Player Matchup

Artio
Artio
Liquid_Sorrow96
Artio
Level 46
God Stats
2W - 1L
1,615 SR
Queue Stats
64W - 77L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Macks-A-Million6
Morgan Le Fay
Level 159
God Stats
6W - 7L
1,609 SR
Queue Stats
259W - 299L
1,512 Elo+
Party 1
Ullr
Ullr
Msagro17
Ullr
Level 36
God Stats
0W - 2L
1,192 SR
Queue Stats
116W - 135L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
RobMartian89
Gilgamesh
Level 44
God Stats
2W - 2L
1,375 SR
Queue Stats
47W - 54L
1,441 Elo+
Party 1
Fenrir
Fenrir
superpablo594
Fenrir
Level 76
God Stats
4W - 4L
1,518 SR
Queue Stats
140W - 189L
1,432 Elo+
Solo
Team Averages
Level 72
1,462 SR
1,470 Elo+

VS

Team Averages
Level 89
1,544 SR
1,478 Elo+
Neith
Neith
Edzio92
Neith
Level 79
God Stats
36W - 42L
1,265 SR
Queue Stats
334W - 347L
1,391 Elo+
Solo
Athena
Athena
ItsCrazyray18
Athena
Level 106
God Stats
73W - 69L
1,534 SR
Queue Stats
273W - 243L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PoopScholar
Tsukuyomi
Level 46
God Stats
25W - 26L
1,459 SR
Queue Stats
128W - 136L
1,439 Elo+
Party 2
Sol
Sol
Toxicninjitsu
Sol
Level 60
God Stats
6W - 1L
1,895 SR
Queue Stats
206W - 221L
1,439 Elo+
Solo
Fafnir
Fafnir
swimrelic77
Fafnir
Level 152
God Stats
4W - 3L
1,568 SR
Queue Stats
403W - 366L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,472
547
968
6,329
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Macks-A-Million6
Morgan Le Fay
10
3 / 2 / 1
5,774
577
5,208
5,355
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
7
1 / 3 / 1
4,761
476
1,390
6,378
1,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
RobMartian89
Gilgamesh
7
0 / 4 / 3
4,635
464
2,417
5,349
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 0 / 4
5,823
582
4,205
7,226
2,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Edzio92
Neith
11
4 / 1 / 4
6,532
653
3,923
3,469
957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 2
5,917
592
5,442
8,335
5,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PoopScholar
Tsukuyomi
10
2 / 2 / 2
5,706
571
3,344
5,539
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 5
6,540
654
4,223
7,121
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
9
0 / 2 / 2
5,654
565
2,586
7,051
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
12
12
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Edzio92
Neith
4
1
4
6
W
2
1
2
3
L
1
3
1
0.5
L
Morgan Le Fay
Macks-A-Million6
Morgan Le Fay
3
2
1
1.75
L
Ullr
1
3
1
0.5
W
Tsukuyomi
PoopScholar
Tsukuyomi
2
2
2
1.5
L
Gilgamesh
RobMartian89
Gilgamesh
0
4
3
0.38
W
4
1
5
6.5
L
2
0
4
4
W
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
19,518
30,637
Taken
31,515
11,062
Mitigated
14,866
8,107
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Edzio92
Neith
3,923
1,515
0
1,522
3,469
957
0
565
2,904
0
28,382
W
5,442
1,678
108
2,684
8,335
5,942
247
540
7,795
30,952
0
L
968
111
474
2,213
6,329
3,007
0
1,699
4,630
7,083
0
L
Morgan Le Fay
Macks-A-Million6
Morgan Le Fay
5,208
829
0
1,225
5,355
1,800
906
3,174
2,055
30,824
0
L
Ullr
1,390
443
0
655
6,378
1,730
0
1,838
4,540
0
20,709
W
Tsukuyomi
PoopScholar
Tsukuyomi
3,344
1,301
0
1,855
5,539
1,953
0
957
4,582
0
24,988
L
Gilgamesh
RobMartian89
Gilgamesh
2,417
704
0
96
5,349
2,096
0
3,003
2,346
0
11,121
W
4,223
1,522
0
4,522
7,121
1,976
148
589
6,532
32,515
0
L
4,205
476
0
3,444
7,226
2,429
0
2,383
4,815
0
24,111
W
Fafnir
2,586
1,046
0
2,115
7,051
4,038
0
3,525
3,526
26,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
30,349
167
Minions Killed
284
0
Camps Cleared
0
980,528
Distance Traveled
971,894
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,532
653
53
5
0
174,573
4
W
Athena
5,917
592
58
6
0
200,723
1
L
Artio
5,472
547
9
1
0
191,723
2
L
Morgan Le Fay
5,774
577
46
5
0
176,789
5
L
Ullr
4,761
476
39
4
0
183,114
3
W
Tsukuyomi
5,706
571
49
5
0
210,284
3
L
Gilgamesh
4,635
464
20
2
0
203,436
4
W
Sol
6,540
654
61
6
0
188,077
3
L
Fenrir
5,823
582
53
5
0
225,466
3
W
Fafnir
5,654
565
63
6
0
198,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role