Player Matchup

Ah Puch
Ah Puch
RideMyArrow
Ah Puch
Level 125
God Stats
3W - 2L
1,455 SR
Queue Stats
41W - 42L
1,466 Elo+
Party 1
Yemoja
Yemoja
drathaal
Yemoja
Level 63
God Stats
35W - 37L
1,554 SR
Queue Stats
71W - 126L
1,317 Elo+
Solo
Skadi
Skadi
oO WORSW1CK Oo
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,598 Elo+
Party 1
Team Averages
Level 104
1,503 SR
1,460 Elo+

VS

Team Averages
Level 34
1,420 SR
1,351 Elo+
Geb
Geb
B3nce Gecko
Geb
Level 60
God Stats
3W - 4L
1,509 SR
Queue Stats
206W - 190L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
Dinohunter27180
Ao Kuang
Level 26
God Stats
7W - 7L
1,566 SR
Queue Stats
84W - 103L
1,411 Elo+
Party 2
Medusa
Medusa
Psycho3231
Medusa
Level 16
God Stats
1W - 9L
1,184 SR
Queue Stats
6W - 15L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RideMyArrow
Ah Puch
14
5 / 2 / 5
10,538
659
12,669
11,539
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
drathaal
Yemoja
14
1 / 1 / 12
11,216
701
6,244
7,646
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 3 / 5
11,301
706
17,652
9,953
3,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
8,804
550
6,993
15,131
15,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
13
5 / 3 / 1
10,157
635
9,438
15,211
8,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Psycho3231
Medusa
12
1 / 9 / 2
9,070
567
6,280
13,863
4,888
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
L
Ao Kuang
5
3
1
1.83
L
Medusa
Psycho3231
Medusa
1
9
2
0.22
W
Ah Puch
RideMyArrow
Ah Puch
5
2
5
3.75
W
Yemoja
drathaal
Yemoja
1
1
12
7
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,565
Damage
22,711
29,138
Taken
44,205
15,224
Mitigated
29,571
12,514
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,993
382
295
1,846
15,131
15,850
150
5,355
9,776
18,340
0
L
Ao Kuang
9,438
1,916
0
3,718
15,211
8,833
341
5,840
9,371
20,968
0
L
Medusa
Psycho3231
Medusa
6,280
2,668
0
896
13,863
4,888
0
7,909
5,954
0
26,572
W
Ah Puch
RideMyArrow
Ah Puch
12,669
740
325
5,167
11,539
4,726
0
6,650
4,497
38,907
0
W
Yemoja
drathaal
Yemoja
6,244
939
2,559
1,875
7,646
6,707
416
3,997
3,337
17,394
0
W
17,652
9,850
0
2,588
9,953
3,791
1,711
6,586
3,111
0
53,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
28,031
137
Minions Killed
136
8
Camps Cleared
2
814,935
Distance Traveled
795,834
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,804
550
20
1
0
299,732
2
L
Ao Kuang
10,157
635
48
3
1
282,073
0
L
Medusa
9,070
567
68
4
1
214,029
1
W
Ah Puch
10,538
659
43
3
4
273,323
2
W
Yemoja
11,216
701
19
1
1
277,559
1
W
Skadi
11,301
706
75
5
3
264,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role