Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ArthurCXavier
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,490 Elo+
Party 1
Neith
Neith
Dg3863
Neith
Level 4
God Stats
2W - 0L
1,768 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 2
Da Ji
Da Ji
lucasleal3030
Da Ji
Level 27
God Stats
2W - 2L
1,477 SR
Queue Stats
82W - 90L
1,320 Elo+
Solo
Bellona
Bellona
ySkypea
Bellona
Level 29
God Stats
14W - 10L
1,515 SR
Queue Stats
48W - 42L
1,418 Elo+
Party 2
Team Averages
Level 39
1,552 SR
1,487 Elo+

VS

Team Averages
Level 15
1,438 SR
1,358 Elo+
Ymir
Ymir
DragãoDoSertão
Ymir
Level 17
God Stats
0W - 1L
1,305 SR
Queue Stats
12W - 6L
1,617 Elo+
Solo
Jing Wei
Jing Wei
ElTioKyrios
Jing Wei
Level 17
God Stats
0W - 1L
1,362 SR
Queue Stats
18W - 17L
1,442 Elo+
Solo
Loki
Loki
Hiroki007
Loki
Level 7
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,103 Elo+
Party 3
Janus
Janus
LL02
Janus
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
97W - 119L
1,359 Elo+
Solo
Bellona
Bellona
ZzAckermanzZ
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
2 / 0 / 3
4,892
699
2,527
3,567
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 2 / 1
4,268
610
974
4,132
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Dg3863
Neith
7
1 / 0 / 2
4,307
615
2,319
2,893
850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
7 / 0 / 1
5,206
744
3,019
3,669
1,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
ySkypea
Bellona
8
0 / 0 / 1
4,669
667
1,685
3,610
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,585
512
1,818
4,318
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
ElTioKyrios
Jing Wei
5
0 / 1 / 0
3,327
475
1,543
3,417
632
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Loki
5
0 / 3 / 0
3,491
499
271
2,753
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
LL02
Janus
8
2 / 3 / 0
4,466
638
2,504
2,908
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ZzAckermanzZ
Bellona
6
0 / 2 / 0
3,712
530
2,065
4,017
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
2
2
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
3
3.5
W
0
2
1
0.25
W
Neith
Dg3863
Neith
1
0
2
2
L
0
2
0
0
L
Jing Wei
ElTioKyrios
Jing Wei
0
1
0
0
L
Loki
0
3
0
0
L
Janus
LL02
Janus
2
3
0
0.67
L
Bellona
ZzAckermanzZ
Bellona
0
2
0
0
W
7
0
1
7.5
W
Bellona
ySkypea
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,524
Damage
8,201
17,871
Taken
17,413
7,663
Mitigated
7,097
6,819
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,527
669
0
1,729
3,567
2,347
0
1,280
2,281
9,693
0
W
974
180
0
597
4,132
1,023
96
2,166
1,784
15,046
0
W
Neith
Dg3863
Neith
2,319
1,130
113
1,315
2,893
850
640
528
2,365
0
17,068
L
1,818
528
0
1,006
4,318
2,317
0
1,059
3,259
6,504
0
L
Jing Wei
ElTioKyrios
Jing Wei
1,543
1,317
0
464
3,417
632
0
875
2,542
0
11,209
L
Loki
271
0
0
266
2,753
688
0
0
2,753
0
9,211
L
Janus
LL02
Janus
2,504
547
0
0
2,908
667
217
1,116
1,674
18,894
0
L
Bellona
ZzAckermanzZ
Bellona
2,065
346
0
399
4,017
2,793
0
333
3,684
0
10,963
W
3,019
1,115
0
1,498
3,669
1,380
0
160
3,509
0
17,483
W
Bellona
ySkypea
Bellona
1,685
471
0
1,567
3,610
2,063
566
0
3,610
0
18,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
18,581
142
Minions Killed
118
0
Camps Cleared
0
685,727
Distance Traveled
666,873
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,892
699
5
1
0
157,819
3
W
Ra
4,268
610
26
4
0
134,395
0
W
Neith
4,307
615
33
5
0
106,336
0
L
Ymir
3,585
512
9
1
0
143,943
2
L
Jing Wei
3,327
475
23
3
0
126,992
0
L
Loki
3,491
499
24
3
0
121,974
0
L
Janus
4,466
638
36
5
0
117,633
0
L
Bellona
3,712
530
26
4
0
156,331
0
W
Da Ji
5,206
744
30
4
0
148,149
2
W
Bellona
4,669
667
48
7
0
139,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role