Player Matchup

Gilgamesh
Gilgamesh
Eternal_-Ace
Gilgamesh
Level 63
God Stats
6W - 9L
1,427 SR
Queue Stats
83W - 103L
1,386 Elo+
Party 2
Freya
Freya
Eternal_-Zee
Freya
Level 18
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 3L
1,109 Elo+
Party 2
Neith
Neith
Juc3iJ
Neith
Level 160
God Stats
20W - 27L
1,503 SR
Queue Stats
466W - 498L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Nonnyboy
Guan Yu
Level 37
God Stats
7W - 10L
1,466 SR
Queue Stats
65W - 77L
1,468 Elo+
Solo
Scylla
Scylla
Skypharaoh1
Scylla
Level 126
God Stats
3W - 2L
1,914 SR
Queue Stats
123W - 129L
1,475 Elo+
Solo
Team Averages
Level 81
1,540 SR
1,386 Elo+

VS

Team Averages
Level 73
1,535 SR
1,476 Elo+
Sol
Sol
Amiri I Rock
Sol
Level 69
God Stats
17W - 23L
1,544 SR
Queue Stats
542W - 487L
1,573 Elo+
Solo
Izanami
Izanami
CeeFour20
Izanami
Level 66
God Stats
8W - 5L
1,500 SR
Queue Stats
320W - 338L
1,482 Elo+
Party 1
Fenrir
Fenrir
HD Curry
Fenrir
Level 49
God Stats
69W - 70L
1,459 SR
Queue Stats
273W - 303L
1,358 Elo+
Solo
Athena
Athena
KI11M3PL3ASE69
Athena
Level 69
God Stats
9W - 6L
1,563 SR
Queue Stats
393W - 393L
1,534 Elo+
Party 1
Hercules
Hercules
XplosivNut
Hercules
Level 112
God Stats
10W - 8L
1,607 SR
Queue Stats
280W - 264L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eternal_-Ace
Gilgamesh
16
4 / 7 / 4
10,149
507
13,917
17,381
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
8,109
405
1,519
9,273
2,876
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Juc3iJ
Neith
14
1 / 1 / 2
8,648
432
3,328
7,146
2,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Nonnyboy
Guan Yu
14
3 / 4 / 2
9,276
464
15,369
20,529
20,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
16
1 / 6 / 0
9,935
497
7,048
14,325
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 3
11,955
598
9,261
8,356
3,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
CeeFour20
Izanami
17
6 / 1 / 4
10,876
544
9,132
6,762
2,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
HD Curry
Fenrir
16
2 / 2 / 7
10,059
503
6,205
16,572
12,474
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 8
9,434
472
6,239
17,503
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
XplosivNut
Hercules
18
6 / 2 / 2
10,660
533
12,138
27,024
13,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
22
24
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Izanami
CeeFour20
Izanami
6
1
4
8
L
Gilgamesh
Eternal_-Ace
Gilgamesh
4
7
4
0.86
L
0
6
1
0.08
W
Fenrir
HD Curry
Fenrir
2
2
7
2.75
L
Neith
Juc3iJ
Neith
1
1
2
2
W
1
3
8
1.67
L
Guan Yu
Nonnyboy
Guan Yu
3
4
2
1
L
Scylla
1
6
0
0.17
W
Hercules
XplosivNut
Hercules
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,181
Damage
42,975
68,654
Taken
76,217
38,030
Mitigated
46,921
14,445
Healing
28,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,261
3,491
0
5,045
8,356
3,876
2,789
2,196
6,160
82,847
0
W
Izanami
CeeFour20
Izanami
9,132
5,995
0
1,894
6,762
2,328
3,457
799
5,963
0
82,800
L
Gilgamesh
Eternal_-Ace
Gilgamesh
13,917
4,783
0
1,914
17,381
7,496
355
4,805
12,576
0
67,211
L
1,519
769
0
630
9,273
2,876
1,224
2,513
6,760
30,410
0
W
Fenrir
HD Curry
Fenrir
6,205
1,449
228
2,545
16,572
12,474
0
3,607
12,965
2,583
63,850
L
Neith
Juc3iJ
Neith
3,328
604
0
2,370
7,146
2,299
0
322
6,824
0
51,125
W
6,239
1,480
204
3,777
17,503
14,609
462
2,101
15,402
35,204
0
L
Guan Yu
Nonnyboy
Guan Yu
15,369
2,685
214
6,192
20,529
20,514
78
3,404
17,125
0
56,515
L
Scylla
7,048
1,102
0
3,125
14,325
4,845
0
5,165
9,160
74,489
0
W
Hercules
XplosivNut
Hercules
12,138
5,373
0
14,466
27,024
13,634
605
2,290
24,734
0
57,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
52,984
500
Minions Killed
539
0
Camps Cleared
0
1,703,597
Distance Traveled
1,915,038
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,955
598
166
8
0
390,922
5
W
Izanami
10,876
544
138
7
0
347,994
0
L
Gilgamesh
10,149
507
100
5
0
359,302
0
L
Freya
8,109
405
67
3
0
338,679
0
W
Fenrir
10,059
503
96
5
0
373,833
2
L
Neith
8,648
432
99
5
0
267,406
4
W
Athena
9,434
472
47
2
0
390,337
4
L
Guan Yu
9,276
464
98
5
0
414,348
1
L
Scylla
9,935
497
136
7
0
323,862
5
W
Hercules
10,660
533
92
5
0
411,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role