Player Matchup

Sol
Sol
FishMighty
Sol
Level 26
God Stats
20W - 8L
1,572 SR
Queue Stats
49W - 16L
1,710 Elo+
Party 1
Nike
Nike
WarB1scuit
Nike
Level 27
God Stats
29W - 6L
1,664 SR
Queue Stats
55W - 20L
1,685 Elo+
Party 1
Athena
Athena
boiledpatato
Athena
Level 27
God Stats
36W - 12L
1,754 SR
Queue Stats
73W - 24L
1,704 Elo+
Party 1
Team Averages
Level 27
1,664 SR
1,699 Elo+

VS

Team Averages
Level 53
1,541 SR
1,364 Elo+
Osiris
Osiris
Asaapj
Osiris
Level 25
God Stats
54W - 73L
1,392 SR
Queue Stats
332W - 368L
1,366 Elo+
Solo
Pele
Pele
D0CT0R_STR8N9E
Pele
Level 25
God Stats
1W - 2L
1,566 SR
Queue Stats
99W - 105L
1,364 Elo+
Solo
Olorun
Olorun
takiusha
Olorun
Level 108
God Stats
2W - 5L
1,666 SR
Queue Stats
333W - 393L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,949
695
9,894
5,653
2,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 4
7,342
734
6,788
7,274
4,254
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
10
2 / 0 / 6
7,395
740
6,327
12,389
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Asaapj
Osiris
10
0 / 1 / 0
5,929
593
5,003
7,993
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 5 / 0
5,749
575
4,195
9,665
2,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Olorun
takiusha
Olorun
9
0 / 2 / 0
5,921
592
8,148
8,758
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
Asaapj
Osiris
0
1
0
0
L
0
5
0
0
W
2
0
5
4.5
W
4
0
4
6
W
Athena
2
0
6
5
L
Olorun
takiusha
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
17,346
25,316
Taken
26,416
16,604
Mitigated
9,642
11,165
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Asaapj
Osiris
5,003
1,290
420
1,050
7,993
4,059
0
5,133
2,657
4,949
12,031
L
4,195
500
0
2,337
9,665
2,851
0
6,303
3,052
0
15,378
W
9,894
2,722
0
3,441
5,653
2,167
136
2,293
3,360
31,473
0
W
6,788
554
1,040
2,968
7,274
4,254
0
3,546
3,728
3,248
18,707
W
Athena
6,327
1,575
0
3,716
12,389
10,183
0
3,752
8,637
14,252
0
L
Olorun
takiusha
Olorun
8,148
3,574
555
2,159
8,758
2,732
0
6,232
2,357
20,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,686
Gold Earned
17,599
115
Minions Killed
81
6
Camps Cleared
3
620,312
Distance Traveled
544,846
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,929
593
33
3
2
190,162
2
L
Pele
5,749
575
20
2
0
185,283
2
W
Sol
6,949
695
62
6
3
198,669
0
W
Nike
7,342
734
38
4
2
208,370
0
W
Athena
7,395
740
15
2
1
213,273
4
L
Olorun
5,921
592
28
3
1
169,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role