Player Matchup

Medusa
Medusa
GReeN HORnnET
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 97L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Hiroakii-
Danzaburou
Level 155
God Stats
2W - 3L
1,485 SR
Queue Stats
188W - 211L
1,485 Elo+
Solo
Ares
Ares
Mayuyaa
Ares
Level 159
God Stats
16W - 14L
1,494 SR
Queue Stats
803W - 795L
1,594 Elo+
Solo
Thor
Thor
SeasonedQBeef
Thor
Level 108
God Stats
1W - 0L
1,351 SR
Queue Stats
88W - 88L
1,557 Elo+
Solo
Athena
Athena
srgblade
Athena
Level 154
God Stats
2W - 6L
1,060 SR
Queue Stats
608W - 615L
1,506 Elo+
Solo
Team Averages
Level 147
1,378 SR
1,545 Elo+

VS

Team Averages
Level 72
1,633 SR
1,586 Elo+
Bastet
Bastet
Count_Crowvin
Bastet
Level 141
God Stats
2W - 1L
1,730 SR
Queue Stats
178W - 157L
1,628 Elo+
Party 1
Sobek
Sobek
TheGigantuar
Sobek
Level 21
God Stats
4W - 2L
1,866 SR
Queue Stats
50W - 44L
1,533 Elo+
Solo
Chernobog
Chernobog
Xephyricall
Chernobog
Level 28
God Stats
5W - 4L
1,316 SR
Queue Stats
158W - 123L
1,645 Elo+
Party 1
Thor
Thor
ghost191919
Thor
Level 126
God Stats
0W - 1L
1,755 SR
Queue Stats
130W - 109L
1,583 Elo+
Party 1
Thoth
Thoth
ninja-lord558
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 9
11,274
940
13,933
13,279
8,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Hiroakii-
Danzaburou
17
4 / 4 / 18
10,605
884
19,330
12,070
6,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Mayuyaa
Ares
15
3 / 4 / 8
9,821
818
3,937
10,481
10,998
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 5 / 15
12,073
1,006
15,131
15,910
8,734
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
srgblade
Athena
18
5 / 3 / 17
11,473
956
8,318
19,610
26,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 7
10,880
907
14,192
12,178
5,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 4 / 18
10,450
871
10,381
23,782
30,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Xephyricall
Chernobog
19
9 / 4 / 8
11,438
953
18,354
12,125
5,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 7 / 14
8,647
721
10,464
14,076
5,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 8 / 7
8,073
673
5,206
10,260
3,265
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
75
28
Kills
21
21
Deaths
28
67
Assists
54
Player
Kills
Deaths
Assists
KDA
L
10
5
7
2.7
W
8
5
9
2.5
W
Danzaburou
Hiroakii-
Danzaburou
4
4
18
3.25
W
Ares
Mayuyaa
Ares
3
4
8
1.75
W
8
5
15
3.1
L
1
4
18
2.5
L
Chernobog
Xephyricall
Chernobog
9
4
8
3.25
L
1
7
14
1.14
L
0
8
7
0.44
W
Athena
srgblade
Athena
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,649
Damage
58,597
71,350
Taken
72,421
61,673
Mitigated
51,688
17,819
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,192
3,684
809
1,532
12,178
5,788
188
2,552
9,626
0
21,589
W
13,933
5,295
0
423
13,279
8,734
2,523
3,799
9,480
0
34,720
W
Danzaburou
Hiroakii-
Danzaburou
19,330
8,461
3,083
3,826
12,070
6,258
1,948
2,580
9,490
0
42,490
W
Ares
Mayuyaa
Ares
3,937
220
1,418
968
10,481
10,998
51
1,777
8,704
5,538
0
W
15,131
2,103
1,944
1,944
15,910
8,734
1,704
3,701
12,209
0
25,791
L
10,381
700
709
7,277
23,782
30,957
343
3,237
20,545
18,976
0
L
Chernobog
Xephyricall
Chernobog
18,354
11,418
1,993
2,670
12,125
5,707
1,804
1,943
10,182
0
45,520
L
10,464
1,117
860
1,155
14,076
5,971
81
2,949
11,127
0
16,310
L
5,206
284
0
170
10,260
3,265
410
1,574
8,686
10,920
0
W
Athena
srgblade
Athena
8,318
1,412
1,200
3,013
19,610
26,949
409
3,730
15,880
16,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
49,488
137
Minions Killed
106
0
Camps Cleared
0
966,974
Distance Traveled
984,038
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,880
907
14
1
0
232,987
0
W
Medusa
11,274
940
50
4
0
187,576
0
W
Danzaburou
10,605
884
48
4
0
211,092
1
W
Ares
9,821
818
1
0
0
142,589
0
W
Thor
12,073
1,006
16
1
0
207,662
3
L
Sobek
10,450
871
12
1
0
221,789
0
L
Chernobog
11,438
953
48
4
0
188,932
1
L
Thor
8,647
721
16
1
0
183,620
0
L
Thoth
8,073
673
16
1
0
156,710
0
W
Athena
11,473
956
22
2
0
218,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role