Player Matchup

Fafnir
Fafnir
DearAunt4
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,411 Elo+
Solo
Ne Zha
Ne Zha
Fanne Frost
Ne Zha
Level 17
God Stats
9W - 9L
1,694 SR
Queue Stats
39W - 54L
1,351 Elo+
Solo
Thor
Thor
GhettoPony5110
Thor
Level 6
God Stats
12W - 10L
1,661 SR
Queue Stats
25W - 24L
1,470 Elo+
Solo
Da Ji
Da Ji
garebear96
Da Ji
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,369 Elo+
Solo
King Arthur
King Arthur
thebehindZ
King Arthur
Level 24
God Stats
12W - 15L
1,495 SR
Queue Stats
114W - 113L
1,402 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,401 Elo+

VS

Team Averages
Level 17
1,608 SR
1,513 Elo+
Loki
Loki
DeadGrimm
Loki
Level 26
God Stats
7W - 9L
1,423 SR
Queue Stats
25W - 32L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
Ericstackss
Kukulkan
Level 5
God Stats
4W - 0L
1,675 SR
Queue Stats
5W - 2L
1,812 Elo+
Party 1
Skadi
Skadi
Eridavy
Skadi
Level 17
God Stats
16W - 14L
1,516 SR
Queue Stats
20W - 23L
1,390 Elo+
Party 1
Mercury
Mercury
Mr_Heavy_Duty_69
Mercury
Level 29
God Stats
6W - 0L
1,697 SR
Queue Stats
27W - 19L
1,533 Elo+
Solo
Ares
Ares
SelfierDream
Ares
Level 10
God Stats
2W - 0L
1,726 SR
Queue Stats
15W - 10L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DearAunt4
Fafnir
19
2 / 6 / 17
14,045
1,080
10,506
28,073
42,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
20
4 / 9 / 16
13,505
1,039
12,404
29,000
15,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 10 / 7
14,672
1,129
23,251
25,081
10,986
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
19
6 / 9 / 8
13,842
1,065
13,470
20,845
10,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
thebehindZ
King Arthur
17
1 / 0 / 5
10,622
817
1,657
3,141
1,123
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 8 / 12
13,548
1,042
13,623
15,769
4,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Ericstackss
Kukulkan
20
5 / 2 / 13
12,983
999
10,056
7,585
3,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Eridavy
Skadi
20
3 / 6 / 24
13,445
1,034
25,887
13,659
4,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 5 / 13
15,514
1,193
26,815
15,322
7,386
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 4 / 24
14,225
1,094
18,225
18,143
31,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
120
25
Kills
34
34
Deaths
25
53
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Loki
6
8
12
1.5
L
Fafnir
DearAunt4
Fafnir
2
6
17
1.75
W
Kukulkan
Ericstackss
Kukulkan
5
2
13
5.75
W
Skadi
Eridavy
Skadi
3
6
24
2.5
L
Ne Zha
4
9
16
1.33
L
12
10
7
1.55
W
15
5
13
4.3
W
5
4
24
4.25
L
Da Ji
6
9
8
1.11
L
King Arthur
thebehindZ
King Arthur
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,288
Damage
94,606
106,140
Taken
70,478
80,099
Mitigated
51,569
5,131
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,623
3,112
0
0
15,769
4,967
0
1,632
12,833
0
30,471
L
Fafnir
DearAunt4
Fafnir
10,506
4,295
0
3,035
28,073
42,519
0
7,936
20,137
13,031
0
W
Kukulkan
Ericstackss
Kukulkan
10,056
2,703
0
133
7,585
3,085
0
1,555
6,030
33,445
0
W
Skadi
Eridavy
Skadi
25,887
15,340
0
1,072
13,659
4,873
0
3,622
10,037
0
55,790
L
Ne Zha
12,404
1,526
0
1,272
29,000
15,373
0
5,289
23,711
0
45,465
L
23,251
1,618
0
0
25,081
10,986
0
8,665
16,416
0
36,289
W
26,815
18,660
0
248
15,322
7,386
0
1,641
13,681
0
44,094
W
18,225
2,264
0
0
18,143
31,258
0
2,056
16,087
37,350
0
L
Da Ji
13,470
2,790
0
824
20,845
10,098
0
5,163
15,682
0
45,440
L
King Arthur
thebehindZ
King Arthur
1,657
270
0
0
3,141
1,123
0
1,228
1,913
0
10,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,686
Gold Earned
69,715
155
Minions Killed
233
5
Camps Cleared
10
928,020
Distance Traveled
1,286,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,548
1,042
36
3
2
246,062
0
L
Fafnir
14,045
1,080
4
0
0
204,300
0
W
Kukulkan
12,983
999
56
4
2
244,003
0
W
Skadi
13,445
1,034
75
6
1
235,567
0
L
Ne Zha
13,505
1,039
44
3
1
225,356
0
L
Thor
14,672
1,129
21
2
0
229,895
0
W
Mercury
15,514
1,193
35
3
4
295,838
0
W
Ares
14,225
1,094
31
2
1
264,710
0
L
Da Ji
13,842
1,065
63
5
4
204,750
0
L
King Arthur
10,622
817
23
2
0
63,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role