Player Matchup

Sol
Sol
DixieChick616
Sol
Level 29
God Stats
150W - 139L
1,498 SR
Queue Stats
204W - 210L
1,465 Elo+
Solo
Anubis
Anubis
Prince_41_Akeem
Anubis
Level 27
God Stats
33W - 29L
1,542 SR
Queue Stats
33W - 29L
1,477 Elo+
Solo
King Arthur
King Arthur
TJizzle380
King Arthur
Level 149
God Stats
2W - 8L
1,454 SR
Queue Stats
240W - 259L
1,448 Elo+
Party 2
Medusa
Medusa
Venus114940
Medusa
Level 29
God Stats
0W - 3L
1,448 SR
Queue Stats
49W - 35L
1,542 Elo+
Solo
Yemoja
Yemoja
the787bandit
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Party 2
Team Averages
Level 47
1,488 SR
1,482 Elo+

VS

Team Averages
Level 19
1,485 SR
1,534 Elo+
Kali
Kali
Darks_a_bob
Kali
Level 28
God Stats
10W - 15L
1,217 SR
Queue Stats
232W - 228L
1,487 Elo+
Solo
Hel
Hel
MeiliaD
Hel
Level 23
God Stats
5W - 3L
1,731 SR
Queue Stats
32W - 23L
1,590 Elo+
Party 1
Izanami
Izanami
Skunkie13
Izanami
Level 14
God Stats
5W - 2L
1,507 SR
Queue Stats
24W - 11L
1,653 Elo+
Party 1
Artemis
Artemis
THRDknucklDP
Artemis
Level 23
God Stats
12W - 14L
1,491 SR
Queue Stats
83W - 84L
1,470 Elo+
Solo
Ymir
Ymir
crusherPUss
Ymir
Level 6
God Stats
3W - 4L
1,478 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
10,928
1,093
17,163
13,162
4,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 8 / 5
11,391
1,139
9,572
19,066
7,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TJizzle380
King Arthur
16
2 / 8 / 7
9,675
968
9,590
17,292
16,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
3 / 5 / 7
10,216
1,022
11,680
11,959
4,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
0 / 3 / 10
10,553
1,055
5,687
10,443
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

131

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 13
11,714
1,171
7,815
12,104
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
17
0 / 3 / 11
9,673
967
6,230
11,621
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Skunkie13
Izanami
18
16 / 3 / 5
13,995
1,400
31,457
15,054
5,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
THRDknucklDP
Artemis
17
4 / 2 / 10
11,137
1,114
17,277
8,668
3,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 12
10,360
1,036
5,237
12,032
13,674
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
14
Kills
26
26
Deaths
14
38
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
4
2
9
4.25
W
Hel
0
3
11
1.83
L
5
8
5
0.94
W
Izanami
Skunkie13
Izanami
16
3
5
6.17
W
Artemis
THRDknucklDP
Artemis
4
2
10
4.5
L
King Arthur
TJizzle380
King Arthur
2
8
7
0.69
L
Medusa
3
5
7
1.3
W
1
2
12
3.5
L
Yemoja
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,692
Damage
68,016
71,922
Taken
59,479
40,359
Mitigated
33,011
11,174
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,815
4,174
0
2,721
12,104
5,582
0
6,005
6,099
0
13,257
L
17,163
4,571
567
3,542
13,162
4,477
0
3,242
9,920
43,102
0
W
Hel
6,230
571
6,706
5,145
11,621
5,062
0
6,342
5,279
16,214
0
L
9,572
441
490
3,678
19,066
7,393
0
494
18,572
28,530
0
W
Izanami
Skunkie13
Izanami
31,457
17,586
0
1,891
15,054
5,183
0
8,915
6,139
0
61,090
W
Artemis
THRDknucklDP
Artemis
17,277
7,210
0
1,206
8,668
3,510
0
4,452
4,216
0
43,004
L
King Arthur
TJizzle380
King Arthur
9,590
1,191
0
0
17,292
16,738
0
4,380
12,912
0
21,954
L
Medusa
11,680
5,456
0
641
11,959
4,559
0
1,705
10,254
0
28,697
W
5,237
808
0
0
12,032
13,674
0
6,708
5,324
18,653
0
L
Yemoja
5,687
406
858
1,398
10,443
7,192
0
1,646
8,797
14,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
56,879
172
Minions Killed
194
3
Camps Cleared
7
836,462
Distance Traveled
987,368
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,714
1,171
9
1
1
214,953
0
L
Sol
10,928
1,093
58
6
0
168,431
1
W
Hel
9,673
967
24
2
2
215,276
0
L
Anubis
11,391
1,139
58
6
1
169,595
1
W
Izanami
13,995
1,400
57
6
3
189,803
0
W
Artemis
11,137
1,114
59
6
0
174,851
0
L
King Arthur
9,675
968
14
1
2
145,304
0
L
Medusa
10,216
1,022
36
4
0
164,574
0
W
Ymir
10,360
1,036
45
5
1
192,485
0
L
Yemoja
10,553
1,055
6
1
0
188,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role