Player Matchup

Skadi
Skadi
JaeRemi
Skadi
Level 29
God Stats
8W - 3L
1,644 SR
Queue Stats
18W - 10L
1,540 Elo+
Party 1
Nox
Nox
aIIstarbear
Nox
Level 60
God Stats
2W - 0L
1,837 SR
Queue Stats
46W - 29L
1,584 Elo+
Party 1
Bellona
Bellona
ttv-Kenz890
Bellona
Level 25
God Stats
4W - 0L
1,526 SR
Queue Stats
9W - 8L
1,439 Elo+
Party 1
Team Averages
Level 38
1,669 SR
1,521 Elo+

VS

Team Averages
Level 24
1,504 SR
1,525 Elo+
Kukulkan
Kukulkan
Digitalmonstar00
Kukulkan
Level 28
God Stats
14W - 11L
1,536 SR
Queue Stats
69W - 61L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FatGamerBoI72
Zhong Kui
Level 29
God Stats
1W - 2L
1,585 SR
Queue Stats
142W - 78L
1,777 Elo+
Solo
Gilgamesh
Gilgamesh
aves13
Gilgamesh
Level 16
God Stats
1W - 4L
1,389 SR
Queue Stats
32W - 61L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JaeRemi
Skadi
17
15 / 4 / 7
14,571
729
17,885
12,683
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 18
13,560
678
19,650
18,160
7,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ttv-Kenz890
Bellona
15
4 / 1 / 17
12,921
646
7,345
18,807
18,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
12,466
623
15,845
11,283
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
FatGamerBoI72
Zhong Kui
13
1 / 9 / 2
11,020
551
13,772
21,414
19,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
aves13
Gilgamesh
14
4 / 12 / 2
12,414
621
14,497
20,284
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
23
Kills
7
7
Deaths
24
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Zhong Kui
FatGamerBoI72
Zhong Kui
1
9
2
0.22
W
Skadi
JaeRemi
Skadi
15
4
7
4.63
W
4
2
18
6.5
L
Gilgamesh
aves13
Gilgamesh
4
12
2
0.42
W
Bellona
ttv-Kenz890
Bellona
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
44,114
49,650
Taken
52,981
30,229
Mitigated
34,857
17,297
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,845
1,355
0
1,348
11,283
3,776
0
7,476
3,587
62,898
0
L
Zhong Kui
FatGamerBoI72
Zhong Kui
13,772
22
22
3,860
21,414
19,845
0
5,692
15,436
34,859
0
W
Skadi
JaeRemi
Skadi
17,885
9,116
0
3,625
12,683
4,732
1,244
6,158
6,427
0
61,159
W
19,650
1,522
0
8,639
18,160
7,239
1,402
11,531
6,406
66,211
0
L
Gilgamesh
aves13
Gilgamesh
14,497
4,253
145
1,647
20,284
11,236
0
7,441
12,459
0
36,292
W
Bellona
ttv-Kenz890
Bellona
7,345
564
0
5,033
18,807
18,258
460
11,383
7,028
3,797
15,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
35,900
211
Minions Killed
192
9
Camps Cleared
6
1,063,008
Distance Traveled
978,002
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,466
623
122
6
1
324,638
1
L
Zhong Kui
11,020
551
32
2
1
325,152
4
W
Skadi
14,571
729
73
4
4
328,341
4
W
Nox
13,560
678
112
6
5
361,532
5
L
Gilgamesh
12,414
621
38
2
4
328,212
3
W
Bellona
12,921
646
26
1
0
373,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role