Player Matchup

Morgan Le Fay
Morgan Le Fay
ILoveWinning
Morgan Le Fay
Level 29
God Stats
16W - 11L
1,725 SR
Queue Stats
127W - 80L
1,629 Elo+
Solo
Loki
Loki
ImmortalFern
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 52L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
Incognutto
Nu Wa
Level 20
God Stats
3W - 2L
1,728 SR
Queue Stats
6W - 3L
1,911 Elo+
Solo
Kuzenbo
Kuzenbo
KaijunoWaifu
Kuzenbo
Level 3
God Stats
22W - 24L
1,500 SR
Queue Stats
57W - 67L
1,755 Elo+
Solo
Charybdis
Charybdis
Mewely
Charybdis
Level 8
God Stats
15W - 18L
1,379 SR
Queue Stats
119W - 143L
1,682 Elo+
Party 1
Team Averages
Level 15
1,566 SR
1,675 Elo+

VS

Team Averages
Level 17
1,529 SR
1,633 Elo+
Ra
Ra
IH8Kneegurs
Ra
Level 7
God Stats
3W - 4L
1,420 SR
Queue Stats
25W - 14L
1,626 Elo+
Solo
Neith
Neith
TJRCG20
Neith
Level 27
God Stats
9W - 3L
1,698 SR
Queue Stats
50W - 37L
1,619 Elo+
Solo
Bakasura
Bakasura
marin8
Bakasura
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 21L
1,656 Elo+
Solo
Nike
Nike
settshadow
Nike
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 30L
1,762 Elo+
Solo
Ymir
Ymir
xBlymkx
Ymir
Level 14
God Stats
2W - 1L
1,528 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ILoveWinning
Morgan Le Fay
13
6 / 1 / 0
7,310
731
8,030
9,463
5,407
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 7 / 0
3,839
384
365
4,715
843
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
8
0 / 5 / 0
4,713
471
1,060
5,779
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
KaijunoWaifu
Kuzenbo
5
0 / 3 / 0
4,267
427
1,117
5,553
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Mewely
Charybdis
7
0 / 4 / 0
4,491
449
2,196
5,404
1,175
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,794
779
5,169
3,303
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
TJRCG20
Neith
10
6 / 0 / 1
6,392
639
3,076
2,911
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
marin8
Bakasura
10
6 / 1 / 5
6,843
684
3,905
5,914
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 5 / 1
5,785
579
5,883
10,287
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
xBlymkx
Ymir
9
0 / 1 / 6
5,632
563
2,442
6,769
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
6
Kills
19
20
Deaths
7
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Morgan Le Fay
ILoveWinning
Morgan Le Fay
6
1
0
6
L
0
7
0
0
L
Nu Wa
0
5
0
0
L
Kuzenbo
KaijunoWaifu
Kuzenbo
0
3
0
0
L
Charybdis
Mewely
Charybdis
0
4
0
0
W
Neith
TJRCG20
Neith
6
0
1
6.5
W
Bakasura
marin8
Bakasura
6
1
5
8.5
W
0
5
1
0.1
W
Ymir
xBlymkx
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,768
Damage
20,475
30,914
Taken
29,184
13,263
Mitigated
15,261
4,861
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,169
687
78
1,656
3,303
1,192
43
1,148
2,155
56,246
0
L
Morgan Le Fay
ILoveWinning
Morgan Le Fay
8,030
2,515
0
4,643
9,463
5,407
51
0
9,388
47,877
0
L
365
48
0
0
4,715
843
0
989
3,550
0
4,644
L
Nu Wa
1,060
273
0
50
5,779
1,585
0
3,140
2,372
21,133
0
L
Kuzenbo
KaijunoWaifu
Kuzenbo
1,117
502
0
168
5,553
4,253
0
1,474
3,949
5,917
0
L
Charybdis
Mewely
Charybdis
2,196
1,228
0
0
5,404
1,175
0
1,766
3,638
0
17,159
W
Neith
TJRCG20
Neith
3,076
1,263
0
780
2,911
840
2,083
301
2,610
0
34,288
W
Bakasura
marin8
Bakasura
3,905
2,758
0
2,124
5,914
2,489
0
1,029
4,885
0
23,226
W
5,883
1,187
0
2,275
10,287
6,955
0
7,247
3,040
0
30,482
W
Ymir
xBlymkx
Ymir
2,442
263
0
1,493
6,769
3,785
291
637
6,132
16,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
32,446
183
Minions Killed
336
0
Camps Cleared
0
920,768
Distance Traveled
1,120,188
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,794
779
122
12
0
252,015
1
L
Morgan Le Fay
7,310
731
92
9
0
174,247
0
L
Loki
3,839
384
8
1
0
224,652
0
L
Nu Wa
4,713
471
36
4
0
177,269
0
L
Kuzenbo
4,267
427
10
1
0
165,646
1
L
Charybdis
4,491
449
37
4
0
178,954
0
W
Neith
6,392
639
67
7
0
212,626
5
W
Bakasura
6,843
684
65
7
0
251,229
4
W
Nike
5,785
579
57
6
0
199,930
4
W
Ymir
5,632
563
25
3
0
204,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role