Player Matchup

Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ChaosStyleMD
Neith
Level 5
God Stats
5W - 5L
1,280 SR
Queue Stats
6W - 8L
1,234 Elo+
Party 1
Fenrir
Fenrir
Drukari
Fenrir
Level 10
God Stats
1W - 2L
1,219 SR
Queue Stats
6W - 9L
1,274 Elo+
Party 1
Olorun
Olorun
Volja
Olorun
Level 8
God Stats
4W - 0L
1,769 SR
Queue Stats
17W - 15L
1,516 Elo+
Party 2
Zeus
Zeus
turkooo123
Zeus
Level 29
God Stats
2W - 1L
1,491 SR
Queue Stats
35W - 30L
1,512 Elo+
Solo
Team Averages
Level 28
1,452 SR
1,407 Elo+

VS

Team Averages
Level 17
1,491 SR
1,398 Elo+
Neith
Neith
Anilopo
Neith
Level 18
God Stats
36W - 38L
1,505 SR
Queue Stats
42W - 55L
1,408 Elo+
Solo
Bellona
Bellona
IGNATOVICH1991
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,386 Elo+
Solo
Jing Wei
Jing Wei
PaladinsTM
Jing Wei
Level 28
God Stats
6W - 8L
1,449 SR
Queue Stats
11W - 10L
1,498 Elo+
Solo
Yemoja
Yemoja
bicbom
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,416 Elo+
Solo
Loki
Loki
gizmo007
Loki
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 27L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 0 / 24
12,074
1,006
11,566
15,454
19,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 4 / 16
11,806
984
15,644
10,431
4,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Drukari
Fenrir
19
11 / 2 / 17
12,734
1,061
21,295
16,167
13,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Volja
Olorun
19
7 / 0 / 19
12,249
1,021
19,761
9,854
4,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 1 / 21
13,584
1,132
25,534
4,725
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anilopo
Neith
16
1 / 6 / 5
10,328
861
18,437
18,978
8,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 8 / 5
10,436
870
8,770
27,118
21,891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
PaladinsTM
Jing Wei
16
2 / 4 / 3
10,859
905
4,904
7,765
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
bicbom
Yemoja
17
0 / 8 / 5
10,393
866
6,590
23,618
27,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
16
3 / 10 / 3
10,920
910
11,931
22,155
8,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
28
36
Kills
7
7
Deaths
36
97
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
24
15
L
Neith
Anilopo
Neith
1
6
5
0.58
W
6
4
16
3.5
W
Fenrir
Drukari
Fenrir
11
2
17
9.75
L
1
8
5
0.44
L
Jing Wei
PaladinsTM
Jing Wei
2
4
3
0.88
W
Olorun
Volja
Olorun
7
0
19
16.5
L
Yemoja
bicbom
Yemoja
0
8
5
0.31
L
Loki
3
10
3
0.45
W
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,800
Damage
50,632
56,631
Taken
99,634
43,624
Mitigated
68,621
27,432
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,566
4,529
6,579
6,902
15,454
19,205
0
1,152
14,302
3,021
14,772
L
Neith
Anilopo
Neith
18,437
8,934
0
544
18,978
8,144
0
9,123
9,855
0
33,542
W
15,644
9,431
0
814
10,431
4,414
0
1,766
8,665
0
30,308
W
Fenrir
Drukari
Fenrir
21,295
7,734
0
1,837
16,167
13,819
0
663
15,213
0
30,018
L
8,770
1,236
0
730
27,118
21,891
0
9,663
17,455
0
28,963
L
Jing Wei
PaladinsTM
Jing Wei
4,904
3,854
0
714
7,765
2,800
0
2,738
5,027
0
39,272
W
Olorun
Volja
Olorun
19,761
10,543
5,950
5,304
9,854
4,517
0
1,867
7,987
44,525
0
L
Yemoja
bicbom
Yemoja
6,590
232
622
993
23,618
27,114
0
11,396
12,222
13,797
0
L
Loki
11,931
1,134
0
60
22,155
8,672
0
14,592
7,563
0
26,547
W
25,534
2,245
0
46
4,725
1,669
0
1,142
3,583
64,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,447
Gold Earned
52,936
231
Minions Killed
197
6
Camps Cleared
5
1,107,877
Distance Traveled
993,236
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,074
1,006
7
1
0
237,158
0
L
Neith
10,328
861
34
3
1
210,018
0
W
Neith
11,806
984
32
3
2
167,024
0
W
Fenrir
12,734
1,061
18
2
3
266,303
0
L
Bellona
10,436
870
46
4
0
230,200
4
L
Jing Wei
10,859
905
81
7
1
144,626
0
W
Olorun
12,249
1,021
64
5
0
234,898
0
L
Yemoja
10,393
866
13
1
1
188,411
1
L
Loki
10,920
910
23
2
2
219,981
3
W
Zeus
13,584
1,132
110
9
1
202,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role