Player Matchup

Cupid
Cupid
Gold I
JAMZ7676
Cupid
Gold I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,778 MMR
Party 1
Scylla
Scylla
Platinum III
SipsWaterrr
Scylla
Platinum III
Level 109
God Stats
15W - 17L
1,628 SR
Queue Stats
428W - 495L
1,913 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Unit Blasty
Kumbhakarna
Gold V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,450 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,543 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,603 SR
1,573 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold III
Fguwopp
Neith
Gold III
Level 107
God Stats
23W - 35L
1,478 SR
Queue Stats
118W - 133L
1,560 MMR
Solo
Raijin
Raijin
Platinum V
Sr_LuisTS
Raijin
Platinum V
Level 129
God Stats
3W - 0L
1,830 SR
Queue Stats
50W - 42L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JAMZ7676
Cupid
9
1 / 10 / 2
7,473
575
3,829
11,547
4,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
13
4 / 3 / 3
8,683
668
10,080
9,753
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Unit Blasty
Kumbhakarna
13
2 / 2 / 5
9,093
699
2,916
12,723
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneMorgan Le FayGilgameshTiamatAthena

VS

Bans
AresChaacSobekArtemisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 9
9,321
717
8,973
9,820
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Fguwopp
Neith
13
2 / 3 / 11
9,104
700
6,699
9,069
3,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Sr_LuisTS
Raijin
15
12 / 3 / 3
10,780
829
12,746
8,324
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
15
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
9
5.5
W
Neith
Fguwopp
Neith
2
3
11
2.5
L
Cupid
JAMZ7676
Cupid
1
10
2
0.2
L
Scylla
4
3
3
1.83
W
Raijin
Sr_LuisTS
Raijin
12
3
3
4.5
L
Kumbhakarna
Unit Blasty
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
28,418
34,023
Taken
27,213
21,755
Mitigated
16,750
5,522
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,973
215
146
3,580
9,820
10,053
14
3,325
6,260
30,125
0
W
Neith
Fguwopp
Neith
6,699
3,093
0
2,678
9,069
3,464
1,108
5,022
3,819
0
20,811
L
Cupid
JAMZ7676
Cupid
3,829
1,652
573
1,177
11,547
4,477
165
7,781
3,355
0
11,151
L
Scylla
10,080
1,028
0
2,554
9,753
4,006
0
7,745
1,676
40,443
0
W
Raijin
Sr_LuisTS
Raijin
12,746
1,407
63
1,926
8,324
3,233
442
4,875
3,215
40,717
0
L
Kumbhakarna
Unit Blasty
Kumbhakarna
2,916
652
0
1,218
12,723
13,272
47
5,505
6,918
8,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
29,205
108
Minions Killed
146
3
Camps Cleared
8
695,420
Distance Traveled
699,637
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,321
717
41
3
1
268,090
4
W
Neith
9,104
700
43
3
2
210,717
2
L
Cupid
7,473
575
19
1
1
197,982
0
L
Scylla
8,683
668
75
6
2
234,686
1
W
Raijin
10,780
829
62
5
5
220,830
2
L
Kumbhakarna
9,093
699
14
1
0
262,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role