Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Clive96
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 15L
1,042 Elo+
Party 1
Terra
Terra
Girk
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,519 Elo+
Solo
Artemis
Artemis
KirkZappy
Artemis
Level 13
God Stats
2W - 0L
1,429 SR
Queue Stats
3W - 16L
1,148 Elo+
Party 1
Neith
Neith
w0lff3
Neith
Level 29
God Stats
19W - 12L
1,377 SR
Queue Stats
61W - 50L
1,457 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,333 Elo+

VS

Team Averages
Level 19
1,546 SR
1,305 Elo+
Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Belzebule
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,313 Elo+
Solo
Izanami
Izanami
Morikavi
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,122 Elo+
Solo
Neith
Neith
NineTailedThor
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,381 Elo+
Solo
Kukulkan
Kukulkan
itsJudas
Kukulkan
Level 8
God Stats
1W - 1L
1,731 SR
Queue Stats
24W - 27L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 3 / 13
12,368
1,124
15,093
9,561
7,132
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Clive96
Morgan Le Fay
18
0 / 2 / 15
10,200
927
4,173
8,856
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Girk
Terra
18
7 / 2 / 17
12,518
1,138
11,793
18,805
19,912
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
KirkZappy
Artemis
18
6 / 4 / 9
10,854
987
12,975
11,023
4,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
w0lff3
Neith
18
8 / 2 / 15
11,889
1,081
24,936
10,253
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

242

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 11 / 4
9,763
888
7,872
17,388
6,064
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Belzebule
Chaac
17
4 / 2 / 5
10,892
990
18,098
17,049
25,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Morikavi
Izanami
16
2 / 3 / 3
9,572
870
4,085
7,419
3,259
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 5
11,086
1,008
11,575
18,039
8,535
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
itsJudas
Kukulkan
16
2 / 9 / 6
10,150
923
10,370
15,076
6,346
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
30
Kills
13
13
Deaths
30
69
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
13
5.17
L
Sol
 
Sol
1
11
4
0.27
L
Chaac
Belzebule
Chaac
4
2
5
3.25
W
Morgan Le Fay
Clive96
Morgan Le Fay
0
2
15
3.75
W
Terra
Girk
Terra
7
2
17
7.75
W
Artemis
KirkZappy
Artemis
6
4
9
2.63
L
Izanami
Morikavi
Izanami
2
3
3
1.17
L
4
5
5
1.3
L
Kukulkan
itsJudas
Kukulkan
2
9
6
0.56
W
Neith
w0lff3
Neith
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,970
Damage
52,000
58,498
Taken
74,971
39,790
Mitigated
49,697
13,490
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,093
2,319
0
605
9,561
7,132
0
3,788
5,773
0
23,188
L
Sol
 
Sol
7,872
2,025
0
1,587
17,388
6,064
0
2,849
14,539
20,127
0
L
Chaac
Belzebule
Chaac
18,098
2,000
0
3,813
17,049
25,493
0
5,618
11,431
2,297
43,965
W
Morgan Le Fay
Clive96
Morgan Le Fay
4,173
742
0
1,071
8,856
4,051
0
775
8,081
22,084
0
W
Terra
Girk
Terra
11,793
3,437
5,132
4,270
18,805
19,912
0
6,702
12,103
24,352
0
W
Artemis
KirkZappy
Artemis
12,975
6,874
0
0
11,023
4,428
0
2,589
8,434
0
30,107
L
Izanami
Morikavi
Izanami
4,085
2,349
0
377
7,419
3,259
0
1,673
5,746
0
9,221
L
11,575
4,976
0
1,901
18,039
8,535
0
2,587
15,452
0
26,220
L
Kukulkan
itsJudas
Kukulkan
10,370
2,619
0
416
15,076
6,346
0
3,239
11,837
26,051
0
W
Neith
w0lff3
Neith
24,936
12,279
0
2,412
10,253
4,267
0
5,322
4,931
0
49,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,829
Gold Earned
51,463
179
Minions Killed
171
5
Camps Cleared
2
1,022,981
Distance Traveled
894,718
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,368
1,124
21
2
0
246,601
1
L
Sol
9,763
888
43
4
0
198,985
2
L
Chaac
10,892
990
54
5
1
222,651
0
W
Morgan Le Fay
10,200
927
32
3
2
188,395
0
W
Terra
12,518
1,138
27
2
0
221,720
0
W
Artemis
10,854
987
43
4
3
172,081
1
L
Izanami
9,572
870
13
1
1
99,834
0
L
Neith
11,086
1,008
22
2
0
197,513
0
L
Kukulkan
10,150
923
39
4
0
175,735
1
W
Neith
11,889
1,081
56
5
0
194,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role