Player Matchup

Cupid
Cupid
Haji
Cupid
Level 106
God Stats
6W - 6L
1,498 SR
Queue Stats
123W - 121L
1,423 Elo+
Party 1
Ymir
Ymir
Kakol021
Ymir
Level 17
God Stats
51W - 46L
1,516 SR
Queue Stats
96W - 96L
1,462 Elo+
Party 1
Ra
Ra
NashKahn
Ra
Level 5
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 2L
1,311 Elo+
Solo
Team Averages
Level 43
1,555 SR
1,399 Elo+

VS

Team Averages
Level 89
1,546 SR
1,498 Elo+
Artio
Artio
 
Artio
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CyberChaoX
Izanami
Level 28
God Stats
24W - 20L
1,552 SR
Queue Stats
174W - 131L
1,576 Elo+
Solo
Sol
Sol
ToadxThexHorny
Sol
Level 157
God Stats
6W - 8L
1,587 SR
Queue Stats
126W - 184L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Haji
Cupid
14
5 / 2 / 1
10,370
741
14,541
9,931
4,590
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
12
1 / 4 / 4
9,615
687
5,837
14,191
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 10 / 4
8,243
589
2,384
10,842
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 2 / 12
9,602
686
8,122
20,092
23,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
CyberChaoX
Izanami
15
12 / 4 / 3
11,477
820
12,766
9,170
3,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 13
9,837
703
9,798
5,572
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
12
4.5
W
Izanami
CyberChaoX
Izanami
12
4
3
3.38
L
Cupid
Haji
Cupid
5
2
1
2.75
L
Ymir
1
4
4
0.75
L
0
10
4
0.2
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
30,686
34,964
Taken
34,834
25,191
Mitigated
28,899
5,953
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,122
962
727
4,394
20,092
23,424
15
4,961
14,945
25,613
0
W
Izanami
CyberChaoX
Izanami
12,766
9,333
0
779
9,170
3,671
1,133
2,433
6,571
0
48,282
L
Cupid
Haji
Cupid
14,541
7,827
149
3,335
9,931
4,590
0
5,507
4,424
0
33,305
L
Ymir
5,837
1,151
0
1,438
14,191
15,921
0
6,459
7,732
16,023
0
L
2,384
356
615
416
10,842
4,680
0
6,562
4,280
19,716
0
W
9,798
1,329
441
2,755
5,572
1,804
1,569
1,468
4,008
38,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
30,916
89
Minions Killed
191
2
Camps Cleared
10
652,552
Distance Traveled
732,221
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,602
686
33
2
3
249,481
0
W
Izanami
11,477
820
93
7
7
221,487
2
L
Cupid
10,370
741
34
2
1
211,430
2
L
Ymir
9,615
687
18
1
0
249,537
4
L
Ra
8,243
589
37
3
1
191,585
0
W
Sol
9,837
703
65
5
0
261,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role