5,083
508
1,547
6,429
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
1 / 7 / 0
4,297
430
1,134
8,313
3,038
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zeus
civ1
Zeus
8
1 / 5 / 1
5,083
508
3,678
7,157
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
31
Kills
8
8
Deaths
31
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
5
1
1.1
L
Cabrakan
 
Cabrakan
0
6
2
0.17
W
Bellona
7
1
1
7.5
W
Arachne
Notbokas
Arachne
11
0
5
13.5
L
Scylla
1
8
0
0.13
W
Hou Yi
Siinbad69
Hou Yi
7
3
0
2.33
L
1
7
0
0.14
W
6
1
4
8
L
Zeus
civ1
Zeus
1
5
1
0.3
W
Ymir
oSpooky
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,624
Damage
15,034
31,023
Taken
40,164
15,863
Mitigated
15,263
10,789
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,068
3,580
0
2,052
7,591
2,000
0
981
6,610
0
24,199
L
Cabrakan
 
Cabrakan
2,607
709
219
2,256
10,674
6,528
192
1,199
9,475
11,287
0
W
Bellona
5,152
2,044
0
3,507
6,223
3,952
524
1,876
4,164
0
29,888
W
Arachne
Notbokas
Arachne
8,426
5,631
0
2,353
6,488
2,798
0
1,112
5,336
0
36,696
L
Scylla
1,547
126
0
460
6,429
1,476
256
0
6,429
20,772
0
W
Hou Yi
Siinbad69
Hou Yi
7,961
3,696
0
1,404
5,995
1,722
227
951
4,973
0
29,896
L
1,134
352
0
1,462
8,313
3,038
0
0
8,313
0
7,708
W
6,866
3,915
112
2,321
5,236
1,703
854
1,684
3,511
0
37,990
L
Zeus
civ1
Zeus
3,678
668
0
1,400
7,157
2,221
0
39
7,118
23,813
0
W
Ymir
oSpooky
Ymir
2,219
796
0
1,092
7,081
5,688
247
1,789
4,961
18,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
24,972
274
Minions Killed
163
0
Camps Cleared
0
1,030,779
Distance Traveled
878,074
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,158
616
46
5
0
186,473
0
L
Cabrakan
4,351
435
14
1
0
165,576
1
W
Bellona
6,683
668
60
6
0
211,280
0
W
Arachne
7,629
763
62
6
0
243,753
3
L
Scylla
5,083
508
46
5
0
173,806
1
W
Hou Yi
6,227
623
58
6
0
187,760
0
L
Chaac
4,297
430
8
1
0
168,331
0
W
Cupid
6,877
688
62
6
0
197,639
2
L
Zeus
5,083
508
49
5
0
183,888
3
W
Ymir
6,034
603
32
3
0
190,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role