Player Matchup

Artemis
Artemis
DoTrouble
Artemis
Level 84
God Stats
23W - 20L
1,558 SR
Queue Stats
161W - 163L
1,479 Elo+
Solo
Guan Yu
Guan Yu
Kartvelian
Guan Yu
Level 160
God Stats
0W - 2L
1,662 SR
Queue Stats
364W - 296L
1,645 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nova003ToXiC
Tsukuyomi
Level 57
God Stats
9W - 6L
1,557 SR
Queue Stats
139W - 115L
1,527 Elo+
Party 3
Anubis
Anubis
SteelTxtan
Anubis
Level 40
God Stats
41W - 28L
1,586 SR
Queue Stats
147W - 148L
1,444 Elo+
Party 3
Yemoja
Yemoja
anribero
Yemoja
Level 45
God Stats
1W - 1L
1,733 SR
Queue Stats
98W - 71L
1,693 Elo+
Party 1
Team Averages
Level 77
1,619 SR
1,558 Elo+

VS

Team Averages
Level 68
1,582 SR
1,542 Elo+
Merlin
Merlin
AJ4ever
Merlin
Level 103
God Stats
2W - 0L
1,726 SR
Queue Stats
149W - 138L
1,504 Elo+
Solo
Sylvanus
Sylvanus
CSFrancis
Sylvanus
Level 46
God Stats
2W - 4L
1,567 SR
Queue Stats
100W - 87L
1,576 Elo+
Party 2
Achilles
Achilles
Tapkinio
Achilles
Level 39
God Stats
30W - 41L
1,428 SR
Queue Stats
55W - 57L
1,497 Elo+
Party 4
Ullr
Ullr
TheSilent492
Ullr
Level 125
God Stats
3W - 1L
1,601 SR
Queue Stats
40W - 33L
1,606 Elo+
Party 2
Anubis
Anubis
Vizunchic
Anubis
Level 29
God Stats
25W - 18L
1,590 SR
Queue Stats
31W - 22L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoTrouble
Artemis
13
1 / 5 / 1
7,688
513
6,323
11,501
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Kartvelian
Guan Yu
3
0 / 2 / 0
4,731
315
1,186
1,892
389
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Nova003ToXiC
Tsukuyomi
15
6 / 3 / 3
9,194
613
9,827
10,291
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
SteelTxtan
Anubis
14
4 / 2 / 5
8,290
553
7,134
9,739
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
anribero
Yemoja
11
1 / 1 / 1
6,897
460
4,540
8,026
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJ4ever
Merlin
11
0 / 3 / 2
7,061
471
2,834
6,824
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
CSFrancis
Sylvanus
12
1 / 2 / 3
7,276
485
3,232
9,121
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Tapkinio
Achilles
15
3 / 3 / 1
9,018
601
4,652
10,187
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 1
8,717
581
7,154
9,025
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Vizunchic
Anubis
14
6 / 2 / 3
9,095
606
10,316
11,686
5,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
12
Kills
12
13
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
AJ4ever
Merlin
0
3
2
0.33
W
Sylvanus
CSFrancis
Sylvanus
1
2
3
1.25
L
Artemis
DoTrouble
Artemis
1
5
1
0.3
L
Guan Yu
Kartvelian
Guan Yu
0
2
0
0
L
Tsukuyomi
Nova003ToXiC
Tsukuyomi
6
3
3
2.5
L
Anubis
SteelTxtan
Anubis
4
2
5
3.25
W
Achilles
Tapkinio
Achilles
3
3
1
1.17
W
2
2
1
1.25
W
Anubis
Vizunchic
Anubis
6
2
3
3.75
L
Yemoja
anribero
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
28,188
41,449
Taken
46,843
13,626
Mitigated
20,156
13,769
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AJ4ever
Merlin
2,834
109
0
672
6,824
1,623
627
3,450
3,374
38,106
0
W
Sylvanus
CSFrancis
Sylvanus
3,232
1,167
723
2,015
9,121
6,467
0
4,398
4,723
21,043
9,378
L
Artemis
DoTrouble
Artemis
6,323
2,976
0
4,202
11,501
2,423
0
3,215
8,286
0
49,367
L
Guan Yu
Kartvelian
Guan Yu
1,186
363
0
420
1,892
389
0
949
943
0
4,344
L
Tsukuyomi
Nova003ToXiC
Tsukuyomi
9,827
2,540
0
2,769
10,291
3,177
712
1,616
8,589
0
58,737
L
Anubis
SteelTxtan
Anubis
7,134
258
0
4,138
9,739
3,571
0
5,842
3,679
50,275
0
W
Achilles
Tapkinio
Achilles
4,652
1,984
0
3,876
10,187
4,030
0
713
9,474
0
55,085
W
7,154
2,708
0
3,688
9,025
2,827
964
1,173
7,852
0
70,129
W
Anubis
Vizunchic
Anubis
10,316
200
59
6,817
11,686
5,209
679
2,008
9,678
49,941
0
L
Yemoja
anribero
Yemoja
4,540
1,052
641
1,599
8,026
4,066
0
3,930
3,988
28,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
41,167
348
Minions Killed
467
0
Camps Cleared
0
1,145,871
Distance Traveled
1,422,993
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,061
471
88
6
0
286,646
4
W
Sylvanus
7,276
485
63
4
0
254,108
1
L
Artemis
7,688
513
97
6
0
231,823
5
L
Guan Yu
4,731
315
7
0
0
50,618
0
L
Tsukuyomi
9,194
613
105
7
0
342,205
0
L
Anubis
8,290
553
90
6
0
276,869
5
W
Achilles
9,018
601
112
7
0
329,174
2
W
Ullr
8,717
581
117
8
0
289,931
5
W
Anubis
9,095
606
87
6
0
263,134
7
L
Yemoja
6,897
460
49
3
0
244,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role