Player Matchup

Odin
Odin
EpixCnwa
Odin
Level 43
God Stats
0W - 2L
1,615 SR
Queue Stats
76W - 94L
1,435 Elo+
Solo
Nu Wa
Nu Wa
FreedomBeans150
Nu Wa
Level 31
God Stats
2W - 3L
1,556 SR
Queue Stats
2W - 3L
1,486 Elo+
Solo
Hou Yi
Hou Yi
HandleWithoutCar
Hou Yi
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 87L
1,477 Elo+
Party 1
Bastet
Bastet
Intsforaliving
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 136L
1,512 Elo+
Party 1
Raijin
Raijin
Topkoality
Raijin
Level 35
God Stats
4W - 8L
1,428 SR
Queue Stats
216W - 191L
1,565 Elo+
Solo
Team Averages
Level 44
1,520 SR
1,495 Elo+

VS

Team Averages
Level 59
1,476 SR
1,504 Elo+
Skadi
Skadi
Freddyfruitopia
Skadi
Level 97
God Stats
7W - 5L
1,604 SR
Queue Stats
246W - 227L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
RyxeOnTop
Sun Wukong
Level 16
God Stats
2W - 7L
1,318 SR
Queue Stats
78W - 83L
1,395 Elo+
Party 3
Bakasura
Bakasura
Vash123
Bakasura
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,474 Elo+
Party 3
Ganesha
Ganesha
precisonslayer
Ganesha
Level 48
God Stats
1W - 1L
1,346 SR
Queue Stats
155W - 151L
1,555 Elo+
Party 2
Zeus
Zeus
simonvonc
Zeus
Level 49
God Stats
3W - 2L
1,611 SR
Queue Stats
242W - 232L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 4 / 3
9,015
410
9,600
20,255
17,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 14 / 4
8,654
393
10,944
19,200
4,781
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 5
10,876
494
10,937
12,084
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 12 / 4
10,376
472
15,220
22,323
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Topkoality
Raijin
15
5 / 13 / 2
10,153
462
12,960
19,374
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 5
13,332
606
22,471
15,595
6,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RyxeOnTop
Sun Wukong
16
2 / 6 / 12
10,680
485
7,072
21,103
13,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Vash123
Bakasura
20
22 / 3 / 6
13,863
630
26,106
22,045
10,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 23
11,258
512
6,742
21,123
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
18
5 / 5 / 12
12,212
555
15,542
18,633
7,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
17
Kills
48
49
Deaths
19
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Odin
2
4
3
0.88
W
19
2
5
10.75
L
1
14
4
0.21
L
3
6
5
0.92
L
6
12
4
0.67
W
Sun Wukong
RyxeOnTop
Sun Wukong
2
6
12
1.33
L
Raijin
Topkoality
Raijin
5
13
2
0.46
W
Bakasura
Vash123
Bakasura
22
3
6
8.33
W
0
3
23
3.83
W
Zeus
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,661
Damage
77,933
93,236
Taken
98,499
40,344
Mitigated
62,044
6,033
Healing
25,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,600
1,459
0
1,065
20,255
17,517
420
3,459
14,766
0
37,970
W
22,471
12,003
0
4,691
15,595
6,449
9,462
2,577
12,841
0
96,695
L
10,944
2,300
0
0
19,200
4,781
195
3,115
15,276
38,112
0
L
10,937
3,558
0
147
12,084
4,024
0
1,991
9,548
0
61,524
L
15,220
4,895
0
3,262
22,323
7,560
0
5,621
15,895
0
57,089
W
Sun Wukong
RyxeOnTop
Sun Wukong
7,072
1,164
0
6,977
21,103
13,404
1,564
5,375
15,121
0
43,557
L
Raijin
Topkoality
Raijin
12,960
951
0
1,559
19,374
6,462
0
8,098
10,724
59,015
0
W
Bakasura
Vash123
Bakasura
26,106
16,821
0
4,662
22,045
10,643
500
6,221
15,436
0
96,053
W
6,742
381
543
4,282
21,123
24,240
824
3,488
17,085
29,880
0
W
Zeus
15,542
2,855
0
4,735
18,633
7,308
2,335
5,312
12,795
88,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
61,345
405
Minions Killed
534
0
Camps Cleared
0
1,820,332
Distance Traveled
2,131,278
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,015
410
58
3
0
417,634
3
W
Skadi
13,332
606
171
8
0
426,065
3
L
Nu Wa
8,654
393
51
2
0
329,356
1
L
Hou Yi
10,876
494
113
5
0
368,111
1
L
Bastet
10,376
472
84
4
0
387,913
1
W
Sun Wukong
10,680
485
70
3
0
409,157
0
L
Raijin
10,153
462
99
5
0
317,318
5
W
Bakasura
13,863
630
139
6
0
538,892
7
W
Ganesha
11,258
512
10
0
0
394,481
2
W
Zeus
12,212
555
144
7
0
362,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role