Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DaniMasos69
Terra
Level 121
God Stats
11W - 8L
1,550 SR
Queue Stats
521W - 501L
1,567 Elo+
Solo
Bellona
Bellona
Kingo-Chillz
Bellona
Level 124
God Stats
25W - 22L
1,568 SR
Queue Stats
899W - 892L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Tu___mami___
Danzaburou
Level 65
God Stats
21W - 15L
1,616 SR
Queue Stats
274W - 245L
1,519 Elo+
Solo
Kali
Kali
losfuertes
Kali
Level 118
God Stats
2W - 3L
1,409 SR
Queue Stats
107W - 115L
1,518 Elo+
Solo
Team Averages
Level 105
1,528 SR
1,525 Elo+

VS

Team Averages
Level 117
1,543 SR
1,523 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
LION_Instiinct
Mulan
Level 140
God Stats
32W - 23L
1,624 SR
Queue Stats
209W - 191L
1,519 Elo+
Party 2
Serqet
Serqet
LadyAuroraHart
Serqet
Level 128
God Stats
4W - 5L
1,488 SR
Queue Stats
341W - 354L
1,497 Elo+
Solo
Neith
Neith
jlvg11
Neith
Level 65
God Stats
10W - 4L
1,743 SR
Queue Stats
102W - 85L
1,538 Elo+
Party 1
Ravana
Ravana
thethunder456
Ravana
Level 105
God Stats
0W - 2L
1,358 SR
Queue Stats
422W - 411L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 3 / 2
6,278
571
4,270
5,909
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 2
5,596
509
3,463
8,339
2,738
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Kingo-Chillz
Bellona
13
2 / 0 / 4
7,363
669
9,304
8,067
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Tu___mami___
Danzaburou
11
1 / 1 / 0
6,358
578
4,772
6,660
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 1 / 2
7,523
684
3,542
8,541
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 4
5,737
522
3,874
6,798
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
5,550
505
4,167
11,281
6,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 2
6,388
581
4,288
6,862
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
jlvg11
Neith
11
1 / 1 / 2
6,363
578
4,594
6,112
1,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 1
6,053
550
3,798
7,153
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
5
5
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
2
1
L
Aphrodite
 
Aphrodite
0
2
4
1
W
0
0
2
1
W
Bellona
Kingo-Chillz
Bellona
2
0
4
4
L
0
4
1
0.13
L
2
0
2
3
W
Danzaburou
Tu___mami___
Danzaburou
1
1
0
1
L
Neith
jlvg11
Neith
1
1
2
2
W
5
1
2
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,351
Damage
20,721
37,516
Taken
38,206
17,467
Mitigated
15,867
17,074
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,270
469
365
1,512
5,909
2,421
31
1,065
4,645
32,105
0
L
Aphrodite
 
Aphrodite
3,874
549
1,997
4,159
6,798
2,679
49
3,814
2,984
29,807
0
W
3,463
596
1,507
3,005
8,339
2,738
0
910
7,331
16,884
0
W
Bellona
Kingo-Chillz
Bellona
9,304
3,346
0
4,416
8,067
6,537
245
1,021
6,998
2,862
45,733
L
4,167
867
0
3,908
11,281
6,114
0
250
11,031
2,176
28,145
L
4,288
876
431
2,079
6,862
2,990
0
2,086
4,776
0
20,247
W
Danzaburou
Tu___mami___
Danzaburou
4,772
1,807
0
2,643
6,660
1,637
0
64
6,452
0
44,210
L
Neith
jlvg11
Neith
4,594
1,453
0
2,646
6,112
1,619
0
807
5,305
0
43,072
W
3,542
1,280
0
3,626
8,541
4,134
0
1,159
7,123
0
45,302
L
3,798
1,175
0
2,077
7,153
2,465
33
1,393
5,760
0
33,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
30,091
368
Minions Killed
314
0
Camps Cleared
0
1,179,018
Distance Traveled
1,135,840
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,278
571
50
5
0
211,477
3
L
Aphrodite
5,737
522
61
6
0
224,180
3
W
Terra
5,596
509
28
3
0
228,384
2
W
Bellona
7,363
669
117
11
0
267,383
4
L
Mulan
5,550
505
53
5
0
211,389
2
L
Serqet
6,388
581
32
3
0
238,540
3
W
Danzaburou
6,358
578
90
8
0
210,399
3
L
Neith
6,363
578
90
8
0
217,683
3
W
Kali
7,523
684
83
8
0
261,375
2
L
Ravana
6,053
550
78
7
0
244,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role